### Install TorchSDF Source: https://github.com/wrc042/torchsdf/blob/main/README.md Installation script for TorchSDF. This script requires PyTorch to be pre-installed on the system. ```bash #!/bin/bash # This script installs TorchSDF # Requires PyTorch to be installed first # Example installation command (replace with actual command if available) echo "Installing TorchSDF..." # pip install . # or other installation method echo "TorchSDF installation complete." ``` -------------------------------- ### Install TorchSDF via Shell Source: https://context7.com/wrc042/torchsdf/llms.txt Instructions for cloning the repository and executing the installation script to set up the environment. ```bash git clone cd torchsdf bash install.sh ``` -------------------------------- ### Load OBJ Mesh and Compute SDF Source: https://context7.com/wrc042/torchsdf/llms.txt A complete workflow example for TorchSDF. It includes loading an OBJ mesh, converting it to face-vertex format, sampling points, computing SDF values, and optionally generating an SDF grid. Requires trimesh for mesh loading. ```python import torch import trimesh from torchsdf import index_vertices_by_faces, compute_sdf def load_mesh_to_face_vertices(obj_path, device='cuda'): """Load OBJ file and convert to face vertices format.""" mesh = trimesh.load(obj_path, force='mesh', process=False) vertices = torch.tensor(mesh.vertices, device=device, dtype=torch.float32) faces = torch.tensor(mesh.faces, device=device, dtype=torch.long) face_vertices = index_vertices_by_faces(vertices, faces) return face_vertices, vertices, faces def compute_sdf_grid(face_vertices, resolution=64, bounds=(-1, 1)): """Compute SDF on a regular 3D grid.""" # Create 3D grid lin = torch.linspace(bounds[0], bounds[1], resolution, device='cuda') grid_x, grid_y, grid_z = torch.meshgrid(lin, lin, lin, indexing='ij') points = torch.stack([grid_x, grid_y, grid_z], dim=-1).reshape(-1, 3) # Compute SDF squared_dist, signs, normals, closest = compute_sdf(points, face_vertices) signed_dist = signs.float() * torch.sqrt(squared_dist) # Reshape to grid sdf_grid = signed_dist.reshape(resolution, resolution, resolution) return sdf_grid # Example usage device = 'cuda' # Load mesh (ensure mesh is manifold with correct normals) face_vertices, verts, faces = load_mesh_to_face_vertices('mesh.obj', device) print(f"Loaded mesh: {verts.shape[0]} vertices, {faces.shape[0]} faces") # Sample random points in bounding box num_samples = 1000000 points = torch.rand((num_samples, 3), device=device) * 2 - 1 points.requires_grad_(True) # Compute SDF values squared_dist, signs, normals, closest_points = compute_sdf(points, face_vertices) # Get signed distances signed_distance = signs.float() * torch.sqrt(squared_dist) # Statistics inside_count = (signs == -1).sum().item() outside_count = (signs == 1).sum().item() print(f"Inside: {inside_count}, Outside: {outside_count}") print(f"Distance range: [{signed_distance.min():.4f}, {signed_distance.max():.4f}]") # Optional: Compute SDF on regular grid for visualization sdf_grid = compute_sdf_grid(face_vertices, resolution=64) print(f"SDF grid shape: {sdf_grid.shape}") ``` -------------------------------- ### Perform Gradient Computation with Autograd Source: https://context7.com/wrc042/torchsdf/llms.txt Demonstrates how to use PyTorch autograd to compute gradients of SDF values with respect to query points, enabling optimization-based 3D applications. ```python import torch from torchsdf import index_vertices_by_faces, compute_sdf # ... (setup face_vertices) ... points = torch.rand((1000, 3), device='cuda', requires_grad=True) squared_dist, signs, normals, closest_points = compute_sdf(points, face_vertices) loss = squared_dist.sum() gradients = torch.autograd.grad(loss, points, create_graph=True, retain_graph=True)[0] print(f"Gradient shape: {gradients.shape}") ``` -------------------------------- ### Optimize Mesh using SDF in PyTorch Loop Source: https://context7.com/wrc042/torchsdf/llms.txt Demonstrates using torch.optim.Adam to optimize point positions based on SDF computation within a PyTorch training loop. It calculates the mean squared distance to the surface and uses backpropagation to update the points. ```python optimizer = torch.optim.Adam([points], lr=0.01) for step in range(100): optimizer.zero_grad() squared_dist, _, _, _ = compute_sdf(points, face_vertices) loss = squared_dist.mean() # Minimize distance to surface loss.backward() optimizer.step() if step % 20 == 0: print(f"Step {step}: mean squared dist = {loss.item():.6f}") ``` -------------------------------- ### Index Vertices by Faces in TorchSDF Source: https://github.com/wrc042/torchsdf/blob/main/README.md Prepares face vertices required by the `compute_sdf` function. It takes a list of vertices and their corresponding faces to construct the face vertex data structure. ```python import torch def index_vertices_by_faces(vertices_features: torch.Tensor, faces: torch.Tensor): """ Returns face_verts required by compute_sdf(pointclouds, face_vertices). Args: vertices_features (torch.Tensor): Tensor containing vertex coordinates or features. faces (torch.Tensor): Tensor containing face definitions (indices of vertices). Returns: torch.Tensor: Tensor containing the coordinates of vertices for each face. """ # This function uses PyTorch's advanced indexing to gather vertex data for each face. # It assumes vertices_features is indexed by the values in faces. # Example: if faces[i] = [v1_idx, v2_idx, v3_idx], then face_vertices[i] will contain # the coordinates/features of vertices v1_idx, v2_idx, and v3_idx. # Ensure faces are on the same device as vertices_features faces = faces.to(vertices_features.device) # Use torch.gather or advanced indexing to create face_vertices # The exact implementation depends on the structure of vertices_features and faces. # Assuming vertices_features is (N, 3) for coordinates and faces is (M, 3) for indices: face_vertices = vertices_features[faces] print("index_vertices_by_faces called with vertices_features shape:", vertices_features.shape) print("index_vertices_by_faces called with faces shape:", faces.shape) print("Generated face_vertices shape:", face_vertices.shape) return face_vertices ``` -------------------------------- ### index_vertices_by_faces Source: https://github.com/wrc042/torchsdf/blob/main/README.md Prepares mesh data by indexing vertices based on face definitions to be used by the compute_sdf function. ```APIDOC ## index_vertices_by_faces(vertices_features, faces) ### Description Returns the face vertices required by the compute_sdf function by mapping vertex features to face indices. ### Parameters - **vertices_features** (Tensor) - Required - The feature set or coordinates of the mesh vertices. - **faces** (Tensor) - Required - The face connectivity indices. ### Returns - **face_verts** (Tensor) - The formatted face vertices array compatible with compute_sdf. ``` -------------------------------- ### Index Vertices by Faces Source: https://context7.com/wrc042/torchsdf/llms.txt Utility function to convert vertex and face tensors into a face-vertex format required for SDF computation. It maps mesh connectivity into a (num_faces, 3, 3) tensor structure. ```python import torch from torchsdf import index_vertices_by_faces vertices = torch.tensor([ [0.0, 0.0, 0.0], [1.0, 0.0, 0.0], [0.5, 1.0, 0.0], [0.5, 0.5, 1.0], ], device='cuda') faces = torch.tensor([ [0, 1, 2], [0, 1, 3], [1, 2, 3], [0, 2, 3], ], device='cuda', dtype=torch.long) face_vertices = index_vertices_by_faces(vertices, faces) print(f"Face vertices shape: {face_vertices.shape}") ``` -------------------------------- ### Compute Signed Distance Field Source: https://context7.com/wrc042/torchsdf/llms.txt Computes the SDF for query points relative to a mesh, returning squared distances, inside/outside signs, surface normals, and closest points. This is the primary function for spatial analysis of 3D meshes. ```python import torch from torchsdf import index_vertices_by_faces, compute_sdf # ... (vertices and faces defined as in previous snippet) ... face_vertices = index_vertices_by_faces(vertices, faces) query_points = torch.rand((10000, 3), device='cuda') * 2 - 1 query_points.requires_grad_(True) squared_dist, signs, normals, closest_points = compute_sdf(query_points, face_vertices) signed_distance = signs.float() * torch.sqrt(squared_dist) interior_mask = signs == -1 print(f"Points inside mesh: {interior_mask.sum().item()}") ``` -------------------------------- ### Compute SDF with TorchSDF Source: https://github.com/wrc042/torchsdf/blob/main/README.md Computes the Signed Distance Field (SDF) for a given set of point clouds and mesh face vertices. It returns the squared distance, gradient-defined normals, distance signs (inside -1, outside 1), and the closest points on the mesh surface. This function is designed for CUDA execution. ```python import torch def compute_sdf(pointclouds: torch.Tensor, face_vertices: torch.Tensor): """ Computes SDF for point clouds against mesh faces. Args: pointclouds (torch.Tensor): Unbatched points with shape (num_point, 3). face_vertices (torch.Tensor): Unbatched face vertices with shape (num_face, 3, 3). Returns: tuple: A tuple containing: - squared_distance (torch.Tensor): Squared distances from points to the mesh. - normals (torch.Tensor): Normals defined by the gradient (p - closest_point).normalized(). - distance_signs (torch.Tensor): Signs of the distance (-1 for inside, 1 for outside). - closest_points (torch.Tensor): Closest points on the mesh surface. """ # This is a placeholder for the actual CUDA kernel implementation # The actual implementation would involve complex geometric calculations on the GPU print("compute_sdf called with pointclouds shape:", pointclouds.shape) print("compute_sdf called with face_vertices shape:", face_vertices.shape) # Dummy return values for demonstration num_points = pointclouds.shape[0] squared_distance = torch.rand(num_points, device=pointclouds.device) normals = torch.rand(num_points, 3, device=pointclouds.device) distance_signs = torch.randint(-1, 2, (num_points,), device=pointclouds.device) closest_points = torch.rand(num_points, 3, device=pointclouds.device) return squared_distance, normals, distance_signs, closest_points ``` -------------------------------- ### compute_sdf Source: https://github.com/wrc042/torchsdf/blob/main/README.md Computes the signed distance field for a set of points relative to a mesh defined by face vertices. ```APIDOC ## compute_sdf(pointclouds, face_vertices) ### Description Computes the squared distance, normals, distance signs, and closest points for a given point cloud relative to a mesh. ### Parameters - **pointclouds** (Tensor) - Required - Unbatched points with shape (num_point, 3). - **face_vertices** (Tensor) - Required - Unbatched face vertices with shape (num_face, 3, 3). ### Returns - **squared_distance** (Tensor) - The squared distance from points to the mesh. - **normals** (Tensor) - Normals defined by the gradient. - **signs** (Tensor) - Distance signs (inside: -1, outside: 1). - **closest_points** (Tensor) - The coordinates of the closest points on the mesh surface. ``` === COMPLETE CONTENT === This response contains all available snippets from this library. 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