### Install Dependencies Source: https://github.com/nostalgic-css/nes.css/blob/develop/CONTRIBUTING.md Installs the necessary project dependencies using npm. This is a prerequisite for running the development server and contributing to the project. ```sh npm install ``` -------------------------------- ### Start Development Server Source: https://github.com/nostalgic-css/nes.css/blob/develop/CONTRIBUTING.md Starts the development server using Storybook, which provides an interactive interface to view all available components. This command is essential for development and testing. ```sh npm run storybook ``` -------------------------------- ### Install NES.css via Package Manager Source: https://github.com/nostalgic-css/nes.css/blob/develop/README.md Installs the NES.css framework using npm or Yarn. This is the preferred method for managing dependencies. ```shell npm install nes.css # or yarn add nes.css ``` -------------------------------- ### Import NES.css with JavaScript Source: https://github.com/nostalgic-css/nes.css/blob/develop/README.md Imports the minified NES.css file using JavaScript modules. Requires `css-loader` to be installed. ```javascript // script.js import "nes.css/css/nes.min.css"; ``` -------------------------------- ### Using Custom Fonts with NES.css Source: https://github.com/nostalgic-css/nes.css/blob/develop/README.md Demonstrates how to include the recommended 'Press Start 2P' font from Google Fonts and apply a custom font family for NES.css components. This is crucial for non-English character support. ```html
``` -------------------------------- ### Load CSS Files Source: https://github.com/nostalgic-css/nes.css/blob/develop/docs/index.html This JavaScript code dynamically loads two CSS files ('./lib/dialog-polyfill.css' and './lib/highlight-theme.css') into the document's head. It iterates through the file paths, creates link elements, sets their href and rel attributes, and appends them to the head. ```javascript const h = document.querySelector('head'); ['./lib/dialog-polyfill.css', './lib/highlight-theme.css'].forEach(a => { const l = document.createElement('link'); l.href = a; l.rel = 'stylesheet'; h.appendChild(l); }) ``` -------------------------------- ### Commit Formatting and Release Automation Source: https://github.com/nostalgic-css/nes.css/blob/develop/CONTRIBUTING.md Details the tools used for commit formatting and automated releases. Commitizen and commitlint ensure consistent commit messages, while semantic-release automates the release process based on these messages. ```text We use [Commitizen][commitizen] and [`commitlint`][commitlint] to make sure all of the commits to the project are easy to read, and [`semantic-release`][semantic-release] to ensure that our releases are automated, [unromantic, and unsentimental][sentimental-versioning]. ``` -------------------------------- ### Include NES.css in HTML Source: https://github.com/nostalgic-css/nes.css/blob/develop/README.md Includes the NES.css framework in your HTML file using a `` tag. Supports both minified and latest versions from a CDN. ```html ``` ```html ``` -------------------------------- ### Set Up Upstream Remote Source: https://github.com/nostalgic-css/nes.css/blob/develop/CONTRIBUTING.md Configures the local repository to track the original NES.css repository as 'upstream'. This allows for easy fetching of updates and maintaining a clean master branch. ```sh git remote add upstream https://github.com/nostalgic-css/NES.css.git git fetch upstream git branch --set-upstream-to=upstream/master master ``` -------------------------------- ### Import NES.css with Sass/SCSS Source: https://github.com/nostalgic-css/nes.css/blob/develop/README.md Imports the NES.css framework into your Sass or SCSS project. Ensure you have a Sass compiler set up. ```scss // style.scss @import "./node_modules/nes.css/css/nes.css" ``` -------------------------------- ### IE Compatibility Check Source: https://github.com/nostalgic-css/nes.css/blob/develop/docs/index.html This JavaScript snippet checks if the user's browser is Internet Explorer (Trident engine) and displays an alert if it is, indicating that IE is not supported on the page. ```javascript if (window.navigator.userAgent.toLocaleLowerCase().indexOf('trident') !== -1) { window.alert('IE is not supported on this page.') } ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.