### Draw Friendly Ground Installation Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws a friendly ground installation symbol using the APP6-B standard with a specified size. This example is for rendering installation symbols.
```javascript
document.write(new ms.Symbol("SFG-I-----H-", { size: 40 }).asSVG());
```
--------------------------------
### Draw Unknown Ground Installation Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws an unknown ground installation symbol using the APP6-B standard with a specified size. This example is for rendering unknown installation symbols.
```javascript
document.write(new ms.Symbol("SUG-I-----H-", { size: 40 }).asSVG());
```
--------------------------------
### Install Milsymbol via npm
Source: https://context7.com/spatialillusions/milsymbol/llms.txt
Use npm to install the Milsymbol library for your project.
```bash
npm install milsymbol
```
--------------------------------
### Draw Pending Ground Installation Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws a pending ground installation symbol using the APP6-B standard with a specified size. This example is for rendering pending installation symbols.
```javascript
document.write(new ms.Symbol("SPG-I-----H-", { size: 40 }).asSVG());
```
--------------------------------
### Draw Neutral Ground Installation Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws a neutral ground installation symbol using the APP6-B standard with a specified size. This example is for rendering neutral installation symbols.
```javascript
document.write(new ms.Symbol("SNG-I-----H-", { size: 40 }).asSVG());
```
--------------------------------
### Draw Hostile Ground Installation Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws a hostile ground installation symbol using the APP6-B standard with a specified size. This example is for rendering hostile installation symbols.
```javascript
document.write(new ms.Symbol("SHG-I-----H-", { size: 40 }).asSVG());
```
--------------------------------
### Draw Suspect Ground Installation Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws a suspect ground installation symbol using the APP6-B standard with a specified size. This example is for rendering suspect installation symbols.
```javascript
document.write(new ms.Symbol("SSG-I-----H-", { size: 40 }).asSVG());
```
--------------------------------
### Draw Assumed Friend Ground Installation Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws an assumed friend ground installation symbol using the APP6-B standard with a specified size. This example is for rendering assumed friend installation symbols.
```javascript
document.write(new ms.Symbol("SAG-I-----H-", { size: 40 }).asSVG());
```
--------------------------------
### Initialize Leaflet Map and Add Tile Layer
Source: https://github.com/spatialillusions/milsymbol/blob/master/examples/leaflet-divicons/index.html
Sets up a basic Leaflet map with OpenStreetMap tiles. This is a common starting point for most Leaflet applications.
```javascript
function init() {
var osmAttr = '© OpenStreetMap contributors, CC-BY-SA';
var OSM = L.tileLayer( "http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png", { maxZoom: 18, attribution: osmAttr } );
var latlng = L.latLng(59, 16);
var map = L.map("map", { center: latlng, zoom: 5, layers: [OSM] });
```
--------------------------------
### Import Milsymbol and Add Icons (ES6)
Source: https://github.com/spatialillusions/milsymbol/blob/master/examples/es6-import/index.html
Import necessary modules from Milsymbol and add standard 2525c icons. This setup is required before creating symbols.
```javascript
import { ms, std2525c } from '../../index.esm.js';
ms.addIcons(std2525c);
```
--------------------------------
### Generate Land Installation Symbol - Full to Capacity
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525e-APP6e.html
Generates an SVG for a Land Installation symbol with the 'Full to Capacity' operational condition. Ensure 'standardEdition' is defined.
```javascript
document.write( new ms.Symbol(standardEdition + "03305", { size: 40 }).asSVG() );
```
--------------------------------
### Render Full to Capacity Symbol (Ground Installations)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525c.html
Generates an SVG for a ground installation tactical symbol with a 'Full to Capacity' static operational condition modifier. Verify the symbol code for ground installations.
```javascript
document.write( new ms.Symbol("SFGFIRP---H-", { size: 40, monoColor: "black" }).asSVG() );
```
--------------------------------
### Get Version
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/README.md
Retrieves the current version string of the Milsymbol library.
```javascript
String;
```
--------------------------------
### Render Fully Capable Symbol (Ground Installations)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525c.html
Generates an SVG for a ground installation tactical symbol with a 'Fully Capable' static operational condition modifier. Verify the symbol code for ground installations.
```javascript
document.write( new ms.Symbol("SFGCIRP---H-", { size: 40, monoColor: "black" }).asSVG() );
```
--------------------------------
### Initialize D3 SVG Canvas
Source: https://github.com/spatialillusions/milsymbol/blob/master/examples/d3-list/index.html
Sets up the SVG canvas and margins for D3 visualizations. This is a common starting point for D3 projects.
```javascript
var duration = 300; var margin = { top: 15, right: 20, bottom: 10, left: 30 }; var svg = d3 .select("#orbat") .append("svg") .attr("width", 500) .attr("height", 500) .append("g") .attr("transform", "translate(" + margin.left + "," + margin.top + ")");
```
--------------------------------
### Create Land Installation Symbol - MS2525E
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525e-APP6e.html
Creates an SVG representation of a Land Installation symbol using the MS2525E standard. Various amplifier fields can be set using the options object.
```javascript
document.write( new ms.Symbol( standardEdition + "032051000000000000", { //quantity: 'C', //reinforcedReduced: 'F', staffComments: "G", additionalInformation: "H", evaluationRating: "J", combatEffectiveness: "K", higherFormation: "M", //iffSif: 'P', //direction: 45, uniqueDesignation: "T", //type: 'V', dtg: "W", altitudeDepth: "X", location: "Y", //speed: 'Z', //specialHeadquarters: 'AA', country: "AC", //platformType: 'AD', equipmentTeardownTime: "AE", //commonIdentifier: 'AF', //headquartersElement: 'AH', installationComposition: "AI" //engagementBar: 'AO' }, { size: 100 } ).asSVG() );
```
--------------------------------
### Generate SVG Symbol for Land Installation (Friend)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6d.html
Generates an SVG representation of a land installation symbol, categorized under 'Friend'. The symbol is configured with a size of 40.
```javascript
document.write(new ms.Symbol(100320, { size: 40 }).asSVG());
```
--------------------------------
### Generate Fully Capable Land Installation Symbol with Simple Status Modifier (SVG)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525e-APP6e.html
Generates an SVG for a fully capable land installation symbol, forcing standard operational condition amplifiers. Use when simpleStatusModifier option is true.
```javascript
document.write( new ms.Symbol(standardEdition + "03302", { size: 40, simpleStatusModifier: true }).asSVG() );
```
--------------------------------
### Generate Space Symbol with Amplifiers
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6d.html
Generates a space APP6d symbol with amplifier fields. This example shows how to set specific attributes for space-based military assets.
```javascript
document.write( new ms.Symbol( standardEdition + "030550000000000000", { //quantity: 'C', //reinforcedReduced: 'F', staffComments: "G", //additionalInformation: 'H', //evaluationRating: 'J', //combatEffectiveness: 'K', //higherFormation: 'M', //iffSif: 'P', //direction: 45, uniqueDesignation: "T", type: "V", //dtg: 'W', altitudeDepth: "X", //speed: 'Z', //specialHeadquarters: 'AA', //platformType: 'AD', //equipmentTeardownTime: 'AE', //commonIdentifier: 'AF', //headquartersElement: 'AH', engagementBar: "AO", direction: 290, speedLeader: 150, }, { size: 100 } ).asSVG() );
```
--------------------------------
### Create and Render SVG/Canvas Symbol (ES6)
Source: https://github.com/spatialillusions/milsymbol/blob/master/examples/es6-import/index.html
Creates a Milsymbol instance with specified properties and renders it as both an SVG element and a Canvas element. This example assumes icons have been added.
```javascript
var color = "yellow";
var outline = 3;
var symbol = new ms.Symbol("sfgpewrh--mt", {
size: 35,
quantity: 200,
staffComments: "for reinforcements".toUpperCase(),
additionalInformation: "added support for JJ".toUpperCase(),
direction: (750 * 360 / 6400),
type: "machine gun".toUpperCase(),
dtg: "30140000ZSEP97",
location: "0900000.0E570306.0N",
outlineColor: color,
outlineWidth: outline
});
document.getElementById("SVG-imported").innerHTML = symbol.asSVG();
document.getElementById("Canvas-imported").replaceChild( symbol.asCanvas(), document.getElementById("Canvas-imported").firstChild);
```
--------------------------------
### Generate Sea Subsurface Symbol with Amplifiers
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6d.html
Generates a sea subsurface APP6d symbol with amplifier fields. This example demonstrates setting various optional parameters for detailed symbol representation.
```javascript
document.write( new ms.Symbol( standardEdition + "033550000000000000", { //quantity: 'C', //reinforcedReduced: 'F', staffComments: "G", additionalInformation: "H", //evaluationRating: 'J', //combatEffectiveness: 'K', //signatureEquipment: 'L', //higherFormation: 'M', //hostile: 'N', iffSif: "P", //direction: 45, uniqueDesignation: "T", type: "V", //dtg: 'W', altitudeDepth: "X", location: "Y", speed: "Z", //specialHeadquarters: 'AA', //country: 'AC', //platformType: 'AD', //equipmentTeardownTime: 'AE', //commonIdentifier: 'AF', //headquartersElement: 'AH', engagementBar: "AO", guardedUnit: "AQ", specialDesignator: "AR", direction: 240, speedLeader: 150, }, { size: 100 } ).asSVG() );
```
--------------------------------
### Draw Friendly Space Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws a friendly space symbol using the APP6-B standard with a specified size. This is an example of generating a symbol dynamically.
```javascript
document.write(new ms.Symbol("SFP---------", { size: 40 }).asSVG());
```
--------------------------------
### Generate Alternative Main Icon Symbol Sizes (APP6d)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6d.html
Demonstrates generating symbols with different sizes, specifically showing alternative main icon symbol sizes. The size parameter controls the output dimensions.
```javascript
document.write( new ms.Symbol(standardEdition + "032700001103010527", { size: 80, }).asSVG() );
```
```javascript
document.write( new ms.Symbol(standardEdition + "032700001103010000", { size: 80, }).asSVG() );
```
```javascript
document.write( new ms.Symbol(standardEdition + "032700001103010027", { size: 80, }).asSVG() );
```
```javascript
document.write( new ms.Symbol(standardEdition + "032700001103010500", { size: 80, }).asSVG() );
```
--------------------------------
### Draw Unknown Subsurface Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws an unknown subsurface symbol using the APP6-B standard with a specified size. This example is for rendering unknown subsurface symbols.
```javascript
document.write(new ms.Symbol("SUU---------", { size: 40 }).asSVG());
```
--------------------------------
### Initialize Symbol with SIDC and Options
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/README.md
Initiates a new symbol object with a specified SIDC and an options object. Providing options at initialization is more performant than updating them later.
```javascript
var symbol = new ms.Symbol("SFG-UCI----D", { size: 30 });
```
--------------------------------
### Display Text Fields with Milsymbol SVG
Source: https://github.com/spatialillusions/milsymbol/blob/master/examples/speed-svg/index.html
This example demonstrates how to display text fields using Milsymbol SVG. It involves defining symbol SIDC codes and a size variable for rendering.
```javascript
var size = 40; var symbolsSIDC = ["SUP*------***", "SFP*------***", "SNP*------***", "SHP*------***", "SUP*S-----", "SFP*S-----", "SNP*S-----", "SHP*S-----", "SUP*V-----", "SFP*V-----", "SNP*V-----", "SHP*V-----", "SUP*T-----", "SFP*T-----", "SNP*T-----", "SHP*T-----", "SUP*L-----", "SFP*L-----", "SNP*L-----", "SHP*L-----", "SUA*------***", "SFA*------***", "SNA*------***", "SHA*------***", "SUA*M-----", "SFA*M-----", "SNA*M-----", "SHA*M-----", "SUA*MF----", "SFA*MF----", "SNA*MF----", "SHA*MF----", "SUA*MFB---", "SFA*MFB---", "SNA*MFB---", "SHA*MFB---", "SUA*MFF---", "SFA*MFF---", "SNA*MFF---", "SHA*MFF---", "SUA*MFFI--", "SFA*MFFI--", "SNA*MFFI--", "SHA*MFFI--", "SUA*MFT---", "SFA*MFT---", "SNA*MFT---", "SHA*MFT---", "SUA*MFA---", "SFA*MFA---", "SNA*MFA---", "SHA*MFA---", "SUA*MFL---", "SFA*MFL---", "SNA*MFL---", "SHA*MFL---", "SUA*MFK---", "SFA*MFK---", "SNA*MFK---", "SHA*MFK---", "SUA*MFKB--", "SFA*MFKB--", "SNA*MFKB--", "SHA*MFKB--", "SUA*MFKD--", "SFA*MFKD--", "SNA*MFKD--", "SHA*MFKD--", "SUA*MFC---", "SFA*MFC---", "SNA*MFC---", "SHA*MFC---", "SUA*MFCL--", "SFA*MFCL--", "SNA*MFCL--", "SHA*MFCL--", "SUA*MFCM--", "SFA*MFCM--", "SNA*MFCM--", "SHA*MFCM--", "SUA*MFCH--", "SFA*MFCH--", "SNA*MFCH--", "SHA*MFCH--", "SUA*MFJ---", "SFA*MFJ---", "SNA*MFJ---", "SHA*MFJ---", "SUA*MFO---", "SFA*MFO---", "SNA*MFO---", "SHA*MFO---", "SUA*MFR---", "SFA*MFR---", "SNA*MFR---", "SHA*MFR---", "SUA*MFRW--", "SFA*MFRW--", "SNA*MFRW--", "SHA*MFRW--", "SUA*MFRZ--", "SFA*MFRZ--", "SNA*MFRZ--", "SHA*MFRZ--", "SUA*MFRX--", "SFA*MFRX--", "SNA*MFRX--", "SHA*MFRX--", "SUA*MFP---", "SFA*MFP---", "SNA*MFP---", "SHA*MFP---", "SUA*MFPN--", "SFA*MFPN--", "SNA*MFPN--", "SHA*MFPN--", "SUA*MFPM--", "SFA*MFPM--", "SNA*MFPM--", "SHA*MFPM--", "SUA*MFU---", "SFA*MFU---", "SNA*MFU---", "SHA*MFU---", "SUA*MFUL--", "SFA*MFUL--", "SNA*MFUL--", "SHA*MFUL--", "SUA*MFUM--", "SFA*MFUM--", "SNA*MFUM--", "SHA*MFUM--", "SUA*MFUH--", "SFA*MFUH--", "SNA*MFUH--", "SHA*MFUH--", "SUA*MFY---", "SFA*MFY---", "SNA*MFY---", "SHA*MFY---", "SUA*MFH---", "SFA*MFH---", "SNA*MFH---", "SHA*MFH---", "SUA*MFD---", "SFA*MFD---", "SNA*MFD---", "SHA*MFD---", "SUA*MFQ---", "SFA*MFQ---", "SNA*MFQ---", "SHA*MFQ---", "SUA*MFQA--", "SFA*MFQA--", "SNA*MFQA--", "SHA*MFQA--", "SUA*MFQB--", "SFA*MFQB--", "SNA*MFQB--", "SHA*MFQB--", "SUA*MFQC--", "SFA*MFQC--", "SNA*MFQC--", "SHA*MFQC--", "SUA*MFQD--", "SFA*MFQD--", "SNA*MFQD--", "SHA*MFQD--", "SUA*MFQF--", "SFA*MFQF--", "SNA*MFQF--", "SHA*MFQF--", "SUA*MFQH--", "SFA*MFQH--", "SNA*MFQH--", "SHA*MFQH--", "SUA*MFQJ--", "SFA*MFQJ--", "SNA*MFQJ--", "SHA*MFQJ--", "SUA*MFQK--", "SFA*MFQK--", "SNA*MFQK--", "SHA*MFQK--", "SUA*MFQL--", "SFA*MFQL--", "SNA*MFQL--", "SHA*MFQL--", "SUA*MFQM--", "SFA*MFQM--", "SNA*MFQM--", "SHA*MFQM--", "SUA*MFQI--", "SFA*MFQI--", "SNA*MFQI--", "SHA*MFQI--", "SUA*MFQN-"];
```
--------------------------------
### Vanilla Browser Usage
Source: https://context7.com/spatialillusions/milsymbol/llms.txt
Include the prebuilt bundle in your HTML to use Milsymbol globally in the browser.
```html
```
--------------------------------
### Display Text Fields with MilSymbol on Canvas
Source: https://github.com/spatialillusions/milsymbol/blob/master/examples/speed-canvas/index.html
This example shows how to render MilSymbol icons with text fields on a canvas. It initializes a size variable and defines an array of symbols SIDC codes to be rendered. This approach is useful for scenarios where performance is critical, such as displaying many symbols simultaneously.
```javascript
var size = 40; var symbolsSIDC = ['SUP*------**', 'SFP*------**', 'SNP*------**', 'SHP*------**', 'SUP*S-----**', 'SFP*S-----**', 'SNP*S-----**', 'SHP*S-----**', 'SUP*V-----**', 'SFP*V-----**', 'SNP*V-----**', 'SHP*V-----**', 'SUP*T-----**', 'SFP*T-----**', 'SNP*T-----**', 'SHP*T-----**', 'SUP*L-----**', 'SFP*L-----**', 'SNP*L-----**', 'SHP*L-----**', 'SUA*------**', 'SFA*------**', 'SNA*------**', 'SHA*------**', 'SUA*M-----**', 'SFA*M-----**', 'SNA*M-----**', 'SHA*M-----**', 'SUA*MF----**', 'SFA*MF----**', 'SNA*MF----**', 'SHA*MF----**', 'SUA*MFB---**', 'SFA*MFB---**', 'SNA*MFB---**', 'SHA*MFB---**', 'SUA*MFF---**', 'SFA*MFF---**', 'SNA*MFF---**', 'SHA*MFF---**', 'SUA*MFFI--**', 'SFA*MFFI--**', 'SNA*MFFI--**', 'SHA*MFFI--**', 'SUA*MFT---**', 'SFA*MFT---**', 'SNA*MFT---**', 'SHA*MFT---**', 'SUA*MFA---**', 'SFA*MFA---**', 'SNA*MFA---**', 'SHA*MFA---**', 'SUA*MFL---**', 'SFA*MFL---**', 'SNA*MFL---**', 'SHA*MFL---**', 'SUA*MFK---**', 'SFA*MFK---**', 'SNA*MFK---**', 'SHA*MFK---**', 'SUA*MFKB--**', 'SFA*MFKB--**', 'SNA*MFKB--**', 'SHA*MFKB--**', 'SUA*MFKD--**', 'SFA*MFKD--**', 'SNA*MFKD--**', 'SHA*MFKD--**', 'SUA*MFC---**', 'SFA*MFC---**', 'SNA*MFC---**', 'SHA*MFC---**', 'SUA*MFCL--**', 'SFA*MFCL--**', 'SNA*MFCL--**', 'SHA*MFCL--**', 'SUA*MFCM--**', 'SFA*MFCM--**', 'SNA*MFCM--**', 'SHA*MFCM--**', 'SUA*MFCH--**', 'SFA*MFCH--**', 'SNA*MFCH--**', 'SHA*MFCH--**', 'SUA*MFJ---**', 'SFA*MFJ---**', 'SNA*MFJ---**', 'SHA*MFJ---**', 'SUA*MFO---**', 'SFA*MFO---**', 'SNA*MFO---**', 'SHA*MFO---**', 'SUA*MFR---**', 'SFA*MFR---**', 'SNA*MFR---**', 'SHA*MFR---**', 'SUA*MFRW--**', 'SFA*MFRW--**', 'SNA*MFRW--**', 'SHA*MFRW--**', 'SUA*MFRZ--**', 'SFA*MFRZ--**', 'SNA*MFRZ--**', 'SHA*MFRZ--**', 'SUA*MFRX--**', 'SFA*MFRX--**', 'SNA*MFRX--**', 'SHA*MFRX--**', 'SUA*MFP---**', 'SFA*MFP---**', 'SNA*MFP---**', 'SHA*MFP---**', 'SUA*MFPN--**', 'SFA*MFPN--**', 'SNA*MFPN--**', 'SHA*MFPN--**', 'SUA*MFPM--**', 'SFA*MFPM--**', 'SNA*MFPM--**', 'SHA*MFPM--**', 'SUA*MFU---**', 'SFA*MFU---**', 'SNA*MFU---**', 'SHA*MFU---**', 'SUA*MFUL--**', 'SFA*MFUL--**', 'SNA*MFUL--**', 'SHA*MFUL--**', 'SUA*MFUM--**', 'SFA*MFUM--**', 'SNA*MFUM--**', 'SHA*MFUM--**', 'SUA*MFUH--**', 'SFA*MFUH--**', 'SNA*MFUH--**', 'SHA*MFUH--**', 'SUA*MFY---**', 'SFA*MFY---**', 'SNA*MFY---**', 'SHA*MFY---**', 'SUA*MFH---**', 'SFA*MFH---**', 'SNA*MFH---**', 'SHA*MFH---**', 'SUA*MFD---**', 'SFA*MFD---**', 'SNA*MFD---**', 'SHA*MFD---**', 'SUA*MFQ---**', 'SFA*MFQ---**', 'SNA*MFQ---**', 'SHA*MFQ---**', 'SUA*MFQA--**', 'SFA*MFQA--**', 'SNA*MFQA--**', 'SHA*MFQA--**', 'SUA*MFQB--**', 'SFA*MFQB--**', 'SNA*MFQB--**', 'SHA*MFQB--**', 'SUA*MFQC--**', 'SFA*MFQC--**', 'SNA*MFQC--**', 'SHA*MFQC--**', 'SUA*MFQD--**', 'SFA*MFQD--**', 'SNA*MFQD--**', 'SHA*MFQD--**', 'SUA*MFQF--**', 'SFA*MFQF--**', 'SNA*MFQF--**', 'SHA*MFQF--**', 'SUA*MFQH--**', 'SFA*MFQH--**', 'SNA*MFQH--**', 'SHA*MFQH--**', 'SUA*MFQJ--**', 'SFA*MFQJ--**', 'SNA*MFQJ--**', 'SHA*MFQJ--**', 'SUA*MFQK--**', 'SFA*MFQK--**', 'SNA*MFQK--**', 'SHA*MFQK--**', 'SUA*MFQL--**', 'SFA*MFQL--**', 'SNA*MFQL--**', 'SHA*MFQL--**', 'SUA*MFQM--**', 'SFA*MFQM--**', 'SNA*MFQM--**', 'SHA*MFQM--**', 'SUA*MFQI--**', 'SFA*MFQI--**', 'SNA*MFQI--**', 'SHA*MFQI--**', 'SUA*MFQN-' ]
```
--------------------------------
### Draw Unknown Ground Unit Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws an unknown ground unit symbol using the APP6-B standard with a specified size. This example is for rendering unknown ground unit symbols.
```javascript
document.write(new ms.Symbol("SUG-U-------", { size: 40 }).asSVG());
```
--------------------------------
### Initialize ArcGIS Map and SceneView
Source: https://github.com/spatialillusions/milsymbol/blob/master/examples/arcgis3d/index.html
Sets up the basic ArcGIS map and scene view. Ensure the 'viewDiv' element exists in your HTML.
```javascript
html, body, #viewDiv { padding: 0; margin: 0; height: 100%; width: 100%; }
require([
"esri/Map",
"esri/views/SceneView",
"esri/layers/FeatureLayer",
"esri/layers/support/Field",
"esri/renderers/UniqueValueRenderer",
"esri/geometry/Point",
"esri/symbols/PointSymbol3D",
"esri/symbols/IconSymbol3DLayer",
"milsymbol",
"dojo/_base/array",
"dojo/on",
"dojo/dom",
"dojo/domReady!"
], function ( Map, SceneView, FeatureLayer, Field, UniqueValueRenderer, Point, PointSymbol3D, IconSymbol3DLayer, ms, arrayUtils, on, dom ) {
var map = new Map({
basemap: "dark-gray",
ground: "world-elevation"
});
var view = new SceneView({
container: "viewDiv",
map: map,
camera: {
position: {
x: 16, // lon
y: 45, // lat
z: 1500000 // elevation in meters
},
//scale: 15000000,
//center: [16, 60],
tilt: 45
}
});
```
--------------------------------
### Draw Friendly Ground Unit Symbol (APP6-B)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6b.html
Draws a friendly ground unit symbol using the APP6-B standard with a specified size. This example shows how to render ground unit symbols.
```javascript
document.write(new ms.Symbol("SFG-U-------", { size: 40 }).asSVG());
```
--------------------------------
### Render Destroyed Symbol (Ground Installations)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525c.html
Generates an SVG for a ground installation tactical symbol with a 'Destroyed' static operational condition modifier. Verify the symbol code for ground installations.
```javascript
document.write( new ms.Symbol("SFGXIRP---H-", { size: 40, monoColor: "black" }).asSVG() );
```
--------------------------------
### Render Damaged Symbol (Ground Installations)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525c.html
Generates an SVG for a ground installation tactical symbol with a 'Damaged' static operational condition modifier. Verify the symbol code for ground installations.
```javascript
document.write( new ms.Symbol("SFGDIRP---H-", { size: 40, monoColor: "black" }).asSVG() );
```
--------------------------------
### Generate SVG Symbol for Land Installation
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6d.html
Generates an SVG representation of a land installation symbol. The symbol is configured with a size of 40.
```javascript
document.write(new ms.Symbol(100020, { size: 40 }).asSVG());
```
--------------------------------
### Create a Symbol with Options
Source: https://github.com/spatialillusions/milsymbol/blob/master/README.md
Instantiate a symbol with specific options like size, quantity, and text information. The output can be rendered as an SVG element.
```javascript
new ms.Symbol("130315003611010300000000000000", {
size: 35,
quantity: 200,
staffComments: "for reinforcements".toUpperCase(),
additionalInformation: "added support for JJ".toUpperCase(),
direction: (750 * 360) / 6400,
type: "machine gun".toUpperCase(),
dtg: "30140000ZSEP97",
location: "0900000.0E570306.0N",
}).asSVG();
```
--------------------------------
### Generate Land Installation Symbol - Destroyed
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525e-APP6e.html
Generates an SVG for a Land Installation symbol with the 'Destroyed' operational condition. Ensure 'standardEdition' is defined.
```javascript
document.write( new ms.Symbol(standardEdition + "03304", { size: 40 }).asSVG() );
```
--------------------------------
### ms.Symbol Constructor
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/README.md
Initializes a new Milsymbol object with various configuration options.
```APIDOC
## ms.Symbol(_arg1, arg2 ... argN_)
### Description
Initializes a new Milsymbol object.
### Parameters
#### Options
- **size** (Number) - Optional - The L value for your symbol, where the L value is the width of the icon octagon. Defaults to 100.
- **simpleStatusModifier** (Boolean) - Optional - Should the symbol use simplified status modifiers. Defaults to false.
- **standard** (String) - Optional - Override the default standard set for milsymbol. Can be set to "2525" or "APP6". Defaults to an empty string.
- **square** (Boolean) - Optional - Should the symbol be square with the insertion point in the center. Defaults to false.
- **stack** (Number) - Optional - Should the symbol be displayed as a stack of units. The number indicates the additional units that should be displayed behind the original symbol. Defaults to 0.
- **strokeWidth** (Number) - Optional - The stroke width of the symbol. Defaults to 3.
### Returns
- **Object** - The initialized Milsymbol object.
```
--------------------------------
### Generate SVG Symbol for Land Installation Icon
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-APP6d.html
Generates an SVG representation of a Land Installation icon symbol with a specific ID and size.
```javascript
document.write(new ms.Symbol(1003302, { size: 40 }).asSVG());
```
--------------------------------
### ms.Symbol Constructor
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/README.md
Initiates a new symbol object. You can provide options directly during initialization for better performance. Arguments can be SIDC string or options objects.
```APIDOC
## ms.Symbol(_arg1, arg2 ... argN_)
### Description
Initiates a new symbol object, where arg1-argN are options objects. If you provide an argument that isn't an object, we will assume that it is the SIDC for the symbol.
Even if options can be provided or updated after the symbol object is created, the performance will be better if you provide them directly when you create the symbol, or to provide no arguments at all, this is because every time you update some options the symbol will automatically be updated.
### Method
Constructor
### Parameters
#### Path Parameters
None
#### Query Parameters
None
#### Request Body
None
### Request Example
```javascript
var symbol = new ms.Symbol("SFG-UCI----D", { size: 30 });
var symbolChained = new ms.Symbol("SFG-UCI----D", { size: 30 }).asSVG();
```
### Response
#### Success Response (200)
Symbol object
#### Response Example
None
### General Options
It is possible to add any custom options to your options object as well as the options listed below.
| Option | Type | Default | Description |
| ------ | ------ | ------- | ----------------------- |
| sidc | String | '' | The SIDC for the symbol |
### Modifier Options
The following options are modifiers, text or graphical, that are defined in the standard documents.
| Option | Type | Default | Description |
| ------ | ------ | --------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| additionalInformation | String | '' | A text modifier for units, equipment, and installations; content is implementation specific.
**Field H** _20 Characters_ |
| altitudeDepth | String | '' | A text modifier for units, equipment, and installations, that displays either altitude flight level, depth for submerged objects; or height of equipment or structures on the ground.
**Field X** _14 Characters_ |
| combatEffectiveness | String | '' | A text modifier for units and installations that indicates unit effectiveness or installation capability.
**Field K** _5 Characters_ |
| commonIdentifier | String | '' | Example: "Hawk" for Hawk SAM system.
**Field AF** |
| country | String | '' | Three letter representing the country.
**Field AC** |
| direction | Number | undefined | At the moment all directions should be in degrees and not in mils. Set to an undefined to remove the direction arrow.
**Field Q** |
| dtg | String | '' | A text modifier for units, equipment, and installations that displays DTG format: DDHHMMSSZMONYYYY or "O/O" for on order.
**Field W** _16 Characters_ |
| engagementBar | String | '' | Engagement bar text, shall be arranged as follows: A:BBB-CC.
**Field AO** |
| engagementType | String | '' | Engagement bar type, should be one of the following "TARGET", "NON-TARGET", or "EXPIRED" |
| equipmentTeardownTime | String | '' | Equipment teardown time in minutes.
**Field AE** |
```
--------------------------------
### Generate Hostile Symbol (Land Installation)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525e-APP6e.html
Generates an SVG symbol for a hostile entity in the Land Installation category. Ensure the 'standardEdition' variable is defined.
```javascript
document.write( new ms.Symbol(standardEdition + "0615", { size: 40 }).asSVG() );
```
--------------------------------
### Generate Neutral Symbol (Land Installation)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525e-APP6e.html
Generates an SVG symbol for a neutral entity in the Land Installation category. Ensure the 'standardEdition' variable is defined.
```javascript
document.write( new ms.Symbol(standardEdition + "0415", { size: 40 }).asSVG() );
```
--------------------------------
### ms.BBox({box})
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/README.md
Creates a bounding box object with optional initial values. If no object or values are provided, defaults are set to 100.
```APIDOC
## ms.BBox({box})
```javascript
Object {
x1: Number, // Left coordinate {Optional}
y1: Number, // Top coordinate {Optional}
x2: Number, // Right coordinate {Optional}
y2: Number, // Bottom coordinate {Optional}
}
```
Creates a bounding box Object. It is initiated with an optional object. Values
that are omitted will default to 100, and if an object isn't provided all values
will default to 100.
**Returns**
```javascript
Object {
x1: Number, // Left coordinate
y1: Number, // Top coordinate
x2: Number, // Right coordinate
y2: Number, // Bottom coordinate
width: Function, // Returns box width
height: Function, // Returns box height
merge(box): Function // Merges one box with another and returns the original box
}
```
```
--------------------------------
### Generate Friend Symbol (Land Installation)
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/milsymbol-2525e-APP6e.html
Generates an SVG symbol for a friendly entity in the Land Installation category. Ensure the 'standardEdition' variable is defined.
```javascript
document.write( new ms.Symbol(standardEdition + "0315", { size: 40 }).asSVG() );
```
--------------------------------
### Initialize Milsymbol with Dojo
Source: https://github.com/spatialillusions/milsymbol/blob/master/docs/README.md
Load Milsymbol within a Dojo application using its AMD loader. This allows for asynchronous module loading and integration with Dojo's ecosystem.
```html