### Install Lua Mod Loader Post-script Source: https://github.com/nathansnail/lua_mods/blob/main/README.md Appends the Lua mod loader's post-loading script to your main game script. This is typically used for any final setup or cleanup operations managed by the mod loader after the game has initialized. ```lua dofile("data/scripts/lua_mods/post.lua") ``` -------------------------------- ### Install Lua Mod Loader Pre-script Source: https://github.com/nathansnail/lua_mods/blob/main/README.md Integrates the Lua mod loader by including its pre-loading script at the beginning of your main game script. This ensures mods are loaded and initialized correctly before other game logic. ```lua dofile("data/scripts/lua_mods/pre.lua") ``` -------------------------------- ### Enable Mods via Mod List Source: https://github.com/nathansnail/lua_mods/blob/main/README.md Specifies which installed mods should be activated by the loader. Mods are added to a table within this file to be recognized and loaded by the system. ```lua dofile("data/scripts/lua_mods/mod_list.lua") ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.