### QString and QByteArray Operations in Rust Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Demonstrates creating, manipulating, and converting between QString, QByteArray, and Rust's String types. Includes examples of string case changes, trimming, parsing integers, and concatenation. ```rust use qttypes::{QString, QByteArray}; fn string_operations() { // Create QString from various sources let s1 = QString::from("Hello, World!"); let s2 = QString::from(String::from("From String")); let s3: QString = "From &str".into(); // String manipulation let upper = s1.to_upper(); // "HELLO, WORLD!" let lower = s1.to_lower(); // "hello, world!" let trimmed = QString::from(" hello ").trimmed(); // "hello" let simplified = QString::from(" lots\t of\nwhitespace ").simplified(); // "lots of whitespace" // Check properties assert!(!s1.is_empty()); assert!(QString::default().is_null()); assert_eq!(s1.len(), 13); // Conversions let rust_string: String = s1.clone().into(); let utf16_slice: &[u16] = s1.to_slice(); // Parse numbers let num_str = QString::from("42"); let parsed: i32 = num_str.to_int(10).unwrap(); // Concatenation let mut combined = QString::from("Hello"); combined.append(QString::from(" World")); // Or using operators let result = QString::from("Hello") + QString::from(" World"); // QByteArray operations let bytes = QByteArray::from("Hello"); let as_str = bytes.to_str().unwrap(); // &str let as_string = bytes.to_string(); // String } ``` -------------------------------- ### Initializing Qt logging integration in Rust Source: https://github.com/woboq/qmetaobject-rs/blob/master/README.md To enable integration with the Rust `log` crate and allow QML's `console.log` messages to be processed, call `qmetaobject::log::init_qt_to_rust()` early in `main()`. Remember to also set up a logging backend like `env_logger`. ```rust fn main() { qmetaobject::log::init_qt_to_rust(); // don't forget to set up env_logger or any other logging backend. } ``` -------------------------------- ### Configure cpp dependencies Source: https://github.com/woboq/qmetaobject-rs/blob/master/README.md Add the cpp crate and build-dependencies to your Cargo.toml. ```toml [dependencies] cpp = "0.5" [build-dependencies] cpp_build = "0.5" ``` -------------------------------- ### Managing Qt Signal Connections with Handles Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Demonstrates how to manage the lifecycle of a signal-slot connection using a connection handle. This allows for explicit disconnection when the connection is no longer needed. ```rust use qmetaobject:: * use std::cell::RefCell; #[derive(QObject, Default)] struct Counter { base: qt_base_class!(trait QObject), value: qt_property!(i32; NOTIFY value_changed), value_changed: qt_signal!(new_value: i32), increment: qt_method!(fn increment(&mut self) { self.value += 1; self.value_changed(self.value); // Emit signal with argument }) } // Connection handle for managing connections fn connection_handle_example() { let counter = RefCell::new(Counter::default()); let cpp_obj = unsafe { QObject::cpp_construct(&counter) }; let signal = counter.borrow().value_changed.to_cpp_representation(&*counter.borrow()); let mut handle = unsafe { connect(cpp_obj, signal, |_: &i32| { println!("Connected!"); }) }; // Check if connection is valid assert!(handle.is_valid()); // Disconnect when no longer needed handle.disconnect(); } ``` -------------------------------- ### Configure qttypes dependency Source: https://github.com/woboq/qmetaobject-rs/blob/master/README.md Add the qttypes crate with the qtquick feature to your Cargo.toml. ```toml [dependencies] qttypes = { version = "0.2", features = [ "qtquick" ] } ``` -------------------------------- ### Create QML Extension Plugin Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Implement QQmlExtensionPlugin to register custom types for QML. Ensure the plugin URI matches the one used in QML. ```rust use qmetaobject::* use std::ffi::CStr; #[derive(Default, QObject)] struct MyPlugin { base: qt_base_class!(trait QQmlExtensionPlugin), plugin: qt_plugin!("org.qt-project.Qt.QQmlExtensionInterface/1.0"), } impl QQmlExtensionPlugin for MyPlugin { fn register_types(&mut self, uri: &CStr) { // Register types when plugin loads qml_register_type::(uri, 1, 0, cstr!("MyCustomType")); } } #[derive(Default, QObject)] struct MyCustomType { base: qt_base_class!(trait QObject), message: qt_property!(QString), } ``` -------------------------------- ### Connecting Qt Signals to Rust Closures Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Illustrates how to connect Qt signals emitted by a QObject to Rust closures, enabling reactive programming patterns. Requires deriving QObject and defining signals and slots. ```rust use qmetaobject::* use std::cell::RefCell; #[derive(QObject, Default)] struct Counter { base: qt_base_class!(trait QObject), value: qt_property!(i32; NOTIFY value_changed), value_changed: qt_signal!(new_value: i32), increment: qt_method!(fn increment(&mut self) { self.value += 1; self.value_changed(self.value); // Emit signal with argument }) } fn connect_example() { let counter = RefCell::new(Counter::default()); // Create C++ object let cpp_obj = unsafe { QObject::cpp_construct(&counter) }; // Connect signal to closure let signal = counter.borrow().value_changed.to_cpp_representation(&*counter.borrow()); unsafe { connect(cpp_obj, signal, |new_value: &i32| { println!("Value changed to: {}", new_value); }); } // Trigger the signal counter.borrow_mut().increment(); } ``` -------------------------------- ### QVariant Operations in Rust Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Shows how to create QVariant instances from various Rust types and perform type checking and conversions. Useful for handling heterogeneous data in Qt applications. ```rust use qttypes::{QVariant, QString, QByteArray}; fn variant_operations() { // Create QVariant from various types let v_int = QVariant::from(42i32); let v_float = QVariant::from(3.14f64); let v_bool = QVariant::from(true); let v_string = QVariant::from(QString::from("Hello")); // Check validity assert!(v_int.is_valid()); assert!(!QVariant::default().is_valid()); // Convert to QByteArray for string representation let as_bytes: QByteArray = v_int.to_qbytearray(); assert_eq!(as_bytes.to_string(), "42"); // Type checking and conversion let int_val: QVariant = 100.into(); println!("Value: {}", int_val.to_qbytearray()); } ``` -------------------------------- ### Embed Resources with qrc! Macro Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Embed files into the binary using the qrc! macro and register them before loading via QmlEngine. ```rust use qmetaobject::qrc; // Embed QML files as Qt resources qrc!(my_resources, "qml" as "/" { "main.qml", "components/Button.qml" as "Button.qml", } ); // With explicit base directory qrc!(pub app_resources, "assets/qml" as "/qml" { "App.qml", "views/HomeView.qml", } ); fn main() { // Register resources before using my_resources(); app_resources(); let mut engine = QmlEngine::new(); // Load from resource path engine.load_url(QUrl::from(QString::from("qrc:/main.qml"))); engine.exec(); } ``` -------------------------------- ### Apply qrep porting patches Source: https://github.com/woboq/qmetaobject-rs/blob/master/examples/rqbg/README.md Commands to clone the qrep repository, checkout the specific commit, and apply the migration patches. ```bash git clone https://invent.kde.org/vandenoever/qrep cd qrep git checkout bdbde040e74819351609581c0d98a59bbfeecbf9 -b qmetaobject-rs git am ../qmetaobject-rs/examples/rqbg/0001-Port-to-qmetaobject-rs.patch git am ../qmetaobject-rs/examples/rqbg/0002-Fix-build.patch cargo run ``` -------------------------------- ### Create Custom QML Items with QQuickItem Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Inherit from QQuickItem to implement custom visual components. Requires implementing geometry and event handling methods. ```rust use qmetaobject::*; #[derive(Default, QObject)] struct CustomItem { base: qt_base_class!(trait QQuickItem), color: qt_property!(QColor; NOTIFY color_changed), color_changed: qt_signal!(), } impl QQuickItem for CustomItem { fn component_complete(&mut self) { // Called when the item is fully constructed in QML println!("CustomItem completed!"); } fn geometry_changed(&mut self, new_geometry: QRectF, old_geometry: QRectF) { println!("Size changed from {:?} to {:?}", old_geometry, new_geometry); } fn mouse_event(&mut self, event: QMouseEvent) -> bool { match event.event_type() { QMouseEventType::MouseButtonPress => { let pos = event.position(); println!("Clicked at ({}, {})", pos.x, pos.y); true // Event accepted } _ => false // Event not handled } } fn update_paint_node(&mut self, node: SGNode) -> SGNode { // Custom scene graph rendering node } } ``` -------------------------------- ### Apply mailmodel porting patches Source: https://github.com/woboq/qmetaobject-rs/blob/master/examples/rqbg/README.md Commands to clone the mailmodel repository, apply the migration patch, and run the application with a configuration file. ```bash git clone https://anongit.kde.org/scratch/vandenoever/mailmodel cd mailmodel git checkout 87991f1090b57706f5c713c8425684eba144cec2 -b qmetaobject-rs git am ../qmetaobject-rs/examples/rqbg/mailmodel.patch cat README.md # create a configuration file as explained cargo run config.json ``` -------------------------------- ### Configure QmlEngine and Expose Rust Objects Source: https://context7.com/woboq/qmetaobject-rs/llms.txt The QmlEngine manages the application lifecycle, allows setting context properties, and exposes Rust objects to the QML environment. ```rust use qmetaobject::prelude::*; use std::cell::RefCell; #[derive(QObject, Default)] struct AppState { base: qt_base_class!(trait QObject), counter: qt_property!(i32; NOTIFY counter_changed), counter_changed: qt_signal!(), increment: qt_method!(fn increment(&mut self) { self.counter += 1; self.counter_changed(); }) } fn main() { let mut engine = QmlEngine::new(); // Set a simple property value engine.set_property("appTitle".into(), QVariant::from(QString::from("My App"))); // Set an object property (exposes Rust object to QML) let app_state = RefCell::new(AppState::default()); let pinned = unsafe { QObjectPinned::new(&app_state) }; engine.set_object_property("appState".into(), pinned); // Load QML from a file engine.load_file("/path/to/main.qml".into()); // Or load inline QML data engine.load_data(r#" import QtQuick 2.6 Text { text: appTitle } "#.into()); // Add import paths for custom QML modules engine.add_import_path("/path/to/qml/modules".into()); engine.exec(); } ``` -------------------------------- ### Create a QObject with Properties, Signals, and Methods Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Use the #[derive(QObject)] macro to define a Rust struct that can be registered and accessed within QML. The struct must include a base class and can define properties, signals, and methods using specific macros. ```rust use cstr::cstr; use qmetaobject::prelude::*; #[derive(QObject, Default)] struct Greeter { // Specify the base class with the qt_base_class macro base: qt_base_class!(trait QObject), // Declare `name` as a property usable from Qt with a change notification name: qt_property!(QString; NOTIFY name_changed), // Declare a signal name_changed: qt_signal!(), // Declare a method callable from QML compute_greetings: qt_method!(fn compute_greetings(&self, verb: String) -> QString { format!("{} {}", verb, self.name.to_string()).into() }) } fn main() { // Register the `Greeter` struct to QML qml_register_type::(cstr!("Greeter"), 1, 0, cstr!("Greeter")); let mut engine = QmlEngine::new(); engine.load_data(r#" import QtQuick 2.6 import QtQuick.Window 2.0 import Greeter 1.0 Window { visible: true Greeter { id: greeter name: "World" } Text { anchors.centerIn: parent text: greeter.compute_greetings("Hello") } } "#.into()); engine.exec(); } ``` -------------------------------- ### Date and Time Operations Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Handle date, time, and datetime values using QDate, QTime, and QDateTime. Supports creation from components, extraction of values, and validation. Includes optional integration with the chrono crate for seamless conversion. ```rust use qttypes::{QDate, QTime, QDateTime}; fn datetime_operations() { // Create date let date = QDate::from_y_m_d(2024, 6, 15); let (year, month, day) = date.get_y_m_d(); assert!(date.is_valid()); // Create time let time = QTime::from_h_m_s_ms(14, 30, 45, Some(500)); let (hour, minute, second, ms) = time.get_h_m_s_ms(); assert!(time.is_valid()); // Create datetime let datetime = QDateTime::from_date_time_local_timezone(date, time); let extracted_date = datetime.get_date(); let extracted_time = datetime.get_time(); let (d, t) = datetime.get_date_time(); // From date only let date_only = QDateTime::from_date(date); } ``` ```rust // With chrono feature enabled #[cfg(feature = "chrono")] fn chrono_integration() { use chrono::{NaiveDate, NaiveTime}; // Convert from chrono let chrono_date = NaiveDate::from_ymd(2024, 6, 15); let qdate: QDate = chrono_date.into(); let chrono_time = NaiveTime::from_hms(14, 30, 45); let qtime: QTime = chrono_time.into(); // Convert to chrono let back_to_chrono: NaiveDate = qdate.into(); let time_back: NaiveTime = qtime.into(); } ``` -------------------------------- ### Declare a custom QObject Source: https://github.com/woboq/qmetaobject-rs/blob/master/README.md Define a struct that derives QObject and specifies a base class using qt_base_class!. ```rust #[derive(Default, QObject)] struct Graph { base: qt_base_class!(trait QQuickItem), // ... } ``` -------------------------------- ### Exposing a Rust struct to Qt/QML with QMetaObject Source: https://github.com/woboq/qmetaobject-rs/blob/master/README.md Use the `QObject` custom derive macro to expose a Rust struct to Qt and QML. Declare properties, signals, and methods using macros like `qt_property!`, `qt_signal!`, and `qt_method!`. Ensure the base class is specified with `qt_base_class!`. ```rust use cstr::cstr; use qmetaobject::prelude::*; // The `QObject` custom derive macro allows to expose a class to Qt and QML #[derive(QObject, Default)] struct Greeter { // Specify the base class with the qt_base_class macro base: qt_base_class!(trait QObject), // Declare `name` as a property usable from Qt name: qt_property!(QString; NOTIFY name_changed), // Declare a signal name_changed: qt_signal!(), // And even a slot compute_greetings: qt_method!(fn compute_greetings(&self, verb: String) -> QString { format!("{} {}", verb, self.name.to_string()).into() }) } fn main() { // Register the `Greeter` struct to QML qml_register_type::(cstr!("Greeter"), 1, 0, cstr!("Greeter")); // Create a QML engine from rust let mut engine = QmlEngine::new(); // (Here the QML code is inline, but one can also load from a file) engine.load_data(r#" import QtQuick 2.6 import QtQuick.Window 2.0 // Import our Rust classes import Greeter 1.0 Window { visible: true // Instantiate the rust struct Greeter { id: greeter; // Set a property name: "World" } Text { anchors.centerIn: parent // Call a method text: greeter.compute_greetings("hello") } } "#.into()); engine.exec(); } ``` -------------------------------- ### Manage Object Lifetimes with QPointer and Pinning Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Use QObjectPinned to ensure objects remain stationary in memory and QPointer for safe weak references. QObjectBox simplifies heap allocation for pinned objects. ```rust use qmetaobject::*; use std::cell::RefCell; #[derive(QObject, Default)] struct MyObject { base: qt_base_class!(trait QObject), value: qt_property!(i32), } fn pointer_example() { let obj = RefCell::new(MyObject::default()); // Create pinned reference (ensures object won't move) let pinned = unsafe { QObjectPinned::new(&obj) }; // Create C++ object let cpp_ptr = pinned.get_or_create_cpp_object(); // Access through pinned reference pinned.borrow_mut().value = 42; assert_eq!(pinned.borrow().value, 42); // Create QPointer for weak reference let qptr = QPointer::from(&*obj.borrow()); // Check if object is still alive if !qptr.is_null() { if let Some(pinned_ref) = qptr.as_pinned() { println!("Value: {}", pinned_ref.borrow().value); } } } // Using QObjectBox for heap-allocated pinned objects fn qobject_box_example() { let boxed = QObjectBox::new(MyObject::default()); let pinned = boxed.pinned(); // Object is automatically pinned and won't move pinned.borrow_mut().value = 100; } ``` -------------------------------- ### Set OpenSSL environment variables Source: https://github.com/woboq/qmetaobject-rs/blob/master/examples/rqbg/README.md Environment variables to resolve potential compilation errors related to OpenSSL. ```bash OPENSSL_LIB_DIR=/usr/lib/openssl-1.0 OPENSSL_INCLUDE_DIR=/usr/include/openssl-1.0 ``` -------------------------------- ### Include C++ headers Source: https://github.com/woboq/qmetaobject-rs/blob/master/README.md Use the double curly brace cpp! macro to include C++ headers. ```rust cpp! {{ #include }} ``` -------------------------------- ### Graphics Types: QRectF, QPointF, QColor, QImage Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Manipulate graphics primitives including points, rectangles, colors, and images. Supports point arithmetic, rectangle containment checks, color conversions, and basic image operations like filling and pixel manipulation. ```rust use qttypes::{QRectF, QPointF, QSizeF, QColor, QImage, QSize, ImageFormat}; fn graphics_types() { // Point and Rectangle let point = QPointF { x: 10.0, y: 20.0 }; let rect = QRectF { x: 0.0, y: 0.0, width: 100.0, height: 50.0 }; // Point arithmetic let offset = QPointF { x: 5.0, y: 5.0 }; let moved = point + offset; // Rectangle operations assert!(rect.contains(QPointF { x: 50.0, y: 25.0 })); assert!(rect.is_valid()); let top_left = rect.top_left(); // Colors let red = QColor::from_name("red"); let custom = QColor::from_rgb(128, 64, 32); let with_alpha = QColor::from_rgba(255, 0, 0, 128); let from_hsv = QColor::from_hsv(120, 255, 255); // Green // Color components let (r, g, b, a) = (custom.get_red(), custom.get_green(), custom.get_blue(), custom.get_alpha()); let (h, s, v, _) = custom.get_hsva(); // Images let size = QSize { width: 800, height: 600 }; let mut image = QImage::new(size, ImageFormat::ARGB32); // Fill with color image.fill(QColor::from_name("white")); // Set individual pixels image.set_pixel_color(100, 100, QColor::from_name("blue")); let pixel = image.get_pixel_color(100, 100); // Load from file let loaded = QImage::load_from_file(QString::from("/path/to/image.png")); let img_size = loaded.size(); let format = loaded.format(); } ``` -------------------------------- ### Create SimpleListModel with SimpleListItem derive macro Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Utilize the SimpleListItem derive macro to quickly generate list models from simple structs. Supports collection-like manipulation and resetting data. ```rust use qmetaobject::*; #[derive(SimpleListItem, Default, Clone)] struct Person { name: QString, age: i32, email: QString, } fn main() { // Create model from iterator let people: SimpleListModel = vec![ Person { name: "Alice".into(), age: 30, email: "alice@example.com".into() }, Person { name: "Bob".into(), age: 25, email: "bob@example.com".into() }, ].into_iter().collect(); // Or create and manipulate manually let mut model = SimpleListModel::::default(); model.push(Person { name: "Charlie".into(), age: 35, email: "charlie@example.com".into() }); model.insert(0, Person { name: "Diana".into(), age: 28, email: "diana@example.com".into() }); model.change_line(1, Person { name: "Charlie Updated".into(), age: 36, email: "charlie@example.com".into() }); model.remove(0); // Reset with new data model.reset_data(vec![ Person { name: "Eve".into(), age: 22, email: "eve@example.com".into() }, ]); // Access items let first = &model[0]; for person in model.iter() { println!("{}", person.name); } } ``` -------------------------------- ### JSON Operations with QJsonObject and QJsonArray Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Utilize QJsonObject, QJsonArray, and QJsonValue for creating, parsing, and serializing JSON data. Supports creation from HashMaps and Vectors, and serialization to compact or pretty-printed strings. ```rust use qttypes::{QJsonObject, QJsonArray, QJsonValue, QString}; use std::collections::HashMap; fn json_operations() { // Create JSON object let mut obj = QJsonObject::default(); obj.insert("name", QJsonValue::from(QString::from("Alice"))); obj.insert("age", QJsonValue::from(30.0)); obj.insert("active", QJsonValue::from(true)); // Access values let name: QString = obj.value("name").into(); let age: f64 = obj.value("age").into(); // Create from HashMap let mut map = HashMap::new(); map.insert("key".to_string(), "value".to_string()); let obj_from_map = QJsonObject::from(map); // Create JSON array let mut arr = QJsonArray::default(); arr.push(QJsonValue::from(QString::from("item1"))); arr.push(QJsonValue::from(QString::from("item2"))); arr.push(QJsonValue::from(42.0)); // Or from vector let arr_from_vec = QJsonArray::from(vec![ QJsonValue::from(QString::from("a")), QJsonValue::from(QString::from("b")), ]); // Serialize to JSON string let json_str = obj.to_json().to_string(); // Compact let pretty_json = obj.to_json_pretty().to_string(); // Indented // Nested structures let mut root = QJsonObject::default(); root.insert("data", QJsonValue::from(arr)); root.insert("metadata", QJsonValue::from(obj_from_map)); } ``` -------------------------------- ### Call C++ methods directly Source: https://github.com/woboq/qmetaobject-rs/blob/master/README.md Use the unsafe cpp! macro to invoke C++ methods on a QObject. ```rust impl Graph { fn appendSample(&mut self, value: f64) { // ... let obj = self.get_cpp_object(); cpp!(unsafe [obj as "QQuickItem *"] { obj->setFlag(QQuickItem::ItemHasContents); }); // ... } } ``` -------------------------------- ### Implement QAbstractListModel for custom QML list models Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Use the QAbstractListModel trait to define custom models with methods for adding, removing, and updating items. Requires manual management of row insertion and removal notifications. ```rust use qmetaobject::*; use std::collections::HashMap; #[derive(Default, Clone)] struct TodoItem { completed: bool, description: String, } #[derive(Default, QObject)] struct TodoModel { base: qt_base_class!(trait QAbstractListModel), count: qt_property!(i32; READ row_count NOTIFY count_changed), count_changed: qt_signal!(), list: Vec, add: qt_method!(fn add(&mut self, description: String) { let end = self.list.len(); (self as &mut dyn QAbstractListModel).begin_insert_rows(end as i32, end as i32); self.list.push(TodoItem { completed: false, description }); (self as &mut dyn QAbstractListModel).end_insert_rows(); self.count_changed(); }), remove: qt_method!(fn remove(&mut self, index: usize) { if index < self.list.len() { (self as &mut dyn QAbstractListModel).begin_remove_rows(index as i32, index as i32); self.list.remove(index); (self as &mut dyn QAbstractListModel).end_remove_rows(); self.count_changed(); } }), set_completed: qt_method!(fn set_completed(&mut self, index: usize, completed: bool) { if index < self.list.len() { self.list[index].completed = completed; let idx = (self as &mut dyn QAbstractListModel).row_index(index as i32); (self as &mut dyn QAbstractListModel).data_changed(idx.clone(), idx); } }) } impl QAbstractListModel for TodoModel { fn row_count(&self) -> i32 { self.list.len() as i32 } fn data(&self, index: QModelIndex, role: i32) -> QVariant { let idx = index.row() as usize; if idx < self.list.len() { match role { USER_ROLE => self.list[idx].completed.into(), x if x == USER_ROLE + 1 => QString::from(self.list[idx].description.clone()).into(), _ => QVariant::default() } } else { QVariant::default() } } fn role_names(&self) -> HashMap { let mut map = HashMap::new(); map.insert(USER_ROLE, "completed".into()); map.insert(USER_ROLE + 1, "description".into()); map } } ``` -------------------------------- ### Manage Threading and Queued Callbacks Source: https://context7.com/woboq/qmetaobject-rs/llms.txt Use queued_callback to safely update UI state from background threads. The single_shot function provides a convenient way to execute delayed tasks. ```rust use qmetaobject::*; use std::cell::RefCell; #[derive(QObject, Default)] struct AsyncWorker { base: qt_base_class!(trait QObject), result: qt_property!(QString; NOTIFY result_changed), result_changed: qt_signal!(), start_work: qt_method!(fn start_work(&self, input: String) { let qptr = QPointer::from(&*self); // Create callback that safely posts to Qt thread let set_result = queued_callback(move |value: QString| { qptr.as_pinned().map(|this| { this.borrow_mut().result = value; this.borrow().result_changed(); }); }); // Spawn background thread std::thread::spawn(move || { // Simulate async work std::thread::sleep(std::time::Duration::from_secs(1)); let result = QString::from(format!("Processed: {}", input)); // Safely update UI from background thread set_result(result); }); }) } // Single-shot timer fn timer_example() { single_shot(std::time::Duration::from_millis(500), || { println!("Timer fired!"); }); } ``` -------------------------------- ### Wrap C++ methods with Rust Source: https://github.com/woboq/qmetaobject-rs/blob/master/README.md Define a safe Rust wrapper for C++ functionality using an enum for flags. ```rust #[repr(C)] enum QQuickItemFlag { ItemClipsChildrenToShape = 0x01, ItemAcceptsInputMethod = 0x02, ItemIsFocusScope = 0x04, ItemHasContents = 0x08, ItemAcceptsDrops = 0x10, } impl Graph { fn set_flag(&mut self, flag: QQuickItemFlag) { let obj = self.get_cpp_object(); assert!(!obj.is_null()); cpp!(unsafe [obj as "QQuickItem *", flag as "QQuickItem::Flag"] { obj->setFlag(flag); }); } fn appendSample(&mut self, value: f64) { // ... self.set_flag(QQuickItemFlag::ItemHasContents); // ... } } ``` === COMPLETE CONTENT === This response contains all available snippets from this library. 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