### Full configuration example Source: https://legacy-visuals-project.github.io/Skyboxify A complete configuration template demonstrating various properties including source, blending, fade times, axis, speed, and environmental filters. ```text source=minecraft:optifine/sky/world0/sky1.png blend=alpha startFadeIn=19:18 endFadeIn=20:18 startFadeOut=3:42 endFadeOut=4:42 axis=0.0 -1.0 0.0 speed=0.1234 daysLoop=15 days=0 1 2 6-10 14 weather=clear rain biomes=plains forest river heights=70 72 100-115 transition=10 ``` -------------------------------- ### Configure Rotation Axis Source: https://legacy-visuals-project.github.io/Skyboxify Examples of setting the rotation axis vector. The vector must have a length of 1 unit. ```text axis=0.0 -1.0 0.0 ``` ```text axis=-0.70711 0.0 -0.70711 ``` ```text axis=0.0 -0.2 0.0 ``` -------------------------------- ### Configure Fade Times Source: https://legacy-visuals-project.github.io/Skyboxify Example configuration for sky fade-in and fade-out times using the hh:mm format. ```text startFadeIn=19:18 endFadeIn=20:18 startFadeOut=3:42 endFadeOut=4:42 ``` -------------------------------- ### Configure negative and bracketed height ranges Source: https://legacy-visuals-project.github.io/Skyboxify Syntax for handling negative height values and optional bracketed positive values. ```text heights=-20-(-10) ``` ```text heights=(-20)-(-10) ``` ```text heights=-20--10 ``` ```text heights=(100)-(115) ``` -------------------------------- ### Configure days parameter Source: https://legacy-visuals-project.github.io/Skyboxify Specifies which days the sky renders within the daysLoop. Values can be separated by spaces or commas. ```text days=0 1 2 6-10 14 ``` ```text days=0,1,2,6-10,14 ``` -------------------------------- ### Configure biomes parameter Source: https://legacy-visuals-project.github.io/Skyboxify Defines the biomes where the sky renders. Use an exclamation mark to invert the selection. ```text biomes=plains forest river ``` ```text biomes=!plains forest river ``` -------------------------------- ### Configure transition property Source: https://legacy-visuals-project.github.io/Skyboxify Defines the duration in seconds for the sky to fade in. This is an optional setting that affects biomes and heights, with a default value of 1. ```text transition=10 ``` -------------------------------- ### Configure speed parameter Source: https://legacy-visuals-project.github.io/Skyboxify Defines the number of rotations per in-game day. The default value is 1. ```text speed=0.1234 ``` -------------------------------- ### Configure weather parameter Source: https://legacy-visuals-project.github.io/Skyboxify Defines the weather types during which the sky renders. Valid entries are clear, rain, and thunder, separated by spaces. ```text weather=clear rain ``` -------------------------------- ### Configure daysLoop parameter Source: https://legacy-visuals-project.github.io/Skyboxify Defines the range of days to loop, from 0 to daysLoop-1. The default value is 8. ```text daysLoop=15 ``` -------------------------------- ### Configure heights parameter Source: https://legacy-visuals-project.github.io/Skyboxify Defines the Y levels for sky rendering. Ranges can be specified as lowest-to-highest or highest-to-lowest. ```text heights=70 72 100-115 ``` ```text heights=70,72,100-115 ``` ```text heights=100-115 ``` ```text heights=115-100 ``` -------------------------------- ### Define sky texture source Source: https://legacy-visuals-project.github.io/Skyboxify The source parameter is required to define the texture file used for the sky layer. ```properties source=minecraft:optifine/sky/world0/sky1.png ``` -------------------------------- ### Set sky blend mode Source: https://legacy-visuals-project.github.io/Skyboxify The blend parameter is optional and defines how the texture interacts with the layer below it. The default mode is add. ```properties blend=alpha ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.