### LHM Installation and First Use Source: https://guide.lhm.gg/docs/category/lhm-guides Details on how to install LHM and get started with its basic functionalities. ```en Installation & First use Installation: https://guide.lhm.gg/docs/lhm-basics/installation-and-first-use ``` -------------------------------- ### LHM Application Installation and Setup Source: https://guide.lhm.gg/docs/lhm-basics/installation-and-first-use Steps to install and set up the LHM application. This includes creating an account, downloading the application, installing it on a Windows device, and logging in to start using it with a chosen game. ```en 1. Create an account at lhm.gg/register 2. Download LHM application from the website or the provided link: https://www.lhm.gg/download?target=lhm 3. Install the application on your Windows device. 4. Open LHM, sign in to your LHM account, and select your desired game. ``` -------------------------------- ### LHM Veto - Getting Started Source: https://guide.lhm.gg/docs/lhm-basics/lhm-veto Instructions on how to access and start using the LHM Veto web application. It guides users to the lhm.gg/veto page and explains the initial login process. ```en Go to [lhm.gg/veto](http://lhm.gg/veto) and click on the Get Started button. If you are logged in then you will be directly taken to the Veto web application. ``` -------------------------------- ### Creating an LHM Addon Source: https://guide.lhm.gg/docs/lhm-basics/addons Steps to create a new LHM addon, including forking an example repository, setting up the project, and installing dependencies. ```bash # Fork and clone the example repository git clone https://github.com/lexogrine/lhm-addon-example # Create a new folder for the addon (a-z, A-Z, 0-9) # %appdata%/hud-manager/addons/ # Copy cloned repository content into the new folder cp -r lhm-addon-example/* %appdata%/hud-manager/addons/ # Navigate to the addon's directory and install dependencies cd %appdata%/hud-manager/addons/ npm i ``` -------------------------------- ### League of Legends Integration Setup Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/league-of-legends Instructions for launching and enabling the League of Legends integration addon within LHM. This involves selecting the game and allowing the addon to download and install. ```text To launch the LoL integration, simply click on the League of Legends button in the game selection. The addon will start downloading. Once it's installed, the button will no longer be grayed out and you can click on it. The League of Legends tab will open. ``` -------------------------------- ### Addons Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/dota-2 Documentation for managing and using 'Addons' within the LHM platform. This section likely covers installation, configuration, and compatibility of addons. ```en This section details the management and use of Addons in LHM. ``` -------------------------------- ### OBS Plugin Installation Source: https://guide.lhm.gg/docs/lhm-basics/arg-legacy/cs2-auto-replay-generator Instructions for installing OBS plugins, emphasizing downloading the zip file and extracting it to the OBS installation path. It also covers the specific installation process for the obs-ndi plugin using its installer. ```bash Install plugins by downloading the zip (not installer) and extracting them to the OBS installation path For obs-ndi: Go to https://github.com/obs-ndi/obs-ndi/releases and select the latest applicable version, download exe installer, and run it. ``` -------------------------------- ### Stream Deck Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/dota-2 Documentation for integrating and using 'Stream Deck' with LHM. This section likely covers setup, configuration, and available functionalities. ```en This section details the integration and use of Stream Deck with LHM. ``` -------------------------------- ### Dota 2 Auto Replay Generator Setup - PC#1 Source: https://guide.lhm.gg/docs/lhm-basics/arg-legacy/dota2-auto-replay-generator Steps for setting up the Auto Replay Generator on the primary PC (PC#1). This includes installing necessary software like Java and vMix, configuring Dota 2 and vMix inputs, and connecting to GOTV. ```APIDOC PC#1 Setup: 1. Install Java 2. Install Auto Replay Generator (latest) 3. Install vMix 4. Start Dota 2 through LHM 5. Connect to delayed GOTV 6. Add Dota 2 as vMix input, set to Output 2 7. Add Instant Replay input, set Camera 1 to Output 2 8. Copy ARG code to PC#2 9. Add NDI input from PC#2 ``` -------------------------------- ### ARG with vMix (Manual Setup) Source: https://guide.lhm.gg/docs/lhm-basics/arg-legacy/cs2-auto-replay-generator Manual setup for ARG with vMix. Requires two PCs, vMix, and CS:GO GOTVs. This setup involves more detailed configuration steps for both PCs, including specific vMix input settings and ARG code sharing. ```guide On PC#1: 1. Install Auto Replay Generator (latest) 2. Install vMix 3. Start CS2 through the button in ARG, or launch it with parameters “-tools -netconport 2121” 4. Connect to delayed CSTV 5. In vMix, add CS2 as input, and set it to Output 2 (it will require restarting vMix) 6. After vMix restart, add Instant Replay input and set Camera 1 to Output 2 7. Copy ARG code to PC#2 8. Add NDI input from PC#2 (after step 1 from PC#2) On PC#2: 1. Download vMix Desktop Capture, install and run it 2. Make sure your Lexogrine HUD Manager version is 4.6.0 or later [https://github.com/lexogrine/hud-manager/releases](https://github.com/lexogrine/hud-manager) 3. Add all GSI and config files from the Settings tab 4. Go to Auto Replay Generator tab and fill in ARG code from PC#1 and click connect 5. Connect to CS2's live CSTV ``` -------------------------------- ### Replay Feed Setup (Main PC) Source: https://guide.lhm.gg/docs/lhm-basics/cs2-replays Instructions for setting up the main PC to utilize the replay feed with LHM, OBS, and NDI. Covers LHM prompts, NDI source selection, and OBS WebSocket configuration. ```APIDOC 1. Close OBS if it is open. 2. Open LHM. Allow installation of the NDI plugin for OBS if prompted. 3. Connect to the non-delayed CSTV. 4. Open OBS. 5. In LHM, go to the ARG tab. Input the PC Code from the Delayed PC into the Computer ID section and click Connect. 6. On the Delayed PC's LHM, click Allow on the prompt for access. 7. On the Main PC, click LHM Replay Feed (Beta). Select the NDI Source ending with "(Desktop)". If sources are not visible, click Refresh Sources. Click "Set NDI Source". 8. In the Mixer section, choose OBS. 9. In OBS, go to Tools > WebSocket Server Settings. Ensure Enable WebSocket Server is checked. Click Show Connect Info and copy the IP, Port, and Password to LHM. Click Connect & Setup in LHM. 10. In OBS, a LHM Replay Scene with LHM Replay Input should appear. Right-click the input, go to Properties, and select a Source name ending with "LHM Replay Feed". Click OK. ``` -------------------------------- ### League of Legends Integration Setup Source: https://guide.lhm.gg/docs/lhm-basics/league-of-legends-integration Instructions for setting up League of Legends integration with LHM. This involves launching the integration as an addon and downloading the default HUD. ```en 1. Click the League of Legends button in the game selection. 2. The addon will start downloading. 3. Once installed, the button will be active. 4. Click the active button to open the League of Legends tab. 5. Download the Default HUD using the “Download” button. ``` -------------------------------- ### LHM Cameras Module Setup Source: https://guide.lhm.gg/docs/lhm-basics/cameras Step-by-step guide on how to set up and use the LHM Cameras module. This includes selecting players, sharing links, and ensuring proper connection for webcam previews. ```text 1. Select a player for each slot from a list. 2. If all players are selected, copy the link using "Click & Copy" and send the link to the players. You can also reset a link and generate a password for the website. 3. Players must open the link in their browser (Google Chrome or Mozilla Firefox preferred) and allow the browser to use a device they want to use as their camera. 4. Players must select themselves from a list of players, then pick the device they want to use. If the preview displays the camera view, click the "Connect" button 5. Verify that all players are connected. There should be a green dot next to each connected player. 6. That's it. Enable the HUD that supports the Cameras module. Avatars should be replaced with video previews. ``` -------------------------------- ### vMix Instant Replay Setup (Main PC) Source: https://guide.lhm.gg/docs/lhm-basics/cs2-replays Instructions for setting up the main PC to receive and manage vMix Instant Replays via LHM. This includes adding NDI sources, connecting LHM, and configuring vMix Web Controller. ```APIDOC 1. Open vMix. 2. Add NDI Source corresponding to the Delayed PC's view. 3. Add Instant Replay Source. 4. Start LHM. 5. Navigate to the Replays tab. 6. In the Computer ID section, find or input the Computer ID from the Delayed PC and click Connect. 7. On the Delayed PC, accept the permission modal. 8. In vMix on the Main PC, go to Settings > Web Controller and copy the full URL. 9. In LHM's Mixer section, paste the URL and click Setup & Connect. 10. LHM will provide step-by-step configuration instructions for vMix. ``` -------------------------------- ### LHM Tournaments Tab Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides information on managing tournaments using the Tournaments Tab in LHM. It covers tournament setup, bracket management, and results tracking. ```en Tournaments Tab https://guide.lhm.gg/docs/lhm-basics/tournaments ``` -------------------------------- ### LHM Stream Deck Documentation Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/f1 Documentation for integrating LHM with Stream Deck. This likely covers setup, available actions, and how to use Stream Deck for LHM functionalities. ```en https://guide.lhm.gg/docs/lhm-basics/stream-deck ``` -------------------------------- ### Dota 2 Auto Replay Generator Setup - PC#2 Source: https://guide.lhm.gg/docs/lhm-basics/arg-legacy/dota2-auto-replay-generator Steps for setting up the secondary PC (PC#2). This involves installing vMix Desktop Capture, ensuring Lexogrine HUD Manager is up-to-date, configuring GSI and config files, and connecting to the Auto Replay Generator on PC#1. ```APIDOC PC#2 Setup: 1. Install Java 2. Install vMix Desktop Capture 3. Ensure Lexogrine HUD Manager version is 4.0.0 or later 4. Add GSI and config files from Settings tab 5. Go to Auto Replay Generator tab, fill in ARG code from PC#1, and connect 6. Connect to CS:GO's live GOTV ``` -------------------------------- ### ARG with vMix (Automated Setup) Source: https://guide.lhm.gg/docs/lhm-basics/arg-legacy/cs2-auto-replay-generator Automated setup for ARG with vMix. Requires two PCs, vMix, and CS:GO GOTVs. PC1 runs ARG and vMix, capturing the non-delayed game source. PC2 shares the game footage via vMix Desktop Capture and connects to ARG using a Replayer ID from PC1. ```guide On PC#1: 1. Install vMix 2. Start ARG. Select vMix, then select Yes, and follow the prompts. 3. Add your non delayed game source (your main view, probably as an NDI, after step 1 from PC#2). 4. Copy Replayer ID to PC#2 On PC#2: 1. Share non-delayed game footage with vMix Desktop Capture to PC#1 2. Install LHM 4.6.0 or later 3. Go to ARG tab and fill in ARG Replayer Code from PC#1 and connect ``` -------------------------------- ### Replay Feed Setup (Delayed PC) Source: https://guide.lhm.gg/docs/lhm-basics/cs2-replays Configuration steps for the delayed PC to provide a replay feed using LHM and NDI. Includes downloading NDI redistributable and vMix Desktop Capture. ```APIDOC 1. Download and install NDI Redistributable: http://ndi.link/NDIRedistV6 2. Download vMix Desktop Capture: https://cdn.vmix.com/download/vMixDesktopCaptureNDI.zip 3. Extract the downloaded file (e.g., to Desktop) and run vMixDesktopCapture.exe. 4. Start LHM. 5. Connect to the delayed CSTV. 6. Optionally, open the Replay HUD (e.g., CS2 Ultra HUD in Replay Mode). ``` -------------------------------- ### League of Legends Integration Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/dota-2 Information on integrating LHM with League of Legends. This section likely covers setup, features, and benefits of using LHM with LoL. ```en This section details the integration of LHM with League of Legends. ``` -------------------------------- ### ARG with OBS (Automated Setup) Source: https://guide.lhm.gg/docs/lhm-basics/arg-legacy/cs2-auto-replay-generator Automated setup for ARG with OBS. Requires two PCs, NDI 5 Tools, and OBS. PC1 runs ARG and OBS, capturing the non-delayed game source via NDI. PC2 shares the game footage and provides the Replayer ID to PC1. ```guide On PC#1: 1. Install NDI 5 Tools 2. Install OBS, but have it closed for now 3. Start ARG. Select OBS, then select Yes two times, and follow the prompts. If you will get "All plugins installed correctly" select Next and follow the prompts. 4. After finishing the setup, please restart OBS and reconnect through ARG menu. 5. Add your non delayed game source (your main view, probably as an NDI, from PC#2). 6. Copy Replayer ID to PC#2 and ``` -------------------------------- ### LHM Replays Module Requirements Source: https://guide.lhm.gg/docs/lhm-basics/cs2-replays Details the prerequisites for using the LHM Replays module, including plan requirements, network setup, and software dependencies. ```APIDOC LHM Replays Module Requirements: - Plan: Professional Plan, or Enterprise Plan with at least 2 seats - Network: Two PCs in the same network, with synchronized time down to the second - Software: LHM installed on both PCs - Servers: Access to 2 CSTV servers. One should be ~7s delayed relative to the other - Additional Software: OBS / vMix - Permissions: Allow network access for lhm_ndi_finder.exe and lhm_replay_feed.exe ``` -------------------------------- ### LHM Downloads Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides information on downloading LHM software, tools, or related assets. It lists available downloads and access instructions. ```en Downloads https://guide.lhm.gg/docs/lhm-basics/downloads ``` -------------------------------- ### Main PC Setup for Dota 2 Replays Source: https://guide.lhm.gg/docs/lhm-basics/dota2-replays Instructions for setting up the 'Main PC' to receive the delayed feed, configure vMix, and connect with LHM for replay management. ```vMix Open vMix. Add NDI Source (corresponding to the Delayed PC view). Add Instant Replay Source. Start LHM. Navigate to the Replays tab. In the Computer ID section, find or input the Computer ID from the Delayed PC and click Connect. On the Delayed PC, accept the permission modal. On the Main PC, go to vMix -> Settings -> Web Controller and copy the full URL. In LHM's Mixer section, paste the copied URL and click Setup & Connect. Follow LHM's step-by-step configuration instructions for vMix. ``` -------------------------------- ### League of Legends Integration Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/league-of-legends Information regarding the integration of League of Legends with LHM. This may include setup instructions, supported features, or data synchronization details. ```en https://guide.lhm.gg/docs/lhm-basics/league-of-legends-integration ``` -------------------------------- ### Delayed PC Setup for Dota 2 Replays Source: https://guide.lhm.gg/docs/lhm-basics/dota2-replays Instructions for setting up the 'Delayed PC' to capture Dota 2 gameplay for replays using vMix Desktop Capture and LHM. ```vMix Download vMixDesktopCaptureNDI.zip from https://cdn.vmix.com/download/vMixDesktopCaptureNDI.zip Extract the downloaded file (e.g., to Desktop). Run vMixDesktopCapture.exe. Start LHM. Connect to delayed GOTV. ``` -------------------------------- ### Downloads Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/dota-2 A guide to downloading necessary files or software related to LHM. This section likely provides links and instructions for downloads. ```en This section provides information on LHM downloads. ``` -------------------------------- ### LHM Addons Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides information on using Addons within the LHM platform. It covers available addons and how to integrate them. ```en Addons https://guide.lhm.gg/docs/lhm-basics/addons ``` -------------------------------- ### League of Legends Configuration Source: https://guide.lhm.gg/docs/category/game-configuration League of Legends integration for LHM is provided as an external addon. The installation process is designed to be as straightforward as possible. ```guide League of Legends integration must be an external component, so it was created as an LHM addon, while the installation flow is as simple as possible. ``` -------------------------------- ### LHM Addons Documentation Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/f1 Documentation for Addons supported by LHM. This may cover how to install, configure, and use various addons to extend LHM's functionality. ```en https://guide.lhm.gg/docs/lhm-basics/addons ``` -------------------------------- ### LHM.gg Upgrade Options Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide explains the available upgrade options for LHM.gg services and accounts. It covers different tiers and how to upgrade. ```en LHM.gg Upgrade Options https://guide.lhm.gg/docs/lhm-basics/upgrade-options ``` -------------------------------- ### Counter-Strike 2 Game Configuration Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/counter-strike Guides on configuring Counter-Strike 2 within the LHM platform. This section covers various aspects of game setup and customization. ```en https://guide.lhm.gg/docs/lhm-basics/games-configurations/counter-strike ``` -------------------------------- ### Plan Payment Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides information on payment procedures for LHM plans. It covers subscription options and payment methods. ```en Plan payment guide https://guide.lhm.gg/docs/lhm-basics/plan-payment ``` -------------------------------- ### Example Addon Entry File Source: https://guide.lhm.gg/docs/spec/rest-api/addons This JavaScript file serves as the entry point for an LHM addon. It includes a reference to the LHM declaration file for enhanced development and demonstrates the basic structure for addon functions. ```javascript /// // Example of loadConfig loadConfig(async (config) => { // Fetch external data or use previous config values const settings = [ { name: 'input_field', type: 'text', label: 'Input', value: config?.input_field || '' } ]; return settings; }); // Example of onStart onStart(() => { console.log('Addon started!'); // Addon logic here }); // Example of onClose onClose(() => { console.log('Addon closed!'); // Cleanup logic here }); // Example of notify // notify('Addon is running'); ``` -------------------------------- ### Importing Data from Spreadsheet Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides instructions on how to import data into LHM from spreadsheets. It covers the process and any required formatting. ```en Importing data from spreadsheet https://guide.lhm.gg/docs/lhm-basics/importing-data-from-speadsheets ``` -------------------------------- ### Get5 Config Generator Source: https://guide.lhm.gg/docs/category/lhm-guides LHM assists in generating Get5 configurations for tournament server setup, ready for in-app match creation. ```en Get5 Config Generator: Generates Get5 configurations for tournament server management. ``` -------------------------------- ### vMix Instant Replay Setup (Delayed PC) Source: https://guide.lhm.gg/docs/lhm-basics/cs2-replays Steps to configure the delayed PC for vMix Instant Replay using LHM. This involves downloading and running vMix Desktop Capture and connecting to the CSTV. ```APIDOC 1. Download vMix Desktop Capture: https://cdn.vmix.com/download/vMixDesktopCaptureNDI.zip 2. Extract the downloaded file (e.g., to Desktop) and run vMixDesktopCapture.exe. 3. Start LHM. 4. Connect to the delayed CSTV. 5. Optionally, open the Replay HUD (e.g., CS2 Ultra HUD in Replay Mode). ``` -------------------------------- ### Plan Payment Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/dota-2 A guide on how to make payments for LHM plans. This section likely covers payment methods, billing cycles, and subscription management. ```en This section details the plan payment process for LHM. ``` -------------------------------- ### Cloud Storage Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide details the Cloud Storage capabilities within LHM. It covers how to utilize cloud storage for data backup and accessibility. ```en Cloud Storage https://guide.lhm.gg/docs/lhm-basics/cloud-storage ``` -------------------------------- ### Second PC Data Gathering Setup Source: https://guide.lhm.gg/docs/lhm-basics/league-of-legends-premium-hud Configuration steps for using a separate computer to gather game data for the LHM League of Legends Integration Addon, ensuring panels are visible on one PC and transmitted to another. ```APIDOC 1. Run LHM on both PCs in the same network, logged into the same account or Enterprise workspace. 2. On the data-providing PC: Open League of Legends Integration Addon settings, select "Server" in Data Gathering Mode. 3. On the HUD-running PC: Select "Client" in Data Gathering Mode. 4. Spectate a League of Legends game on both computers. For replays, ensure both POVs have the same in-game time. ``` -------------------------------- ### Get5 Config Generator Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide explains the Get5 Config Generator tool in LHM. It covers how to use this tool to create configurations for Get5. ```en Get5 Config Generator https://guide.lhm.gg/docs/lhm-basics/get5 ``` -------------------------------- ### Handling CS:GO MVP Event Source: https://guide.lhm.gg/docs/spec/rest-api/addons An example of using `onStart` to listen for the 'mvp' event from CSGOGSI, writing the round number and player's SteamID to a JSON file. ```javascript CSGSI.on("mvp",(player)=>{ const current =CSGSI.current; if(!current)return; const round = current.round?.phase ==="over" ? current.map.round : current.map.round+1; fs.writeFileSync(path.join(__dirname,`./round_${round}_mvp.json`), player.steamid,"utf-8"); }); ``` -------------------------------- ### Importing Data from Spreadsheet Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/f1 A guide on how to import data into LHM using spreadsheets. This covers the process, supported formats, and potential issues. ```en https://guide.lhm.gg/docs/lhm-basics/importing-data-from-speadsheets ``` -------------------------------- ### ARG Legacy Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide covers the ARG Legacy features within the LHM platform. It details specific functionalities related to ARG Legacy. ```en ARG Legacy https://guide.lhm.gg/docs/category/arg-legacy ``` -------------------------------- ### Custom Killfeed and AR Setup (CS:GO) Source: https://guide.lhm.gg/docs/lhm-basics/cs2-premium-hud Instructions for setting up custom killfeed and AR features in CS:GO using HLAE and AFX. Requires disabling CS:GO, downloading specific tools, and configuring them within LHM settings. ```APIDOC Setup for custom killfeed and/or AR (CS:GO only): 1. Ensure CS:GO is disabled. 2. Download and unzip the latest versions of: - HLAE: https://github.com/advancedfx/advancedfx/releases - AFX: https://github.com/advancedfx/afx-cefhud-interop/releases 3. Add HLAE (HLAE.exe) and AFX (afx-cefhud-interop.exe) files to LHM settings. 4. Save settings. 5. Use the “killfeed / ACO” and “AR” toggles. 6. Launch CS:GO using the "Run Game" button and connect to the server. 7. Note: Using HLAE is prohibited on VAC-protected servers. Connection to GOTV servers is supported. ``` -------------------------------- ### CS2 Replays Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides information on accessing and using CS2 replays within LHM. It covers how to review past matches. ```en CS2 Replays https://guide.lhm.gg/docs/lhm-basics/cs2-replays ``` -------------------------------- ### Enterprise Plans Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide outlines the Enterprise plans offered by LHM. It provides details on features, benefits, and suitability for larger organizations. ```en Enterprise plans https://guide.lhm.gg/docs/lhm-basics/enterprise-plans ``` -------------------------------- ### LHM Quick Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides a quick overview of the LHM platform's core functionalities and features. It is designed for users who need a fast introduction to LHM. ```en LHM Quick https://guide.lhm.gg/docs/lhm-basics/lhm-quick ``` -------------------------------- ### Get Map Radars and Configurations Source: https://guide.lhm.gg/docs/spec/rest-api/maps Provides radar images and configuration data for each map in the current pool. This ensures compatibility with older HUDs and allows for custom radar setups. ```APIDOC GET /api/radar/maps Returns: { "de_mirage":{ "config":{ "origin":{ "x":645.719672547338, "y":340.292139356918 }, "pxPerUX":0.201185075899465, "pxPerUY":-0.201382828757468 }, "file":"http://localhost:1349/maps/de_mirage/radar.png" }, ... } ``` ```JSON { "de_mirage":{ "config":{ "origin":{ "x":645.719672547338, "y":340.292139356918 }, "pxPerUX":0.201185075899465, "pxPerUY":-0.201382828757468 }, "file":"http://localhost:1349/maps/de_mirage/radar.png" } } ``` -------------------------------- ### LHM Keybinds Editor Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide explains the Keybinds Editor in LHM. It covers how to customize keybindings for various games and actions. ```en Keybinds Editor https://guide.lhm.gg/docs/lhm-basics/keybinds ``` -------------------------------- ### Miscellaneous Guides Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/pubgmobile Covers various other guides such as LHM Quick, ARG Legacy, CG Mode, Importing data from spreadsheet, Side switching in CS2, Fearless Draft in League of Legends, Improving LHM Translations, Downloads, and LHM.gg. ```en LHM Quick Guide ARG Legacy Guide CG Mode Guide Importing data from spreadsheet Guide Side switching in CS2 Guide Fearless Draft in League of Legends Guide Improving LHM Translations Guide Downloads Guide LHM.gg Guide ``` -------------------------------- ### Plan Payment Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/f1 A guide explaining the payment process for LHM plans. This covers subscription options, payment methods, and billing information. ```en https://guide.lhm.gg/docs/lhm-basics/plan-payment ``` -------------------------------- ### LHM Quick Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/dota-2 A quick guide to using LHM, covering essential features and functionalities for new users. This section aims to provide a rapid overview of the platform's capabilities. ```en This section provides a quick overview of LHM features. ``` -------------------------------- ### League of Legends Integration Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide explains the integration of League of Legends with the LHM platform. It covers how LHM interacts with LoL data and features. ```en League of Legends Integration https://guide.lhm.gg/docs/lhm-basics/league-of-legends-integration ``` -------------------------------- ### F1 2021 Configuration Source: https://guide.lhm.gg/docs/category/game-configuration To ensure LHM works correctly with F1 2021, after installing LHM, verify that the integration is loaded in the settings. If it is not loaded, click the button next to the F1 integration status. ```guide To make LHM work correctly with F1, after installing LHM you need to make sure in settings that integration is loaded in (if not, click button next to the F1 integration status). ``` -------------------------------- ### Dota 2 Configuration Source: https://guide.lhm.gg/docs/category/game-configuration For LHM to work with Dota 2, ensure that gamestate integration is enabled in LHM's settings after installation. If it's not loaded, click the button next to the GSI status in the settings tab. ```guide To make LHM work correctly with Dota 2, after installing LHM you need to make sure in settings that gamestate integration is loaded in (if not, click on the button next to the GSI status, settings tab). ``` -------------------------------- ### LHM Ultra HUD for CS2 Source: https://guide.lhm.gg/docs/category/lhm-guides Availability and installation of Ultra HUD for CS2 for Professional and Enterprise plan owners. ```en Ultra HUD for CS2 Ultra HUD for CS2 is available for Professional and Enterprise with at least 3 seats plan owners and does not require additional download - Ultra HUD is installed by default with the application. https://guide.lhm.gg/docs/lhm-basics/cs2-ultra-hud ``` -------------------------------- ### LHM.gg GitHub Repository Source: https://guide.lhm.gg/docs/category/lhm-guides Link to the official GitHub repository for LHM.gg, where the source code and development activities are hosted. ```en https://github.com/lexogrine/hud-manager ``` -------------------------------- ### Apex Legends Configuration Source: https://guide.lhm.gg/docs/category/game-configuration For LHM to function properly with Apex Legends, navigate to the Apex Legends section in LHM, go to settings, and install the Gamestate Integration. Launching the game at least once via 'Run Game' in LHM will automate this process. ```guide To make LHM work correctly with Apex Legends, you need to open the Apex Legends section in LHM, then go to settings and install Gamestate Integration. If you turn on the game at least once using "Run Game" in LHM it will happen automatically. ``` -------------------------------- ### Advanced Features and Integrations Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/pubgmobile Guides on advanced features and integrations, such as Scout AI 2.0 for CS2, League of Legends Integration, Device Lock, Cloud Storage, and Stream Deck. ```en Scout AI 2.0 for CS2 Guide League of Legends Integration Guide Device Lock Guide Cloud Storage Guide Stream Deck Guide ``` -------------------------------- ### LHM Veto Setup - Voting Modes Source: https://guide.lhm.gg/docs/lhm-basics/lhm-veto This section explains the voting modes available during Veto setup: LAN and Online. LAN voting is performed on the same device, while Online voting generates shareable links for remote participation by team members. ```en LAN voting is done on the same device on which you configure Veto. Online voting generates one link each for both teams that you can share with them so they can start voting on their own devices. Ideally, the links should be given to team captains only. ``` -------------------------------- ### LHM Ultra HUD for Dota 2 Source: https://guide.lhm.gg/docs/category/lhm-guides Availability and installation of Ultra HUD for Dota 2 for Professional and Enterprise plan owners. ```en Ultra HUD for Dota 2 Ultra HUD for Dota 2 is available for Professional and Enterprise with at least 3 seats plan owners and does not require additional download - Ultra HUD is installed by default with the application. https://guide.lhm.gg/docs/lhm-basics/dota2-ultra-hud ``` -------------------------------- ### LHM Ultra HUD for League of Legends Source: https://guide.lhm.gg/docs/category/lhm-guides Availability and installation of Ultra HUD for League of Legends for Professional and Enterprise plan owners. ```en Ultra HUD for League of Legends Ultra HUD for League of Legends is available for Professional and Enterprise with at least 3 seats plan owners and does not require additional download - Ultra HUD is installed by default with the application. https://guide.lhm.gg/docs/lhm-basics/league-of-legends-ultra-hud ``` -------------------------------- ### LHM Quick Feature Overview Source: https://guide.lhm.gg/docs/lhm-basics/lhm-quick Provides a high-level explanation of the LHM Quick feature, its purpose, and supported games. It also clarifies terminology used within the Quick feature. ```en LHM Quick allows you to quickly configure players and teams to launch with HUD. The feature is primarily intended for users familiar with how LHM works and to allow them to get started right away. Currently, the games that are supported in LHM Quick are CS2, CS:GO, Dota 2, League of Legends and Rocket League. **Terminology:** * Quick Players or Quick Teams: Refers to the tab within Quick itself. * LHM Players or LHM Teams: Refers to the global Players and Teams tabs in the LHM application. ``` -------------------------------- ### FaceIT Compatibility and Relay Setup Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/counter-strike Addresses FaceIT compatibility, noting that most LHM features should not interfere with anti-cheat. For features relying on Workshop Tools/HLAE (like killfeed), if server configuration access is limited, contacting FaceIT support for Relay setup is recommended to allow insecure connections. ```text Most LHM features should not interfere with Faceit anti-cheat. Verify ability to use features based on Workshop Tools / HLAE (killfeed, Scout Vision). If server configuration access is limited for `tv_secure_bypass 1`: Contact Faceit's support to help set up a Relay (observing servers allowing insecure connections). ``` -------------------------------- ### Ultra HUD Presets Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides information on Ultra HUD presets available in LHM. It covers how to use and apply pre-made HUD configurations. ```en Ultra HUD Presets https://guide.lhm.gg/docs/lhm-basics/ultra-hud-presets ``` -------------------------------- ### Premium HUD Availability Source: https://guide.lhm.gg/docs/category/lhm-guides Premium HUDs are available for Enterprise, Professional, and Personal plan owners across multiple games. Installation is automatic with the application. ```en Premium HUD for CS2: Available for Enterprise, Professional, and Personal plan owners. Premium HUD for Dota 2: Available for Enterprise, Professional, and Personal plan owners. Premium HUD for League of Legends: Available for Enterprise, Professional, and Personal plan owners. Premium HUD for Valorant: Available for Enterprise, Professional, and Personal plan owners. Premium HUD for PUBG Mobile: Available for Enterprise, Professional, and Personal plan owners. Premium HUD for Rocket League: Available for Enterprise, Professional, and Personal plan owners. ``` -------------------------------- ### LHM Cameras Documentation Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/f1 Documentation for camera-related features in LHM. This might include spectator cameras, custom camera setups, or camera controls. ```en https://guide.lhm.gg/docs/lhm-basics/cameras ``` -------------------------------- ### Account and Support Information Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/pubgmobile Guides related to account management, payment, and support policies, including Enterprise plans, Plan payment guide, LHM.gg Refund Policy, LHM.gg Support Policy, and LHM.gg Upgrade Options. ```en Enterprise plans Guide Plan payment guide LHM.gg Refund Policy LHM.gg Support Policy LHM.gg Upgrade Options ``` -------------------------------- ### Integrations and Utilities Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/rocket-league Information on integrating LHM with other services and using various utility features like Scout AI, device lock, cloud storage, and payment guides. ```en LHM Quick ARG Legacy CG Mode Importing data from spreadsheet Scout AI 2.0 for CS2 League of Legends Integration Device Lock Cloud Storage Enterprise plans Side switching in CS2 Fearless Draft in League of Legends Signals Signal Ads Cameras Keybinds Editor Stream Deck Addons Get5 Config Generator LHM Veto CS2 Replays Dota 2 Replays Camera Mixer Plan payment guide Improving LHM Translations Downloads LHM.gg Refund Policy LHM.gg Support Policy LHM.gg Upgrade Options ``` -------------------------------- ### Get Locally Available Map Pool Source: https://guide.lhm.gg/docs/spec/rest-api/maps Retrieves the list of maps currently available in the local LHM instance's map pool. This list can be customized via the maps.json file. ```APIDOC GET /api/maps Returns: ["de_mirage","de_dust2","de_inferno","de_nuke","de_train","de_overpass","de_vertigo","de_cache","de_ancient","de_anubis"] ``` ```JSON ["de_mirage","de_dust2","de_inferno","de_nuke","de_train","de_overpass","de_vertigo","de_cache","de_ancient","de_anubis"] ``` -------------------------------- ### LHM Quick Configuration Source: https://guide.lhm.gg/docs/category/lhm-guides Information on LHM Quick for rapid configuration of players and teams, supporting CS2, CS:GO, Dota 2, League of Legends, and Rocket League. ```en LHM Quick LHM Quick allows you to quickly configure players and teams to launch with HUD. The feature is primarily intended for users familiar with how LHM works and to allow them to get started right away. Currently, the games that are supported in LHM Quick are CS2, CS:GO, Dota 2, League of Legends and Rocket League. https://guide.lhm.gg/docs/lhm-basics/lhm-quick ``` -------------------------------- ### Valorant Game Configuration Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides specific configuration details for Valorant within the LHM platform. It covers settings relevant to optimizing the game experience and integration with LHM features. ```en Valorant https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant ``` -------------------------------- ### LHM Downloads Documentation Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/f1 Information about available downloads from LHM. This could include software, tools, or assets provided by LHM. ```en https://guide.lhm.gg/docs/lhm-basics/downloads ``` -------------------------------- ### Premium HUD for Rocket League Availability Source: https://guide.lhm.gg/docs/lhm-basics/rocket-league-premium-hud Explains that the Premium HUD for Rocket League is included with Enterprise, Professional, and Personal plans and is installed by default with the LHM application. No additional download is necessary. ```en Premium HUD for Rocket League is available for Enterprise, Professional and Personal plan owners and does not require additional download - Premium HUD is installed by default with the application. ``` -------------------------------- ### ARG Software Connection to OBS Source: https://guide.lhm.gg/docs/lhm-basics/arg-legacy/cs2-auto-replay-generator Instructions for connecting the ARG software to OBS. This involves selecting OBS, choosing manual setup, entering the WebSocket server password, and confirming the connection status. ```APIDOC ARG Software Connection: 1. Open ARG. 2. Select OBS and choose "No" for automated setup. 3. In the text input box, type the OBS WebSocket password. 4. Click "Connect". Connection status should change to Online. ``` -------------------------------- ### Premium HUD for PUBG Mobile Source: https://guide.lhm.gg/docs/lhm-basics/pubg-mobile-premium-hud Details the availability and installation of the Premium HUD for PUBG Mobile. It is included by default for Enterprise, Professional, and Personal plan owners. The PUBG Mobile integration is currently in Beta. ```en Premium HUD for PUBG Mobile is available for Enterprise, Professional and Personal plan owners and does not require additional download - Premium HUD is installed by default with the application. Please keep in mind that our PUBG Mobile integration is currently in Beta, which means there might be issues with stability. ``` -------------------------------- ### Tournament and Match Features Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/pubgmobile Documentation for tournament and match-related features, covering the Matches Tab, Tournaments Tab, and specific integrations like Get5 Config Generator and LHM Veto. ```en Matches Tab Guide Tournaments Tab Guide Get5 Config Generator Guide LHM Veto Guide ``` -------------------------------- ### Counter-Strike 2 Game Configuration Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/counter-strike Ensures LHM works correctly with Counter-Strike 2 by verifying that game configurations and gamestate integration are loaded. If not, manual installation of .cfg files into the game's cfg directory is required. ```text Ensure configs are loaded in (if not, click on the button next to the config status in Settings) Ensure gamestate integration is loaded in (if not, click on the button next to the GSI status in Settings) If errors occur regarding game path: Extract .cfg files from downloaded GSI Config and HUD Configs. Place every file in steamapps\common\Counter-Strike Global Offensive\csgo\cfg. ``` -------------------------------- ### Importing Data from Spreadsheet Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/dota-2 A guide on how to import data into LHM from spreadsheets. This section likely covers supported formats, steps for import, and potential data mapping. ```en This section explains how to import data from spreadsheets into LHM. ``` -------------------------------- ### OBS Hotkey and WebSocket Server Setup Source: https://guide.lhm.gg/docs/lhm-basics/arg-legacy/cs2-auto-replay-generator Configuration of OBS hotkeys for the Source Record filter and enabling the WebSocket Server. This includes setting the hotkey combination and configuring the WebSocket server port and password. ```APIDOC OBS Hotkey and WebSocket Setup: 1. Verify encoder is correctly set and IS NOT set to Software. 2. Go to Settings > Hotkeys, and set the hotkey for the delayed game input source - Source Record to Ctrl Alt Z. 3. Go to Tools > WebSocket Server Settings. - Enable WebSocket Server. - Set port to 4455. - Set server password. ``` -------------------------------- ### Premium HUD for League of Legends Availability Source: https://guide.lhm.gg/docs/lhm-basics/league-of-legends-premium-hud The Premium HUD for League of Legends is a feature available to users with Enterprise, Professional, and Personal plans. It is automatically included with the application installation, meaning no separate download is required. ```text Premium HUD for League of Legends is available for Enterprise, Professional and Personal plan owners and does not require additional download - Premium HUD is installed by default with the application. ``` -------------------------------- ### League of Legends Game Configuration Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide provides comprehensive configuration details for League of Legends within the LHM ecosystem. It focuses on settings for managing LoL matches and player statistics. ```en League of Legends https://guide.lhm.gg/docs/lhm-basics/games-configurations/league-of-legends ``` -------------------------------- ### Premium HUD for Dota 2 Availability Source: https://guide.lhm.gg/docs/lhm-basics/dota2-premium-hud The Premium HUD for Dota 2 is a feature accessible to users with Enterprise, Professional, and Personal plans. It is automatically included with the application installation, eliminating the need for a separate download. ```en Premium HUD for Dota 2 is available for Enterprise, Professional and Personal plan owners and does not require additional download - Premium HUD is installed by default with the application. ``` -------------------------------- ### Replay and Camera Tools Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/pubgmobile Information on replay functionalities for CS2 and Dota 2, as well as the Camera Mixer tool. ```en CS2 Replays Guide Dota 2 Replays Guide Camera Mixer Guide ``` -------------------------------- ### HLAE Usage and Insecure Connections Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/counter-strike Explains that LHM uses HLAE with Workshop Tools for features like killfeed when the Killfeed/Tools option is toggled. This starts the game with the '-insecure' flag, requiring servers to have `tv_secure_bypass 1` to allow insecure observers. ```text LHM uses HLAE alongside Workshop Tools if Killfeed / Tools option is toggled during launch. This starts the game with the `-insecure` flag. To allow insecure observers, the server must have `tv_secure_bypass 1` set in its config. ``` -------------------------------- ### Counter-Strike 2 Game Configuration Guide Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/valorant This guide details the configuration options for Counter-Strike 2 (CS2) within the LHM platform. It includes information on optimizing settings for competitive play and LHM integrations. ```en Counter-Strike 2 https://guide.lhm.gg/docs/lhm-basics/games-configurations/counter-strike ``` -------------------------------- ### Dual PC Setup for League of Legends Data Read Source: https://guide.lhm.gg/docs/lhm-basics/games-configurations/league-of-legends Details the configuration for using two PCs to read League of Legends data with LHM, separating the UI display and data processing. Requires both PCs to be on the same network and logged into the same LHM account or workspace. ```text 1. Run LHM logged into the same account or the same Enterprise workspace on two computers in the same network. 2. Open “League of Legends Integration” addon settings in the Addons tab and select "Server" in Data Gathering Mode on the computer that would have every UI element displayed. Make sure that the game is in 1920x1080 , it is required for OCR to work. 3. Select "Client" in Data Gathering Mode in the same tab on the computer running the HUD. ```