### Install Ardugotools via Go Source: https://github.com/randomouscrap98/ardugotools/blob/main/README.md Install the Ardugotools CLI globally using the Go toolchain. This method requires Go to be installed and makes the 'ardugotools' command available in your system's PATH. ```shell git clone https://github.com/randomouscrap98/ardugotools.git cd ardugotools/cmd/ardugotools go install # You should now have access to ardugotools on the command line ``` -------------------------------- ### Ardugotools CLI Commands Source: https://github.com/randomouscrap98/ardugotools/blob/main/README.md Examples of common Ardugotools CLI commands for interacting with Arduboy devices. Commands can target a specific port or use 'any' to connect to the first available device. ```APIDOC Ardugotools CLI Commands: General Usage: ardugotools [command] [port] [options] - port: The serial port of the Arduboy device (e.g., COM5, /dev/ttyACM0) or 'any' to connect to the first found device. Device Commands: device scan - Scans for and lists all currently connected Arduboy devices. - Example: ardugotools device scan device query - Retrieves detailed information about the specified Arduboy device. - Parameters: - port|any: The target device port or 'any'. - Example: ardugotools device query any Sketch Commands: sketch read - Reads the currently installed sketch from the specified Arduboy device. - Parameters: - port|any: The target device port or 'any'. - Example: ardugotools sketch read any EEPROM Commands: eeprom read - Reads the EEPROM data from the specified Arduboy device. - Parameters: - port|any: The target device port or 'any'. - Example: ardugotools eeprom read COM5 Flashcart Commands: flashcart scan [--images] [--html] - Scans the flashcart of the specified Arduboy device. - Options: - --images: Include image previews in the scan output. - --html: Output the scan results in HTML format. - Parameters: - port|any: The target device port or 'any'. - Example: ardugotools flashcart scan any --images --html > flashcart.html Note: For many commands, omitting the 'any' port argument will default to the first connected device. ``` -------------------------------- ### C: staticmap_fx Array Definition Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Defines the staticmap_fx array, a uint8_t array likely representing map data or a configuration grid. The array contains byte values that could signify different tile types or states within a map. The comment '//Entrance: 33,63' might indicate a starting point or dimension within this map data. ```c uint8_t staticmap_fx[] = { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7,7,7,7,7,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,5,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7,7,7,7,7,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,5,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,5,0,0,5,0,0,5,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,4,4,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,5,5,5,5,5,5,5,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,4,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,0,0,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,3,3,0,0,0,0,0,0,0,0,0,0,5,0,0,0,5,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,3,0,3,3,0,0,0,0,0,0,0,0,0,0,5,0,0,0,5,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,0,0,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,3,0,3,3,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,5,0,5,5,5,5,5,5,5,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,3,3,0,0,0,0,0,0,0,0,5,0,5,0,0,5,0,0,5,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,5,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1, ``` -------------------------------- ### Build Ardugotools CLI Source: https://github.com/randomouscrap98/ardugotools/blob/main/README.md Build the Ardugotools command-line interface tool using Go. This process involves navigating to the command directory and executing the build command. ```shell cd cmd/ardugotools go build ./ardugotools --help ``` -------------------------------- ### Create Flashcart from Folder Structure Source: https://github.com/randomouscrap98/ardugotools/blob/main/README.md This helper script generates a flashcart binary from a structured directory. The directory should contain category folders, .arduboy packages within categories, and title images. It allows specifying ignored folders. Requires the source folder, target devices, output file path, and optional ignored folders. ```APIDOC ardugotools flashcart generate helpers/makecart [ignored_folders] Parameters: source_folder: The directory containing the flashcart structure (categories, games, title images). devices: Comma-separated list of target devices (e.g., "Arduboy,ArduboyFX"). output_flashcart.bin: The path where the generated flashcart binary will be saved. ignored_folders: Optional. A comma-separated list of folder names to ignore during generation. Folder Structure Requirements: - Each subfolder in source_folder is a category. - .arduboy packages within category folders are games. - A 'title.png' at the root for the bootloader image. - A 'title.png' at the root of each category for the category image. - Each package needs an associated title image (PNG) in its category directory. Example: ardugotools flashcart generate helpers/makecart mycart "Arduboy,ArduboyFX" flashcart.bin "ignore,trash" ``` -------------------------------- ### Initialize uint8_t Array (ASCII Data) Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/fxdata.txt Initializes a uint8_t array named 'mybase64' with comma-separated decimal values representing ASCII characters. This snippet effectively stores the string "Hello world!" as byte data. ```C/C++ uint8_t mybase64 = { 72, 101, 108, 108, 111, 32, 119, 111, 114, 108, 100, 33 } ``` -------------------------------- ### Initialize uint8_t Array (Hex Data) Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/fxdata.txt Initializes a uint8_t array named 'myhex' with a sequence of hexadecimal values. This snippet demonstrates direct initialization of byte data, often used for lookup tables or binary data. ```C/C++ uint8_t myhex = { 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 } ``` -------------------------------- ### C: Image Resource Declarations Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Declares various image assets used within the project, specifying their file paths. These are C-style variable assignments for image resources. ```c image_t rotbg = "../resources/rotbg.png" image_t rotbg_day = "../resources/rotbg_day.png" image_t pages = "../resources/pages_48x64.png" image_t soundgraphic = "../resources/sound_32x32.png" image_t gameover = "../resources/gameover_128x64.png" ``` -------------------------------- ### Declare and Initialize String Variable Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/fxdata.txt Declares a string variable named 'mystring' and initializes it with a complex string containing alphanumeric characters, symbols, and spaces. This demonstrates string literal handling. ```C/C++ string mystring = "owo uwu !@#$%^&*()-_[]{}|;:?/.><,+=`~Z188" ``` -------------------------------- ### Declare Raw Data File Reference Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/fxdata.txt Declares a variable of type 'raw_t' to reference an external binary file named 'uneven.bin'. This is commonly used for loading raw data, firmware, or configuration files. ```C/C++ raw_t uneven = "uneven.bin" ``` -------------------------------- ### Add or Update Game in Flashcart Source: https://github.com/randomouscrap98/ardugotools/blob/main/README.md This helper script adds a specified .arduboy package to a flashcart. If the game already exists within the target category, it will be updated instead of duplicated. Requires specifying the package file, accepted devices, category, the original flashcart file, and the new flashcart file. ```APIDOC ardugotools flashcart generate helpers/addorupdate.lua Parameters: package_file.arduboy: Path to the game package to add or update. devices: Comma-separated list of target devices (e.g., "Arduboy,ArduboyFX"). category: The category name to place the game in. old_flashcart.bin: The existing flashcart file. new_flashcart.bin: The new flashcart file to be created or updated. Example: ardugotools flashcart generate helpers/addorupdate.lua mygame.arduboy "Arduboy,ArduboyFX", Action, flashcart.bin newflashcart.bin ``` -------------------------------- ### Apply FX Saves Between Flashcarts Source: https://github.com/randomouscrap98/ardugotools/blob/main/README.md This script transfers FX save data from a source flashcart to a target flashcart. It's useful for updating flashcarts while preserving user saves. The script requires the base flashcart containing saves, the flashcart to apply saves to (which won't be overwritten), and the final output flashcart file. ```APIDOC ardugotools flashcart generate helpers/applysaves.lua Parameters: base_flashcart_with_saves.bin: The flashcart file that contains the saves to be applied. target_flashcart.bin: The flashcart file to which saves will be applied (this file is not modified). output_flashcart.bin: The new flashcart file that will contain the applied saves. Example: ardugotools flashcart generate helpers/applysaves.lua myflashcart.bin newflashcart.bin outflashcart.bin ``` -------------------------------- ### Basic CSS Styling for Flashcart Menu Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/cart_build/cart_menu.html Provides fundamental CSS rules to style the flashcart menu. It sets the maximum width for the body, defines image float and margin, clears floats for horizontal rules, and styles category information elements. ```css body { max-width: 800px; } img { float: right; margin-left: 1em; } hr { clear: both; } .categoryinfo { background-color: yellow; } ``` -------------------------------- ### C: Slenderlocs Raw Data Structure Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Defines the raw byte array for slenderlocations, similar to pagelocs but for a different set of data. This is a C-style array declaration. ```c uint8_t slenderlocs_raw[] = { 5, 42,52,47,49,53,56,40,60,45,62, 5, 58,36,51,40,61,47,56,52,51,45, 5, 55,14,60,14,52,21,61,19,60,23, 8, 32,4,35,12,42,12,45,1,49,5,36,1,38,12,44,13, 7, 50,25,39,17,46,19,44,44,39,43,37,43,29,36, 7, 23,25,19,40,17,26,30,38,21,41,23,41,15,37, 4, 20,48,25,49,4,58,2,51, 4, 2,19,1,33,5,19,10,28, 6, 12,3,12,8,3,12,1,2,2,1,12,12, 6, 21,22,25,13,20,11,18,21,27,19,14,9, } ``` -------------------------------- ### C: Pagelocs Raw Data Structure Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Defines the raw byte array for pagelocations, likely containing coordinate or positional data. This is a C-style array declaration. ```c uint8_t pagelocs_raw[] = { 3, 48,56,46,54,44,56, 3, 61,40,59,39,58,42, 3, 59,16,59,18,57,16, 3, 39,6,40,7,40,4, 8, 41,25,37,25,38,24,41,29,41,31,37,29,40,35,38,36, 5, 20,30,22,29,22,32,24,34,19,34, 3, 23,52,23,54,20,52, 5, 2,28,2,24,1,26,4,27,3,25, 9, 7,7,5,7,2,6,5,4,6,2,7,5,7,3,9,5,3,5, 6, 21,17,23,18,25,17,21,14,18,18,20,19, } ``` -------------------------------- ### C: Slenderlocs Offsets Data Structure Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Defines a byte array containing offsets for the slenderlocations data, likely used for indexing or navigating the raw data. This is a C-style array declaration. ```c uint8_t slenderlocs_offsets[] = { 0,11,22,33,50,65,80,89,98,111, } ``` -------------------------------- ### C: Pagelocs Offsets Data Structure Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Defines a byte array containing offsets for the pagelocations data, likely used for indexing or navigating the raw data. This is a C-style array declaration. ```c uint8_t pagelocs_offsets[] = { 0,7,14,21,28,45,56,63,74,93, } ``` -------------------------------- ### C: Pagelocs True Raw Data Structure Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Defines an alternative or processed raw byte array for pagelocations, potentially representing a different format or cleaned data. This is a C-style array declaration. ```c uint8_t pagelocs_trueraw[] = { 48, 48,56, 46,54, 44,56, 61,40, 59,39, 58,42, 59,16, 59,18, 57,16, 39,6, 40,7, 40,4, 41,25, 37,25, 38,24, 41,29, 41,31, 37,29, 40,35, 38,36, 20,30, 22,29, 22,32, 24,34, 19,34, 23,52, 23,54, 20,52, 2,28, 2,24, 1,26, 4,27, 3,25, 7,7, 5,7, 2,6, 5,4, 6,2, 7,5, 7,3, 9,5, 3,5, 21,17, 23,18, 25,17, 21,14, 18,18, 20,19, } ``` -------------------------------- ### Static Sprites FX Array Definition Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Defines a C array named `staticsprites_fx` containing unsigned 8-bit integer values. This array likely stores data for sprite effects or animations, with values organized in pairs. ```C uint8_t staticsprites_fx[] = { 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 4,251, 0,0, 0,0, 0,0, 1,241, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 1,244, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 1,250, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 1,205, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 5,177, 0,0, 0,0, 0,0, 0,0, 1,119, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 1,134, 0,0, 1,76, 0,0, 0,0, 0,0, 0,0, 0,0, 1,212, 0,0, 1,24, 0,0, 0,0, 1,69, 0,0, 0,0, 1,57, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 1,172, 0,0, 0,0, 0,0, 0,0, 1,32, 0,0, 0,0, 0,0, 1,174, 0,0, 0,0, 0,0, 0,0, 1,73, 0,0, 0,0, 0,0, 0,0, 0,0, 1,23, 0,0, 0,0, 0,0, 1,118, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 1,88, 0,0, 0,0, 0,0, 0,0, 1,251, 0,0, 0,0, 1,177, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 1,132, 0,0, 0,0, 0,0, 0,0, 1,15, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 1,38, 0,0, 0,0, 0,0, 1,205, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, 0,0, }; ``` -------------------------------- ### C: Slenderlocs True Raw Data Structure Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/slendemake_fx/fxdata.txt Defines an alternative or processed raw byte array for slenderlocations, potentially representing a different format or cleaned data. This is a C-style array declaration. ```c uint8_t slenderlocs_trueraw[] = { 57, 42,52, 47,49, 53,56, 40,60, 45,62, 58,36, 51,40, 61,47, 56,52, 51,45, 55,14, 60,14, 52,21, 61,19, 60,23, 32,4, 35,12, 42,12, 45,1, 49,5, 36,1, 38,12, 44,13, 50,25, 39,17, 46,19, 44,44, 39,43, 37,43, 29,36, 23,25, 19,40, 17,26, 30,38, 21,41, 23,41, 15,37, 20,48, 25,49, 4,58, 2,51, 2,19, 1,33, 5,19, 10,28, 12,3, 12,8, 3,12, 1,2, 2,1, 12,12, 21,22, 25,13, 20,11, 18,21, 27,19, 14,9, } ``` -------------------------------- ### Declare Image Sprite Sheet Source: https://github.com/randomouscrap98/ardugotools/blob/main/testfiles/fxdata.txt Declares a variable of type 'image_t' to hold a reference to a sprite sheet image file. This is typically used for graphical assets in embedded systems or game development. ```C/C++ image_t spritesheet = "spritesheet.png" ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.