### Start Circling with Radius Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-circle.md Use this example to begin circling with a specified radius around your current location. The radius must be provided as the first parameter. ```eqcommand /circle on 100 ``` -------------------------------- ### Customizing Debug Messages with Bit Flags Source: https://github.com/redguides/mq2moveutils/blob/master/docs/index.md This example demonstrates how to combine bit flag values to enable specific debug messages. For instance, enabling 'settings' (8192) and 'error messages' (4194304) results in a flag value of 4202496. ```text If you only wanted the plugin to display 'settings' and 'errors', you would look at the value of settings in the table below (8192) and the value of errors (4194304) and add them together to get (4202496). By setting your verbosity flag to 4202496 (using the set verbflags parameter or by saving the value in the INI file) the plugin would then filter out everything except messages related to changing settings or error messages. If you only wanted to display 'stick verbosity' messages and nothing else, you would look up the value in the table below (32) and set your flags to 32 without adding anything to it. If you want to display a large number of messages, you continue to add them all together and use the total. To display 'autopause', 'movepause', 'stick verbosity', 'stick fullverbosity', 'settings' and 'errors', you would add all their values from the below table (1 + 2 + 32 + 64 + 8192 + 4194304 = 4202595) and use that number for your flags setting (/stick set verbflags 4202595) ``` -------------------------------- ### Enabling Moveback Behavior Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'moveback' option causes the stick to back up if the target gets too close, preventing unwanted proximity. This is useful in situations with many targets pushing the player. ```eqcommand /stick moveback ``` -------------------------------- ### Stuck Logic Rotation Adjustment Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md If enabled, stucklogic will reset the player's heading and turn in the opposite direction if it has rotated halfway without successfully getting unstuck. ```text turnhalf ``` -------------------------------- ### Basic /stick Syntax Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md These are the fundamental ways to invoke the /stick command. Use the first syntax for general sticking, the second to toggle a setting, and the third to explicitly set a setting to on or off. ```eqcommand /stick [option]... /stick toggle /stick set {on|off} ``` -------------------------------- ### Basic /moveto Syntax Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Shows the fundamental syntax for the /moveto command, including general options and specific modes for toggling or setting values. ```eqcommand /moveto [option]... /moveto toggle /moveto set {on|off} ``` -------------------------------- ### Makecamp Command Syntax Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-makecamp.md Displays the basic syntax for the /makecamp command, including setting a camp, toggling settings, and setting specific values. ```eqcommand /makecamp [option]... /makecamp toggle /makecamp set {on|off} ``` -------------------------------- ### Basic Command Syntax Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md These are the fundamental syntaxes for interacting with MoveUtils parameters. Use 'toggle' to switch a parameter on or off, and 'set' to assign a specific value. ```text / toggle / set [value] ``` -------------------------------- ### Circle Command Syntax Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-circle.md Shows the basic syntax for the /circle command, including options for toggling and setting. ```eqcommand /circle [option]... /circle toggle /circle set {on|off} ``` -------------------------------- ### Initial Rear Positioning Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Use 'behindonce' to initially position yourself behind the target. After reaching this position, it will use the standard distance enforcement. ```eqcommand /stick behindonce ``` -------------------------------- ### General Command Options Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md These options provide general utility for the MQ2MoveUtils plugin, including help, debugging, status, pausing, saving/loading configurations, and safety features. ```eqcommand /stick help [settings] ``` ```eqcommand /stick debug ``` ```eqcommand /stick status [all] ``` ```eqcommand /stick pause [lock] ``` ```eqcommand /stick unpause ``` ```eqcommand /stick save / load ``` ```eqcommand /stick imsafe ``` ```eqcommand /stick min ``` ```eqcommand /stick clear ``` ```eqcommand /stick verbflags ``` -------------------------------- ### Default MQ2MoveUtils Configuration Source: https://github.com/redguides/mq2moveutils/blob/master/docs/index.md This is the default configuration file for MQ2MoveUtils.ini, showing all available settings and their default values. ```ini [Defaults] AllowMove=32.0 AutoPause=on AutoPauseMsg=on AutoSave=on AutoUW=off BreakKeyboard=on BreakMouse=off BreakOnGM=on BreakOnSummon=off DistSummon=8.00 FeignSupport=off Heading=true HideHelp=off KeyboardPause=off MousePause=off LockPause=off PauseMinDelay=500 PauseMaxDelay=5000 SaveByChar=on TurnRate=14.00 UseWindow=off Verbosity=on FullVerbosity=on TotalSilence=off VerbosityFlags=33554431 [Stick] AlwaysUW=off AwareNotAggro=off ArcBehind=45.0 ArcNotFront=135.0 BreakOnGate=on BreakOnHit=off BreakOnTarget=off BreakOnWarp=on PauseOnWarp=off DelayStrafe=on DistBackup=10.0 DistBreak=250.0 DistMod=0.0 DistMod%=1.0 DistSnaproll=10.0 RandomArc=off StrafeMinDelay=1500 StrafeMaxDelay=3000 UseBackward=on UseFleeing=on UseWalk=off [MakeCamp] CampRadius=40.00 MinDelay=500 MaxDelay=1500 RealtimePlayer=off ReturnHaveTarget=off ReturnNoAggro=off ReturnNotLooting=off UseLeash=off LeashLength=50.00 UseScatter=off Bearing=0.00 ScatDist=10.00 ScatSize=10.00 [MoveTo] AlwaysUW=off ArrivalDist=10.0 ArrivalDistX=10.0 ArrivalDistY=10.0 BreakOnAggro=off BreakOnHit=off DistBackup=30.0 MoveToMod=0.0 UseBackward=off UseWalk=on [Circle] Backward=off CCW=off Drunken=off RadiusSize=30.0 [StuckLogic] StuckLogic=on DistStuck=0.10 PulseCheck=6 PulseUnstuck=10 TryToJump=off TurnHalf=on [Window] ChatTop=10 ChatBottom=210 ChatLeft=10 ChatRight=410 Fades=0 Alpha=255 FadeToAlpha=255 Duration=500 Locked=0 Delay=2000 BGType=1 BGTint.red=255 BGTint.green=255 BGTint.blue=255 FontSize=2 WindowTitle=MoveUtils [yourserver.yourcharacter] DisregardMe=false AllowMove=32.0 ArcBehind=45.0 ArcNotFront=135.0 AutoSave=on AutoUW=off DistBreak=250.0 BreakOnGate=on BreakOnWarp=on PauseOnWarp=off LockPause=off DistSnaproll=10.0 FeignSupport=off Heading=true LeashLength=50.00 UseLeash=off UseWindow=off Verbosity=on FullVerbosity=on VerbosityFlags=33554431 CampRadius=40.00 RealtimePlayer=off UseScatter=off Bearing=0.00 ScatDist=10.00 ScatSize=10.00 ``` -------------------------------- ### Detailed Command Information Verbosity Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Enables ChatWnd output for more detailed information messages and logs for a wider range of actions. ```text fullverbosity ``` -------------------------------- ### Set Camp with Radius Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-makecamp.md Creates a camp at the current location with a specified return radius. Ensure no target is selected for proper camp return. ```eqcommand /makecamp on 1 ``` -------------------------------- ### Deprecated On/Off Options Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'on' and 'off' options for /stick are deprecated. 'On' is largely useless and 'off' is not a toggle. It is recommended to use other methods for controlling stick behavior. ```eqcommand /stick on / off ``` -------------------------------- ### WinEQ Emulated Movement Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md For Lavishsoft users not using Innerspace, enabling this setting uses old-style emulated movement via ExecuteCmd() to avoid WinEQ2 bugs with background sessions. ```text wineq ``` -------------------------------- ### Sticking Anywhere But Front Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The '!front' option allows sticking to the target anywhere except its frontal arc. Similar to 'behind', use DelayStrafe! to mitigate potential spinning. ```eqcommand /stick !front ``` -------------------------------- ### Custom UI Window Output Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md If enabled, MoveUtils will direct any messages to a user-placed custom UI window specifically for the plugin. ```text window ``` -------------------------------- ### Sticking to Target's Front Arc Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'front' option ensures you stick to the front arc of the target. This option may require HoTT to function correctly and prevent spinning if aggro is lost. ```eqcommand /stick front ``` -------------------------------- ### Hide Help Output on Failure Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md If enabled, the help output will not be displayed when a command fails due to invalid parameters. ```text hidehelp ``` -------------------------------- ### Display Autopause Output Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md If enabled, this option will display ChatWnd output when autopause is halting movement. This bypasses 'totalsilence' and requires individual configuration. ```text autopauseoutput ``` -------------------------------- ### Root Player in Place Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-rootme.md Use this command to prevent your character from moving. The command will not function if other commands are active. ```eqcommand /rootme ``` -------------------------------- ### Actual Keypress Heading Adjustments Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Enables movement using actual keypress heading adjustments. If WinEQ is enabled, truehead will fail to switch. Once the current command ends, the heading type will return to the previous setting. ```eqcommand /moveto truehead ``` -------------------------------- ### Feign Death Support Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Enable Feign Death support, which will wait for the user to manually stand up before resuming movement. ```text feign ``` -------------------------------- ### Set Arrival Distance with Spawn ID or Location Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Sets the arrival distance value, which can be placed before an ID or after a location. This permanently changes the value in the .ini file. ```eqcommand /moveto mdist # [id] /moveto loc Y X [Z] mdist # [id] /moveto id spawnid mdist # [id] ``` -------------------------------- ### Set Backup Movement Distance Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Sets the range at which moveto will walk backwards instead of turning to face the destination, if 'useback' is enabled. Requires 1.0 or higher. ```eqcommand /moveto set backupdist #.## ``` -------------------------------- ### MQ2MoveUtils Specific Character Configuration Source: https://github.com/redguides/mq2moveutils/blob/master/docs/index.md This section shows how to override default settings for a specific character on a specific server. Settings here take precedence over the [Defaults] section. ```ini [yourserver.yourcharacter] DisregardMe=false AllowMove=32.0 ArcBehind=45.0 ArcNotFront=135.0 AutoSave=on AutoUW=off DistBreak=250.0 BreakOnGate=on BreakOnWarp=on PauseOnWarp=off LockPause=off DistSnaproll=10.0 FeignSupport=off Heading=true LeashLength=50.00 UseLeash=off UseWindow=off Verbosity=on FullVerbosity=on VerbosityFlags=33554431 CampRadius=40.00 RealtimePlayer=off UseScatter=off Bearing=0.00 ScatDist=10.00 ScatSize=10.00 ``` -------------------------------- ### Default Backwards Circling Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Run backwards by default when performing a circle command. ```text alwaysbackwards ``` -------------------------------- ### Automatic Settings Save Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Enable automatic saving of settings to the INI file whenever a toggle or set command is issued. ```text autosave ``` -------------------------------- ### Sticking to Target's Rear Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'behind' option positions you at the rear of the target, unless you are on HoTT. Be cautious as this can lead to spinning if you gain aggro without HoTT. ```eqcommand /stick behind ``` -------------------------------- ### Basic Command Information Verbosity Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Controls the verbosity of ChatWnd output for basic command information messages. ```text verbosity ``` -------------------------------- ### Sticking to a Specific Spawn ID Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Use the 'id' option to stick to a particular spawn ID. If no ID is provided, it defaults to your current target's ID. This is helpful for maintaining a stick even if your target changes, such as when healing another player. ```eqcommand /stick id [#] ``` -------------------------------- ### Set Standard Arrival Distance Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Sets the acceptable distance for arrival in standard moveto and camp returns. Requires 1.0 or higher. ```eqcommand /moveto set dist #.## ``` -------------------------------- ### Set Arrival Distance Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Sets the value for how close to the actual location is considered arrival. This does not turn moveto on and permanently changes the value in the .ini file. ```eqcommand /moveto dist # ``` -------------------------------- ### Move to Specific Location Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Moves your character to the specified coordinates (Y and X). Z is optional. This must be the first parameter. ```eqcommand /moveto loc 2816 -6 ``` -------------------------------- ### Sticking to Target's Side Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'pin' option sticks you to the side of the target. As with 'behind', consider using DelayStrafe! to manage potential spinning. ```eqcommand /stick pin ``` -------------------------------- ### Unroot Player Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-rootme.md Use this command to disable the root effect and allow your character to move again. ```eqcommand /rootme off ``` -------------------------------- ### Jump Assistance for Stuck Logic Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md If enabled, stucklogic will also attempt to jump to help resolve situations where the player is stuck. ```text trytojump ``` -------------------------------- ### True Heading Adjustments Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'truehead' option uses actual keypresses for heading adjustments. Note that this option is not compatible with the wineq option. ```eqcommand /stick truehead ``` -------------------------------- ### Set Camp Radius Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-makecamp.md Configures the character to return to the camp spot if they move beyond a specified distance from it. This is useful for maintaining proximity to the camp. ```eqcommand /makecamp radius 50 ``` -------------------------------- ### Pause Movement on Keyboard/Mouse Input Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Configure the plugin to pause movement when keyboard or mouse input is detected. This feature can be used in conjunction with breakonkb/breakonmouse, but not simultaneously with the opposing pause/break options. ```text mpause | mousepause ``` -------------------------------- ### Display Movement Information Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-calcangle.md Executes the /calcangle command to display movement-related numerical data. Ensure Verbosity is enabled via '/stick set Verbosity on' if no output is shown. ```eqcommand /calcangle ``` -------------------------------- ### Beeline to Y or X Coordinate Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Beelines to a specified Y or X coordinate, considering only a single axis. This must be the first parameter. ```eqcommand /moveto yloc Y /moveto xloc X ``` -------------------------------- ### Sticking to Current Target Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md When no parameters are provided, /stick will attempt to stick to your current target at the maximum melee range. This is useful for quickly engaging or maintaining position. ```eqcommand /stick ``` -------------------------------- ### Manual Unpause Requirement Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Ensures the plugin will never automatically resume from a pause state until the user explicitly issues an unpause command. ```text lockpause ``` -------------------------------- ### Maximum Chat Output Verbosity Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Enables the display of every single ChatWnd message within the plugin. ```text totalverbosity ``` -------------------------------- ### Break Movement on Keyboard/Mouse Input Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Configure the plugin to break movement if keyboard or mouse input is detected. Note that you cannot have a pause and its corresponding break option enabled at the same time. ```text breakonkb | breakonmouse ``` -------------------------------- ### Precise Arrival Distance (Y or X) Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Moves to a location or ID, stopping when within the specified arrival distance for either the Y or X axis. Works with either ID or loc. ```eqcommand /moveto (id | loc Y X [Z]) precisey /moveto (id | loc Y X [Z]) precisex ``` -------------------------------- ### Human-like Heading Adjustments Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Enables more human-like heading adjustments during movement. This requires loose or truehead style heading adjustments and does not work with fast heading. ```eqcommand /moveto loose ``` -------------------------------- ### Toggle/Set Loose or Truehead Heading Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Changes the heading type for the currently active moveto command to loose or truehead. If WinEQ is enabled, truehead will fail to switch. Once the current command ends, the heading type will return to the previous setting. ```eqcommand /moveto [toggle | set] loose [on | off] /moveto [toggle | set] truehead [on | off] ``` -------------------------------- ### Move to Target's Spawn ID Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Moves your character to the spawn ID of the current target. If no ID is provided, it uses your current target. ```eqcommand /moveto id ${Target.ID} ``` -------------------------------- ### Character-Specific INI Settings Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Save the [server.Yourcharacter] section of the INI file to store individual character settings. ```text savebychar ``` -------------------------------- ### Stuck Logic for Navigation Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md When enabled, stucklogic automatically attempts to navigate around walls and large objects if the plugin detects it is stuck. ```text stucklogic ``` -------------------------------- ### Snaproll Movement Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'snaproll' option makes the character run in a straight line behind the target before turning to face. Optional direction parameters (left, right, face, rear) can specify the final orientation. ```eqcommand /stick snaproll left | right | face | rear ``` -------------------------------- ### Setting Stick Distance Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md You can specify a precise distance or a percentage of the default distance for sticking. Negative values will reduce the current stick distance modifier. ```eqcommand /stick [# | #%] ``` ```eqcommand /stick -# ``` -------------------------------- ### Break on Aggro Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Breaks from the moveto command if the player becomes aggro to an NPC, indicated by the crossed swords in the player window. ```text breakonaggro ``` -------------------------------- ### Break on GM Entry Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Halts the current command and disables all commands if a visible GM enters the zone. Requires the 'imsafeparameter' to unlock the plugin after activation. ```text breakongm ``` -------------------------------- ### Default Drunken Circling Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Use drunken movement by default when performing a circle command. ```text alwaysdrunk ``` -------------------------------- ### Break on Target Change Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Breaks from the stick command if the target changes. The default behavior is to switch over to sticking to the new target. ```text breakontarget ``` -------------------------------- ### Default Counter-Clockwise Circling Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Circle in a counter-clockwise direction by default. ```text alwaysccw ``` -------------------------------- ### Break on Summoning Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Halts the current command and disables all commands if the player is summoned beyond the 'summondist' range. Requires the 'imsafeparameter' to unlock the plugin after activation. ```text breakonsummon ``` -------------------------------- ### Toggle/Set Always Underwater Look Angle Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Enables or disables the feature where moveto always adjusts the look angle as if 'uw' was typed inline. This is different from autoUW, which only enables uw when actually underwater. ```eqcommand /moveto [toggle | set] alwaysUW [on | off] ``` -------------------------------- ### Toggle/Set Use Backward Movement Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Enables or disables backward movement when close to a destination instead of turning. This requires loose or truehead heading adjustments and does not work with fast heading. It includes automatic and user-forced camp returns. ```eqcommand /moveto [toggle | set] useback [on | off] ``` -------------------------------- ### Resuming Stick After Target Loss Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'always' modifier, when appended to other stick values, allows the command to wait and then resume sticking with the specified values when a new NPC is targeted after the current one is lost. This does not work with 'hold' or 'id'. ```eqcommand /stick (ANY STICK VALUES) always ``` -------------------------------- ### Break on Target Warp Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Breaks from stick if the target warps out of the 'breakdist' range. This only triggers if the target increases distance and exceeds the set break distance; it does not limit the initial stick range. ```text breakonwarp ``` -------------------------------- ### Pause on Target Warp Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Pauses stick if the target warps out of the 'breakdist' range until they are back in range. This only triggers if the target increases distance and exceeds the set break distance; it does not limit the initial stick range. ```text pauseonwarp ``` -------------------------------- ### Toggle/Set Break on NPC Hit Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Enables or disables breaking from the moveto command if attacked by an NPC. This parses chat for hits and misses. If using number-only hitsmode, it only parses for misses. ```eqcommand /moveto [toggle | set] breakonhit [on | off] ``` -------------------------------- ### Break on Gate Event Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Breaks from the stick command if a 'target Gates' message occurs. If using 'stick id' or 'stick hold', it breaks based on the held target's name. ```text breakongate ``` -------------------------------- ### Hold Stick Position Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'hold' option keeps the stick on the current target even if your target changes. This ensures you maintain position relative to a specific entity. ```eqcommand /stick hold ``` -------------------------------- ### Stop Moving Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Stops the character from moving to the current target or location. ```eqcommand /moveto off ``` -------------------------------- ### Loose Stick Movement Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Using the 'loose' option makes the stick adjust its heading using turn increments rather than instant adjustments. This can result in smoother movement. ```eqcommand /stick loose ``` -------------------------------- ### Modifying Stick Distance Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'mod' option allows you to modify the current stick distance by a specified amount. This does not turn the stick on, but adjusts the existing distance setting. ```eqcommand /stick mod # | -# ``` -------------------------------- ### Silence Most Chat Output Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Silences most ChatWnd output, retaining only critical information or user-requested messages. ```text totalsilence ``` -------------------------------- ### Automatic Pause on Player State Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md Automatically pause movement if the player is casting spells (non-bard), stunned, rooted, sitting, feigning death, or self-targeted (non-hold). ```text autopause ``` -------------------------------- ### Adjust Look Angle Up/Down Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-moveto.md Adjusts the character's look angle up and down at the destination. ```eqcommand /moveto uw /moveto underwater ``` -------------------------------- ### Underwater Sticking Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'uw' or 'underwater' option adjusts the face angle to look up or down at the stick target, which is useful in aquatic environments. ```eqcommand /stick uw ``` ```eqcommand /stick underwater ``` -------------------------------- ### Healer Stick Mode Source: https://github.com/redguides/mq2moveutils/blob/master/docs/cmd-stick.md The 'healer' option prevents the stick from performing face adjustments to look at the target while in range. This is beneficial for healers who need to stay close to a group member without constantly turning. ```eqcommand /stick healer ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.