### Manage and Match Resource Configurations in Go Source: https://context7.com/shogo82148/androidbinary/llms.txt Shows how to define device configurations such as locale, density, and screen layout using ResTableConfig. It includes methods for matching configurations and determining the best match for a given request. ```go package main import ( "fmt" "github.com/shogo82148/androidbinary" ) func main() { // Create configuration for English (US) configEN := &androidbinary.ResTableConfig{ Language: [2]uint8{'e', 'n'}, Country: [2]uint8{'U', 'S'}, } // Create configuration for Japanese configJA := &androidbinary.ResTableConfig{ Language: [2]uint8{'j', 'a'}, } // Create configuration for high-density screen configHDPI := &androidbinary.ResTableConfig{ Density: 240, // HDPI } // Create configuration for tablet configTablet := &androidbinary.ResTableConfig{ ScreenLayout: androidbinary.ScreenSizeLarge, ScreenWidthDp: 600, } // Check locale string fmt.Printf("EN-US Locale: %s\n", configEN.Locale()) fmt.Printf("JA Locale: %s\n", configJA.Locale()) // Test configuration matching resourceConfig := &androidbinary.ResTableConfig{ Language: [2]uint8{'e', 'n'}, } if resourceConfig.Match(configEN) { fmt.Println("EN resource matches EN-US request") } // Compare configurations for best match config1 := &androidbinary.ResTableConfig{Language: [2]uint8{'e', 'n'}} config2 := &androidbinary.ResTableConfig{} requestConfig := &androidbinary.ResTableConfig{ Language: [2]uint8{'e', 'n'}, Country: [2]uint8{'U', 'S'}, } if config1.IsBetterThan(config2, requestConfig) { fmt.Println("EN config is better than default for EN-US request") } // Check specificity if config1.IsMoreSpecificThan(config2) { fmt.Println("EN config is more specific than empty config") } fmt.Printf("HDPI Density: %d\n", configHDPI.Density) fmt.Printf("Tablet Screen Width: %ddp\n", configTablet.ScreenWidthDp) } ``` -------------------------------- ### Parse APK Files - Go Source: https://github.com/shogo82148/androidbinary/blob/main/README.md Demonstrates how to open an APK file and extract its icon and package name using the high-level API. It also shows how to retrieve the application label for a specific language. ```Go package main import ( "github.com/shogo82148/androidbinary/apk" ) func main() { pkg, _ := apk.OpenFile("your-android-app.apk") defer pkg.Close() icon, _ := pkg.Icon(nil) // returns the icon of APK as image.Image pkgName := pkg.PackageName() // returns the package name resConfigEN := &androidbinary.ResTableConfig{ Language: [2]uint8{uint8('e'), uint8('n')}, } appLabel, _ = pkg.Label(resConfigEN) // get app label for en translation } ``` -------------------------------- ### Parse Binary XML Files - Go Source: https://github.com/shogo82148/androidbinary/blob/main/README.md Illustrates how to parse a binary XML file, such as AndroidManifest.xml, using the low-level API. It involves opening the file, creating an XML file reader, and unmarshalling the data into a manifest structure. ```Go package main import ( "encoding/xml" "os" "io/ioutil" "github.com/shogo82148/androidbinary" "github.com/shogo82148/androidbinary/apk" ) func main() { f, _ := os.Open("AndroidManifest.xml") xmlFile, _ := androidbinary.NewXMLFile(f) reader := xmlFile.Reader() // read XML from reader var manifest apk.Manifest data, _ := ioutil.ReadAll(reader) xmlFile.Unmarshal(data, &manifest) } ``` -------------------------------- ### Parse APK File and Extract Metadata (Go) Source: https://context7.com/shogo82148/androidbinary/llms.txt Opens an APK file from the filesystem, parses its contents, and extracts metadata like package name, version, SDK info, app label, main activity, and icon. It uses the `apk.OpenFile` function and handles potential errors during file operations and data extraction. Dependencies include standard Go libraries and the androidbinary package. ```Go package main import ( "fmt" "image/png" "os" "github.com/shogo82148/androidbinary" "github.com/shogo82148/androidbinary/apk" ) func main() { // Open the APK file pkg, err := apk.OpenFile("myapp.apk") if err != nil { fmt.Printf("Error opening APK: %v\n", err) return } defer pkg.Close() // Get basic package information packageName := pkg.PackageName() fmt.Printf("Package Name: %s\n", packageName) // Get the manifest for detailed information manifest := pkg.Manifest() versionCode, _ := manifest.VersionCode.Int32() versionName, _ := manifest.VersionName.String() fmt.Printf("Version: %s (%d)\n", versionName, versionCode) // Get SDK information minSDK, _ := manifest.SDK.Min.Int32() targetSDK, _ := manifest.SDK.Target.Int32() fmt.Printf("SDK: min=%d, target=%d\n", minSDK, targetSDK) // Get app label with locale configuration resConfigEN := &androidbinary.ResTableConfig{ Language: [2]uint8{'e', 'n'}, } label, err := pkg.Label(resConfigEN) if err != nil { fmt.Printf("Error getting label: %v\n", err) } else { fmt.Printf("App Label (EN): %s\n", label) } // Get the main activity mainActivity, err := pkg.MainActivity() if err != nil { fmt.Printf("No main activity found: %v\n", err) } else { fmt.Printf("Main Activity: %s\n", mainActivity) } // Extract app icon and save to file icon, err := pkg.Icon(nil) if err != nil { fmt.Printf("Error getting icon: %v\n", err) } else { iconFile, _ := os.Create("app_icon.png") defer iconFile.Close() png.Encode(iconFile, icon) fmt.Println("Icon saved to app_icon.png") } } ``` -------------------------------- ### Decode Binary XML with Resource Resolution in Go Source: https://context7.com/shogo82148/androidbinary/llms.txt Demonstrates how to extract and decode Android binary XML files (like AndroidManifest.xml) from an APK. It uses a resource table and specific configuration to resolve resource references into human-readable values. ```go package main import ( "archive/zip" "bytes" "fmt" "io" "os" "github.com/shogo82148/androidbinary" "github.com/shogo82148/androidbinary/apk" ) func main() { // Open APK as zip f, _ := os.Open("myapp.apk") defer f.Close() fi, _ := f.Stat() zr, _ := zip.NewReader(f, fi.Size()) // Read resources.arsc var tableFile *androidbinary.TableFile for _, zf := range zr.File { if zf.Name == "resources.arsc" { rc, _ := zf.Open() data, _ := io.ReadAll(rc) rc.Close() tableFile, _ = androidbinary.NewTableFile(bytes.NewReader(data)) break } } // Read and parse AndroidManifest.xml for _, zf := range zr.File { if zf.Name == "AndroidManifest.xml" { rc, _ := zf.Open() data, _ := io.ReadAll(rc) rc.Close() xmlFile, _ := androidbinary.NewXMLFile(bytes.NewReader(data)) // Configure for German locale config := &androidbinary.ResTableConfig{ Language: [2]uint8{'d', 'e'}, Country: [2]uint8{'D', 'E'}, } // Decode with resource resolution var manifest apk.Manifest err := xmlFile.Decode(&manifest, tableFile, config) if err != nil { fmt.Printf("Decode error: %v\n", err) return } // Access resolved values label, _ := manifest.App.Label.String() fmt.Printf("App Label (DE): %s\n", label) // Values automatically resolve resource references for _, activity := range manifest.App.Activities { name, _ := activity.Name.String() actLabel, _ := activity.Label.String() fmt.Printf("Activity: %s (label: %s)\n", name, actLabel) } break } } } ``` -------------------------------- ### Parse APK from io.ReaderAt and Extract Metadata (Go) Source: https://context7.com/shogo82148/androidbinary/llms.txt Opens an APK file from an `io.ReaderAt` interface, such as a byte slice representing data from memory or a network stream. It parses the APK and extracts metadata like package name, version code, and permissions. This method is useful when the APK is not directly available as a file on disk. Dependencies include standard Go libraries and the androidbinary package. ```Go package main import ( "bytes" "fmt" "io" "os" "github.com/shogo82148/androidbinary/apk" ) func main() { // Read APK into memory (simulating a network download or database blob) data, err := os.ReadFile("myapp.apk") if err != nil { fmt.Printf("Error reading file: %v\n", err) return } // Create a ReaderAt from the byte slice reader := bytes.NewReader(data) // Open APK using OpenZipReader pkg, err := apk.OpenZipReader(reader, int64(len(data))) if err != nil { fmt.Printf("Error parsing APK: %v\n", err) return } // Note: Close() is not required when using OpenZipReader // Access APK metadata fmt.Printf("Package: %s\n", pkg.PackageName()) manifest := pkg.Manifest() fmt.Printf("Version Code: %d\n", manifest.VersionCode.MustInt32()) // List permissions fmt.Println("Permissions:") for _, perm := range manifest.UsesPermissions { permName, _ := perm.Name.String() fmt.Printf(" - %s\n", permName) } } ``` -------------------------------- ### Access Android Manifest Data with Go Source: https://context7.com/shogo82148/androidbinary/llms.txt Demonstrates how to use the Manifest struct to access application metadata, activities, permissions, and SDK requirements from an APK's AndroidManifest.xml. It provides strongly-typed access to various manifest elements. ```go package main import ( "fmt" "github.com/shogo82148/androidbinary/apk" ) func main() { pkg, err := apk.OpenFile("myapp.apk") if err != nil { fmt.Printf("Error: %v\n", err) return } defer pkg.Close() manifest := pkg.Manifest() // Application metadata app := manifest.App debuggable, _ := app.Debuggable.Bool() allowBackup, _ := app.AllowBackup.Bool() fmt.Printf("Debuggable: %v\n", debuggable) fmt.Printf("Allow Backup: %v\n", allowBackup) // List all activities fmt.Println("\nActivities:") for _, activity := range app.Activities { name, _ := activity.Name.String() fmt.Printf(" - %s\n", name) // Check intent filters for _, filter := range activity.IntentFilters { for _, action := range filter.Actions { actionName, _ := action.Name.String() fmt.Printf(" Action: %s\n", actionName) } } } // List metadata fmt.Println("\nMeta-data:") for _, meta := range app.MetaData { name, _ := meta.Name.String() value, _ := meta.Value.String() fmt.Printf(" %s = %s\n", name, value) } // List required permissions fmt.Println("\nRequired Permissions:") for _, perm := range manifest.UsesPermissions { name, _ := perm.Name.String() fmt.Printf(" - %s\n", name) } } ``` -------------------------------- ### Parse and Decompose Android Resource IDs in Go Source: https://context7.com/shogo82148/androidbinary/llms.txt Demonstrates how to validate, parse, and decompose Android resource identifiers (ResID) into package, type, and entry indices. It also shows how to instantiate a custom ResID object. ```go package main import ( "fmt" "github.com/shogo82148/androidbinary" ) func main() { // Check if a string represents a resource ID refString := "@0x7F040001" if androidbinary.IsResID(refString) { fmt.Printf("%s is a resource ID reference\n", refString) } // Parse a resource ID from string resID, err := androidbinary.ParseResID(refString) if err != nil { fmt.Printf("Error parsing ResID: %v\n", err) return } // Decompose the resource ID fmt.Printf("Resource ID: %s\n", resID.String()) fmt.Printf(" Package Index: 0x%02X\n", resID.Package()) fmt.Printf(" Type Index: 0x%02X\n", resID.Type()) fmt.Printf(" Entry Index: 0x%04X\n", resID.Entry()) // Create a resource ID directly customID := androidbinary.ResID(0x7F020003) fmt.Printf("\nCustom ID: %s\n", customID.String()) fmt.Printf(" Package: %d, Type: %d, Entry: %d\n", customID.Package(), customID.Type(), customID.Entry()) } ``` -------------------------------- ### Parse Android Resource Table Files with Go Source: https://context7.com/shogo82148/androidbinary/llms.txt Demonstrates using androidbinary.NewTableFile to parse Android resource table files (resources.arsc). It allows looking up string resources, drawables, and other resource values by their IDs, supporting specific locale configurations. ```go package main import ( "fmt" "os" "github.com/shogo82148/androidbinary" ) func main() { // Open the resources.arsc file f, err := os.Open("resources.arsc") if err != nil { fmt.Printf("Error opening file: %v\n", err) return } defer f.Close() // Parse the resource table tableFile, err := androidbinary.NewTableFile(f) if err != nil { fmt.Printf("Error parsing resource table: %v\n", err) return } // Look up a resource by ID (e.g., app_name string resource) // Resource IDs are in format 0xPPTTEEEE where PP=package, TT=type, EEEE=entry resourceID := androidbinary.ResID(0x7f040000) // Get resource with default configuration value, err := tableFile.GetResource(resourceID, nil) if err != nil { fmt.Printf("Error getting resource: %v\n", err) return } fmt.Printf("Resource 0x%08X: %v\n", uint32(resourceID), value) // Get resource with specific locale configuration configJP := &androidbinary.ResTableConfig{ Language: [2]uint8{'j', 'a'}, Country: [2]uint8{'J', 'P'}, } valueJP, err := tableFile.GetResource(resourceID, configJP) if err == nil { fmt.Printf("Resource (ja-JP): %v\n", valueJP) } // Get string from string pool by reference stringRef := androidbinary.ResStringPoolRef(0) str := tableFile.GetString(stringRef) fmt.Printf("String at ref 0: %s\n", str) } ``` -------------------------------- ### Parse Resource Files - Go Source: https://github.com/shogo82148/androidbinary/blob/main/README.md Shows how to parse a resource file (resources.arsc) and retrieve specific resources by their ID. This uses the low-level API for interacting with Android resource tables. ```Go package main import ( "fmt" "os" "github.com/shogo82148/androidbinary" ) func main() { f, _ := os.Open("resources.arsc") rsc, _ := androidbinary.NewTableFile(f) resource, _ := rsc.GetResource(androidbinary.ResID(0xCAFEBABE), nil) fmt.Println(resource) } ``` -------------------------------- ### Parse Binary XML Files to Standard XML with Go Source: https://context7.com/shogo82148/androidbinary/llms.txt Utilizes androidbinary.NewXMLFile to parse compiled binary XML files into a standard XML format. It supports reading raw XML content, decoding into Go structs with resource resolution, and using Go's standard xml.Decoder. ```go package main import ( "encoding/xml" "fmt" "io" "os" "github.com/shogo82148/androidbinary" "github.com/shogo82148/androidbinary/apk" ) func main() { // Open a binary AndroidManifest.xml file f, err := os.Open("AndroidManifest.xml") if err != nil { fmt.Printf("Error opening file: %v\n", err) return } defer f.Close() // Parse the binary XML xmlFile, err := androidbinary.NewXMLFile(f) if err != nil { fmt.Printf("Error parsing binary XML: %v\n", err) return } // Get a reader for the converted XML text reader := xmlFile.Reader() // Option 1: Read raw XML content rawXML, _ := io.ReadAll(reader) fmt.Println("Raw XML:") fmt.Println(string(rawXML)) // Option 2: Decode into struct using Decode method (with resource resolution) f.Seek(0, 0) xmlFile2, _ := androidbinary.NewXMLFile(f) var manifest apk.Manifest err = xmlFile2.Decode(&manifest, nil, nil) if err != nil { fmt.Printf("Error decoding: %v\n", err) return } fmt.Printf("\nDecoded Package: %s\n", manifest.Package.MustString()) // Option 3: Use standard xml.Decoder f.Seek(0, 0) xmlFile3, _ := androidbinary.NewXMLFile(f) decoder := xml.NewDecoder(xmlFile3.Reader()) var manifest2 apk.Manifest decoder.Decode(&manifest2) // Pretty print the result encoder := xml.NewEncoder(os.Stdout) encoder.Indent("", " ") encoder.Encode(manifest2) } ``` === COMPLETE CONTENT === This response contains all available snippets from this library. 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