### Setup Development Environment with npm Source: https://github.com/openlayers/ol-cesium/blob/master/CONTRIBUTING.md Install dependencies and start the development server. Browse examples at the specified URL. ```bash npm i npm start browse http://localhost:5173/examples ``` -------------------------------- ### Test Examples in Development Mode Source: https://github.com/openlayers/ol-cesium/blob/master/RELEASE.md Start the development server with 'npm run start' and navigate to http://localhost:5173/examples to test all examples. This ensures the examples function correctly in a live development environment. ```bash npm run start; open http://localhost:5173/examples ``` -------------------------------- ### Test Examples in Built Mode Source: https://github.com/openlayers/ol-cesium/blob/master/RELEASE.md Build the examples using 'npm run build-examples', serve them with 'npx serve dist', and open http://localhost:3000/examples to test. This verifies the examples after the build process. ```bash npm run build-examples; npx serve dist; open http://localhost:3000/examples ``` -------------------------------- ### Run Code Quality Checks Source: https://github.com/openlayers/ol-cesium/blob/master/CONTRIBUTING.md Execute the 'check' script before committing to catch potential issues. This is a mandatory step for all contributions. ```bash npm run check ``` -------------------------------- ### Publish ol-cesium Website and Artifacts Source: https://github.com/openlayers/ol-cesium/blob/master/buildtools/README.md Invoke this script from the repository root to build distribution artifacts and publish them to the website. Ensure you have followed instructions for updating content editor. ```bash $ build/publish-website.sh ``` -------------------------------- ### Publish Package and Tags Source: https://github.com/openlayers/ol-cesium/blob/master/RELEASE.md Use 'npm version minor' (or 'patch') to update the version, 'npm pack' to create a tarball, and 'npm publish' to release the olcs package. Finally, push tags with 'git push --tags' to trigger deployment workflows. ```bash npm version minor # or patch ``` ```bash npm pack ``` ```bash npm publish # this will publish package olcs (ol-cesium package is obsolete and not updated anymore) ``` ```bash git push --tags # this will trigger the deploy workflow to publish the website and create a draft GitHub release ``` -------------------------------- ### Initialize OpenLayers Map Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Create a new OpenLayers map instance. This is the base map that will be synchronized with CesiumJS. ```javascript import Map from 'ol/Map.js'; const ol2dMap = new Map({ ... }); ol2dMap.addLayer(....) ``` -------------------------------- ### Run Linting and Type Checking Source: https://github.com/openlayers/ol-cesium/blob/master/RELEASE.md Execute npm run lint to check for code style issues and npm run typecheck to verify TypeScript types. These commands ensure code quality before proceeding with the release. ```bash npm run lint ``` ```bash npm run typecheck ``` -------------------------------- ### Initialize OLCesium with OpenLayers Map Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Instantiate OLCesium, passing the OpenLayers map object. OLCesium will then create and manage a synchronized CesiumJS globe. ```javascript import OLCesium from 'olcs'; const ol3d = new OLCesium({map: ol2dMap}); ``` -------------------------------- ### Include CesiumJS via Script Tag Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Load CesiumJS from a CDN by including a script tag in your HTML. This makes the CesiumJS object globally available as `window.Cesium`. ```html ``` -------------------------------- ### Add Mapbox MVT Imagery to CesiumJS Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Incorporate Mapbox Vector Tiles (MVT) as an imagery layer in CesiumJS using the `MVTImageryProvider`. This enables client-side rendering of MVT data within the 3D scene. ```javascript // Add Mapbox MVT imagery provider (client side rendering) import {MVTImageryProvider} from 'olcs'; viewer.scene.imageryLayers.addImageryProvider(new MVTImageryProvider(...)); ``` -------------------------------- ### Toggle 3D/2D View Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Control the visibility of the CesiumJS globe or the OpenLayers map. Call `setEnabled(true)` to switch to 3D and `setEnabled(false)` to switch back to 2D. ```javascript ol3d.setEnabled(true); // switch to 3D - show the globe ol3d.setEnabled(false); // switch to 2D - show the map ``` -------------------------------- ### Apply GoogleMap Rotating Effect in CesiumJS Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Utilize the `rotateAroundBottomCenter` utility function from ol-cesium to apply a rotating effect to the CesiumJS scene, similar to Google Maps. ```javascript // GoogleMap rotating effect import {rotateAroundBottomCenter} from 'olcs'; rotateAroundBottomCenter(viewer.scene, someAngle); ``` -------------------------------- ### Add OpenLayers Imagery to CesiumJS Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Integrate OpenLayers raster data sources into a CesiumJS viewer by using the `OLImageryProvider`. This allows displaying OpenLayers layers within the 3D globe. ```javascript // Start from a CesiumJS globe const viewer = getYourCesiumJSViewer(); // Add OpenLayers imagery provider import {OLImageryProvider} from 'olcs'; viewer.scene.imageryLayers.addImageryProvider(new OLImageryProvider(...)); ``` -------------------------------- ### Synchronize OpenLayers Vector Layers with CesiumJS Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Employ the `VectorSynchronizer` to maintain synchronization between OpenLayers `VectorLayer` objects and CesiumJS primitives. This ensures that vector data is consistently represented in both 2D and 3D views. ```javascript // Even more powerful, use a synchronizer import {VectorSynchronizer} from 'olcs'; const synchronizer = new VectorSynchronizer(ol2dMtheap, viewer.scene); ``` -------------------------------- ### Convert OpenLayers Vector Layer to CesiumJS Primitives Source: https://github.com/openlayers/ol-cesium/blob/master/README.md Use the `FeatureConverter` to transform OpenLayers `VectorLayer` data into CesiumJS `PrimitiveCollection`. This allows rendering vector data from OpenLayers in the 3D CesiumJS environment. ```typescript // convert OpenLayers Vector Layer to CesiumJS primitives import {FeatureConverter} from 'olcs'; const converter = new FeatureConverter(viewer.scene); const featurePrimitiveMap: Record = {}; const counterpart: VectorLayerCounterpart = this.converter.olVectorLayerToCesium(olLayer, view, featurePrimitiveMap); const csPrimitives = counterpart.getRootPrimitive(); viewer.scene.primitives.add(csPrimitives); ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.