### Neptune Kit Information Placeholders Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md Retrieve the display name of the kit a player is currently using, whether in queue or in the kit editor. This helps identify the active game mode or setup. ```PlaceholderAPI %neptune_kit% ``` -------------------------------- ### Access Neptune API Services in Java Source: https://github.com/solara-development/neptune/blob/master/docs/api.md Demonstrates how to obtain an instance of the Neptune API and access its various services such as profile, match, kit, scoreboard, arena, division, and cosmetic services. ```java NeptuneAPI neptune = NeptuneAPIProvider.getAPI(); neptune.getProfileService(); neptune.getMatchService(); neptune.getKitService(); neptune.getScoreboardService(); neptune.getArenaService(); neptune.getDivisionService(); neptune.getCosmeticService(); ``` -------------------------------- ### Display Opponent Details with Neptune and PlaceholderAPI Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders are specific to solo matches and display information about the opponent, including their name, ping, and combo. This is crucial for one-on-one gameplay information. ```PlaceholderAPI %neptune_opponent% %neptune_opponent-ping% %neptune_opponent-combo% ``` -------------------------------- ### Display Kit and Arena Information with Neptune and PlaceholderAPI Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders provide information about the game's current kit and arena. They are useful for displaying the context of the match to players. ```PlaceholderAPI %neptune_kit% %neptune_arena% ``` -------------------------------- ### Display Player Combo and Hits with Neptune and PlaceholderAPI Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders are used in solo matches to show the player's combo and hit count against their opponent, as well as the opponent's corresponding stats. This provides detailed combat feedback. ```PlaceholderAPI %neptune_combo% %neptune_hits% %neptune_difference% %neptune_opponent-hits% ``` -------------------------------- ### Add Neptune API Maven Dependency Source: https://github.com/solara-development/neptune/blob/master/docs/api.md This snippet shows how to add the jitpack repository and the Neptune API as a dependency in your Maven project's pom.xml file. Replace `{latest-commit-hash}` with the actual commit hash. ```xml jitpack.io https://jitpack.io com.github.Devlrxxh.Neptune API {latest-commit-hash} provided ``` -------------------------------- ### Neptune Player Statistics Placeholders Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders retrieve general player statistics like ping, wins, losses, and current win streak. They are globally available and can be used in various server messages and expansions. ```PlaceholderAPI %neptune_ping% %neptune_wins% %neptune_losses% %neptune_currentStreak% ``` -------------------------------- ### Neptune Party Information Placeholders Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders provide details about the player's current party, including the leader's name, the number of members, and the maximum party size. Useful for social and group features. ```PlaceholderAPI %neptune_leader% %neptune_size% %neptune_party-max% ``` -------------------------------- ### Configure Neptune Dependency in plugin.yml Source: https://github.com/solara-development/neptune/blob/master/docs/api.md Ensures that Neptune is listed as a dependency within your plugin.yml file, which is necessary for the API to be recognized. ```yaml depend: - Neptune ``` -------------------------------- ### Display Player Names and Pings with Neptune and PlaceholderAPI Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders are used to display the names and pings of players on the red and blue teams. They are essential for providing team-specific player information. ```PlaceholderAPI %neptune_player-red-name% %neptune_player-blue-name% %neptune_player-red-ping% %neptune_player-blue-ping% ``` -------------------------------- ### Neptune Queue and Match Count Placeholders Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders provide information about the number of players currently in the queue or in active matches. They are useful for server status displays. ```PlaceholderAPI %neptune_queued% %neptune_in-match% ``` -------------------------------- ### Display Opponent Bed Status with Neptune and PlaceholderAPI Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md This placeholder specifically indicates whether the opponent's bed in a solo match has been broken. It's often used with a visual indicator to show the status of the opponent's base. ```PlaceholderAPI %neptune_opponent-bed-broken% ``` -------------------------------- ### Neptune Recent Match Data Placeholder Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md This placeholder allows retrieval of specific details about a player's recent matches, including opponent, arena, kit, and timestamps. It requires specifying which match and which detail to fetch. ```PlaceholderAPI %neptune_recent_match_(num)_(opponent/arena/kit/date/time/unix_timestamp)% ``` -------------------------------- ### Neptune Division Placeholders Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md Retrieve player division information, both globally and specific to the kit they are using. These are essential for displaying ranking information. ```PlaceholderAPI %neptune_division% %neptune_kit_division% ``` -------------------------------- ### Display Match Points with Neptune and PlaceholderAPI Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders are used to show the total number of rounds in a match and the number of rounds won by the player's team or the opponent's team. This helps in displaying match progress. ```PlaceholderAPI %neptune_max-points% %neptune_points% %neptune_opponent-points% ``` -------------------------------- ### Display Bed Status with Neptune and PlaceholderAPI Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md These placeholders indicate the status of player beds in the game. They are used to display whether a player's or opponent's bed has been broken, often shown with a red indicator. ```PlaceholderAPI %neptune_red-bed-broken% %neptune_blue-bed-broken% ``` -------------------------------- ### Neptune Placeholders for FFA Match Player Counts Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md Shows the number of players currently alive and the total number of participants in a Free-For-All (FFA) match. These placeholders are useful for displaying overall match statistics. ```plaintext %neptune_alive% %neptune_max% ``` -------------------------------- ### Neptune Queueing Time Placeholder Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md This placeholder displays the amount of time a player has spent in the queue. It is specifically designed for use while a player is waiting. ```PlaceholderAPI %neptune_time% ``` -------------------------------- ### Neptune Placeholders for Team Bed Status Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md Indicates whether a team's bed has been broken. This placeholder is specifically available for BedWars kits and returns 'true' if the bed is broken, 'false' otherwise. ```plaintext %neptune_bed-broken% %neptune_opponent-bed-broken% ``` -------------------------------- ### Neptune Placeholders for Team Match Player Counts Source: https://github.com/solara-development/neptune/blob/master/docs/placeholders.md Displays the number of players alive or the maximum number of players on a team or the opposing team. These placeholders are crucial for providing real-time team status information in games. ```plaintext %neptune_alive% %neptune_max% %neptune_opponent-alive% %neptune_opponent-max% %neptune_red-alive% %neptune_blue-alive% %neptune_red-max% %neptune_blue-max% ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.