### Neptune Kit Information Placeholders
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
Retrieve the display name of the kit a player is currently using, whether in queue or in the kit editor. This helps identify the active game mode or setup.
```PlaceholderAPI
%neptune_kit%
```
--------------------------------
### Access Neptune API Services in Java
Source: https://github.com/solara-development/neptune/blob/master/docs/api.md
Demonstrates how to obtain an instance of the Neptune API and access its various services such as profile, match, kit, scoreboard, arena, division, and cosmetic services.
```java
NeptuneAPI neptune = NeptuneAPIProvider.getAPI();
neptune.getProfileService();
neptune.getMatchService();
neptune.getKitService();
neptune.getScoreboardService();
neptune.getArenaService();
neptune.getDivisionService();
neptune.getCosmeticService();
```
--------------------------------
### Display Opponent Details with Neptune and PlaceholderAPI
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders are specific to solo matches and display information about the opponent, including their name, ping, and combo. This is crucial for one-on-one gameplay information.
```PlaceholderAPI
%neptune_opponent%
%neptune_opponent-ping%
%neptune_opponent-combo%
```
--------------------------------
### Display Kit and Arena Information with Neptune and PlaceholderAPI
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders provide information about the game's current kit and arena. They are useful for displaying the context of the match to players.
```PlaceholderAPI
%neptune_kit%
%neptune_arena%
```
--------------------------------
### Display Player Combo and Hits with Neptune and PlaceholderAPI
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders are used in solo matches to show the player's combo and hit count against their opponent, as well as the opponent's corresponding stats. This provides detailed combat feedback.
```PlaceholderAPI
%neptune_combo%
%neptune_hits%
%neptune_difference%
%neptune_opponent-hits%
```
--------------------------------
### Add Neptune API Maven Dependency
Source: https://github.com/solara-development/neptune/blob/master/docs/api.md
This snippet shows how to add the jitpack repository and the Neptune API as a dependency in your Maven project's pom.xml file. Replace `{latest-commit-hash}` with the actual commit hash.
```xml
jitpack.io
https://jitpack.io
com.github.Devlrxxh.Neptune
API
{latest-commit-hash}
provided
```
--------------------------------
### Neptune Player Statistics Placeholders
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders retrieve general player statistics like ping, wins, losses, and current win streak. They are globally available and can be used in various server messages and expansions.
```PlaceholderAPI
%neptune_ping%
%neptune_wins%
%neptune_losses%
%neptune_currentStreak%
```
--------------------------------
### Neptune Party Information Placeholders
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders provide details about the player's current party, including the leader's name, the number of members, and the maximum party size. Useful for social and group features.
```PlaceholderAPI
%neptune_leader%
%neptune_size%
%neptune_party-max%
```
--------------------------------
### Configure Neptune Dependency in plugin.yml
Source: https://github.com/solara-development/neptune/blob/master/docs/api.md
Ensures that Neptune is listed as a dependency within your plugin.yml file, which is necessary for the API to be recognized.
```yaml
depend:
- Neptune
```
--------------------------------
### Display Player Names and Pings with Neptune and PlaceholderAPI
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders are used to display the names and pings of players on the red and blue teams. They are essential for providing team-specific player information.
```PlaceholderAPI
%neptune_player-red-name%
%neptune_player-blue-name%
%neptune_player-red-ping%
%neptune_player-blue-ping%
```
--------------------------------
### Neptune Queue and Match Count Placeholders
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders provide information about the number of players currently in the queue or in active matches. They are useful for server status displays.
```PlaceholderAPI
%neptune_queued%
%neptune_in-match%
```
--------------------------------
### Display Opponent Bed Status with Neptune and PlaceholderAPI
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
This placeholder specifically indicates whether the opponent's bed in a solo match has been broken. It's often used with a visual indicator to show the status of the opponent's base.
```PlaceholderAPI
%neptune_opponent-bed-broken%
```
--------------------------------
### Neptune Recent Match Data Placeholder
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
This placeholder allows retrieval of specific details about a player's recent matches, including opponent, arena, kit, and timestamps. It requires specifying which match and which detail to fetch.
```PlaceholderAPI
%neptune_recent_match_(num)_(opponent/arena/kit/date/time/unix_timestamp)%
```
--------------------------------
### Neptune Division Placeholders
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
Retrieve player division information, both globally and specific to the kit they are using. These are essential for displaying ranking information.
```PlaceholderAPI
%neptune_division%
%neptune_kit_division%
```
--------------------------------
### Display Match Points with Neptune and PlaceholderAPI
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders are used to show the total number of rounds in a match and the number of rounds won by the player's team or the opponent's team. This helps in displaying match progress.
```PlaceholderAPI
%neptune_max-points%
%neptune_points%
%neptune_opponent-points%
```
--------------------------------
### Display Bed Status with Neptune and PlaceholderAPI
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
These placeholders indicate the status of player beds in the game. They are used to display whether a player's or opponent's bed has been broken, often shown with a red indicator.
```PlaceholderAPI
%neptune_red-bed-broken%
%neptune_blue-bed-broken%
```
--------------------------------
### Neptune Placeholders for FFA Match Player Counts
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
Shows the number of players currently alive and the total number of participants in a Free-For-All (FFA) match. These placeholders are useful for displaying overall match statistics.
```plaintext
%neptune_alive%
%neptune_max%
```
--------------------------------
### Neptune Queueing Time Placeholder
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
This placeholder displays the amount of time a player has spent in the queue. It is specifically designed for use while a player is waiting.
```PlaceholderAPI
%neptune_time%
```
--------------------------------
### Neptune Placeholders for Team Bed Status
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
Indicates whether a team's bed has been broken. This placeholder is specifically available for BedWars kits and returns 'true' if the bed is broken, 'false' otherwise.
```plaintext
%neptune_bed-broken%
%neptune_opponent-bed-broken%
```
--------------------------------
### Neptune Placeholders for Team Match Player Counts
Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md
Displays the number of players alive or the maximum number of players on a team or the opposing team. These placeholders are crucial for providing real-time team status information in games.
```plaintext
%neptune_alive%
%neptune_max%
%neptune_opponent-alive%
%neptune_opponent-max%
%neptune_red-alive%
%neptune_blue-alive%
%neptune_red-max%
%neptune_blue-max%
```
=== COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.