### Install and Build Mapgen4 Source: https://github.com/redblobgames/mapgen4/blob/main/README.org Commands to install dependencies, build the project, and run a local development server. ```sh npm install -g esbuild npm install ./build.sh ``` -------------------------------- ### Efficiently Get Regions Around a Triangle Source: https://github.com/redblobgames/mapgen4/blob/main/dual-mesh/README.org This snippet shows how to efficiently get the regions around a triangle by providing an output array. It also demonstrates the convenience of returning the array directly, which allocates a new one. ```js let out_r = []; mesh.r_around_t(t, out_r); // output written into out_r ``` ```js let out_r = mesh.r_around_t(t); // output allocates a new array and returns it ``` -------------------------------- ### Create Mesh with Poisson Disk Sampling Source: https://github.com/redblobgames/mapgen4/blob/main/dual-mesh/README.org Shows how to create a mesh using Poisson disk sampling for point generation, with an option to set boundary spacing. ```js let Poisson = require('poisson-disk-sampling'); let mesh = new MeshBuilder({boundarySpacing: 75}) .addPoisson(Poisson, 75) .create(); ``` -------------------------------- ### Create Mesh from Points Source: https://github.com/redblobgames/mapgen4/blob/main/dual-mesh/README.org Demonstrates how to create a mesh by adding an array of points using the MeshBuilder. ```js let mesh = new MeshBuilder() .addPoints(array_of_points) .create(); ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.