### Rust: Android Activity Management and UI Setup with droid-wrap Source: https://context7.com/mzdk100/droid-wrap/llms.txt Illustrates how to manage Android activities and set up UI components using droid-wrap. This snippet covers creating `TextView` and `EditText`, arranging them in a `LinearLayout`, and adding them to the activity's content view via `WindowManager`. It also includes an example of requesting runtime permissions. ```rust use droid_wrap::{ Result, android::{ app::Activity, widget::{EditText, TextView, LinearLayout, LinearLayout_LayoutParams}, view::{ViewGroup_LayoutParams, ViewManager, WindowManager_LayoutParams, WindowManagerImpl}, }, java::lang::{CharSequenceExt, CharSequenceImpl, RunnableImpl}, }; use std::sync::Arc; fn setup_ui() -> Result<()> { let activity = Arc::new(Activity::fetch()?); // Create UI components let text_view = TextView::new(activity.as_ref()); text_view.set_text( "Hello from Rust!".to_char_sequence::().ok() ); let edit_text = EditText::new(activity.as_ref()); // Set up layout on UI thread let activity_clone = activity.clone(); let runnable = RunnableImpl::from_fn(move || { let layout = LinearLayout::new(activity_clone.as_ref()); layout.set_orientation(LinearLayout::VERTICAL); let params = LinearLayout_LayoutParams::new_with_weight( ViewGroup_LayoutParams::MATCH_PARENT, ViewGroup_LayoutParams::MATCH_PARENT, 1.0, ); layout.set_layout_params(¶ms); activity_clone.set_content_view(&layout); // Add views through WindowManager let wm: WindowManagerImpl = activity_clone.get_window_manager(); let wm_params = WindowManager_LayoutParams::new(); let _ = wm.add_view(&text_view, &wm_params); let _ = wm.add_view(&edit_text, &wm_params); Ok(()) })?; activity.run_on_ui_thread(runnable.as_ref()); // Permission handling let permissions = vec![ "android.permission.CAMERA".to_string(), "android.permission.RECORD_AUDIO".to_string(), ]; if activity.should_show_request_permission_rationale(permissions[0].clone()) { println!("Should show rationale"); } activity.request_permissions(&permissions, 100)?; Ok(()) } ``` -------------------------------- ### Android Build and Deployment with cargo-apk2 Source: https://context7.com/mzdk100/droid-wrap/llms.txt Sets up environment variables and uses cargo-apk2 for building and deploying Android applications. It covers installing cargo-apk2, running examples, testing, and building release APKs. ```bash # Environment variables (set in .bashrc or .zshrc) export ANDROID_HOME="/path/to/Android/Sdk" export ANDROID_BUILD_TOOLS_VERSION="35.0.0" export ANDROID_API_LEVEL=35 export JAVA_HOME="/path/to/jre" # Install cargo-apk2 packaging tool cargo install cargo-apk2 # Build and run examples cargo apk2 run -p droid-wrap-example --example activity-example cargo apk2 run -p droid-wrap-example --example java-example # Run comprehensive tests on device/emulator cargo apk2 run -p droid-wrap-test --all-features # Build release APK cargo apk2 build --release ``` -------------------------------- ### Implement Java Interfaces with Rust Closures Source: https://context7.com/mzdk100/droid-wrap/llms.txt Illustrates how to implement Java interfaces in Rust using dynamic proxies and closures provided by the `droid-wrap` library. This enables handling callbacks and listener patterns for Android UI components like TextView. Examples include Runnable, OnClickListener, OnKeyListener, TextWatcher, and OnEditorActionListener. Requires the `droid-wrap` crate. ```rust use droid_wrap::{ Result, android::{ app::Activity, widget::{TextView, TextView_OnEditorActionListenerImpl}, view::{View_OnClickListenerImpl, View_OnKeyListenerImpl}, text::TextWatcherImpl, }, java::lang::RunnableImpl, }; fn implement_java_interfaces() -> Result<()> { let activity = Activity::fetch()?; let text_view = TextView::new(&activity); // Runnable interface implementation let runnable = RunnableImpl::from_fn(|| { println!("Runnable executed"); Ok(()) })?; activity.run_on_ui_thread(runnable.as_ref()); // OnClickListener implementation let click_listener = View_OnClickListenerImpl::from_fn(|view| { println!("Clicked view ID: {}", view.get_id()); Ok(()) })?; text_view.set_on_click_listener(click_listener.as_ref()); // OnKeyListener implementation let key_listener = View_OnKeyListenerImpl::from_fn(|view, key_code, event| { println!("Key event: code={}", key_code); Ok(true) // Return true if handled })?; text_view.set_on_key_listener(key_listener.as_ref()); // TextWatcher implementation let text_watcher = TextWatcherImpl::from_fns( |char_seq, start, count, after| { println!("Before text changed"); Ok(()) }, |char_seq, start, before, count| { println!("Text changing"); Ok(()) }, |editable| { println!("After text changed"); Ok(()) }, )?; text_view.add_text_changed_listener(text_watcher.as_ref()); // OnEditorActionListener implementation let editor_listener = TextView_OnEditorActionListenerImpl::from_fn( |view, action_id, key_event| { match action_id { 6 => println!("Done action"), // IME_ACTION_DONE 5 => println!("Next action"), // IME_ACTION_NEXT _ => println!("Other action: {}", action_id), } Ok(false) } )?; text_view.set_on_editor_action_listener(editor_listener.as_ref()); // Note: Proxy objects must be explicitly released when no longer needed // since Rust cannot determine when Java no longer needs the reference // runnable.release(); // click_listener.release(); Ok(()) } ``` -------------------------------- ### Rust: Android Main Entry Point with droid-wrap Source: https://context7.com/mzdk100/droid-wrap/llms.txt Demonstrates the basic structure of an Android application entry point using the `#[android_main]` macro from the droid-wrap library. It shows how to fetch the current activity, set its title, and perform basic lifecycle checks. ```rust use droid_wrap::{ Result, android::app::Activity, java::lang::{CharSequenceExt, CharSequenceImpl}, android_main, }; #[android_main] fn main() -> Result<()> { // Fetch the current activity instance let activity = Activity::fetch()?; // Set the activity title let title = "My Android App".to_char_sequence::()?; activity.set_title(&title); // Check if activity is finishing if !activity.is_finishing() { println!("Activity is running"); } activity.finish(); Ok(()) } ``` -------------------------------- ### Access Android System Services with Rust Source: https://context7.com/mzdk100/droid-wrap/llms.txt Demonstrates how to access and utilize Android system services such as Vibrator and TextToSpeech from Rust code. It shows how to obtain service instances, check device capabilities, create vibration effects, and initialize/use the TextToSpeech engine. Requires the `droid-wrap` crate and Android context. ```rust use droid_wrap::{ Result, android::{ app::Activity, content::Context, os::{Vibrator, VibratorManager, VibrationEffect}, speech::tts::{TextToSpeech, TextToSpeech_OnInitListenerImpl}, }, java::lang::CharSequenceExt, }; fn access_system_services() -> Result<()> { let activity = Activity::fetch()?; // Vibrator service let vibrator: Vibrator = activity.get_system_service(Context::VIBRATOR_SERVICE)?; if vibrator.has_vibrator() { println!("Device has vibrator"); println!("Amplitude control: {}", vibrator.has_amplitude_control()); println!("Frequency control: {}", vibrator.has_frequency_control()); // Create vibration effect let effect = VibrationEffect::create_one_shot(500, 255)?; if vibrator.are_vibration_features_supported(&effect) { vibrator.vibrate(&effect); } } // VibratorManager for multi-vibrator devices let vibrator_manager: VibratorManager = activity.get_system_service(Context::VIBRATOR_MANAGER_SERVICE)?; let default_vibrator = vibrator_manager.get_default_vibrator(); let vibrator_id_0 = vibrator_manager.get_vibrator(0); // Text-to-Speech service let tts_listener = TextToSpeech_OnInitListenerImpl::from_fn(|status| { if status == TextToSpeech::SUCCESS { println!("TTS initialized successfully"); } else { println!("TTS initialization failed: {}", status); } Ok(()) })?; let tts = TextToSpeech::new(&activity, tts_listener.as_ref()); let text = "Hello from Rust".to_char_sequence::()?; tts.speak(&text, TextToSpeech::QUEUE_FLUSH, None, None)?; // Remember to shutdown TTS when done tts.shutdown(); Ok(()) } ``` -------------------------------- ### Configure TextView and EditText Widgets in Rust Source: https://context7.com/mzdk100/droid-wrap/llms.txt This snippet demonstrates how to configure TextView and EditText widgets using the droid-wrap library. It covers setting text, hints, handling editor actions, text selection, and input type configuration. Dependencies include droid_wrap and its Android and Java modules. ```rust use droid_wrap::{ Result, android::{ app::Activity, widget::{TextView, EditText, TextView_OnEditorActionListenerImpl}, view::View, }, java::lang::{CharSequenceExt, CharSequenceImpl}, }; fn setup_text_widgets() -> Result<()> { let activity = Activity::fetch()?; // TextView configuration let text_view = TextView::new(&activity); text_view.set_text( "Welcome Message".to_char_sequence::().ok() ); text_view.set_hint( "Hint text".to_char_sequence::().ok() ); // Get current text let current_text: Option = text_view.get_text(); // EditText with editor action listener let edit_text = EditText::new(&activity); let editor_listener = TextView_OnEditorActionListenerImpl::from_fn( |view, action_id, event| { println!("Editor action triggered: {}", action_id); true // Return true if handled } )?; edit_text.set_on_editor_action_listener(editor_listener.as_ref()); // Text selection edit_text.select_all(); edit_text.set_selection(0, 5)?; // Input type configuration edit_text.set_input_type(0x00000001); // TYPE_CLASS_TEXT let input_type = edit_text.get_input_type(); Ok(()) } ``` -------------------------------- ### Configure View Interactions and Layout in Rust Source: https://context7.com/mzdk100/droid-wrap/llms.txt This snippet shows how to configure general View interactions, including click listeners, positioning, visibility, focus management, and finding views by ID. It utilizes droid-wrap's Rust bindings for Android View components and event handling. Dependencies include droid_wrap and its Android and Java modules. ```rust use droid_wrap::{ Result, android::{ app::Activity, view::{View, View_OnClickListenerImpl, View_OnLongClickListenerImpl}, }, java::lang::{CharSequenceExt, CharSequenceImpl, RunnableImpl}, }; fn configure_view_interactions() -> Result<()> { let activity = Activity::fetch()?; let view = View::new(&activity); // Click listener with Rust closure let click_listener = View_OnClickListenerImpl::from_fn(|clicked_view| { println!("View clicked!"); clicked_view.announce_for_accessibility( &"Button pressed".to_char_sequence::().unwrap() ); Ok(()) })?; view.set_on_click_listener(click_listener.as_ref()); // Position and dimensions view.set_x(100.0); view.set_y(200.0); let width = view.get_width(); let height = view.get_height(); println!("View size: {}x{}", width, height); // Visibility control view.set_activated(true); assert!(view.is_activated()); // Focus management if view.request_focus() { println!("Focus acquired"); } view.clear_focus(); // Find views by ID view.set_id(12345); if let Some(found) = view.find_view_by_id(12345) { println!("Found view with ID"); } // Content description for accessibility view.set_content_description( Some("Descriptive text".to_char_sequence::()?) ); // Delayed execution let delayed_task = RunnableImpl::from_fn(|| { println!("Delayed task executed"); Ok(()) })?; view.post_delayed(delayed_task.as_ref(), 1000); // 1 second delay Ok(()) } ``` -------------------------------- ### Cargo.toml Feature Configuration for droid-wrap Source: https://context7.com/mzdk100/droid-wrap/llms.txt Configures Cargo.toml to selectively compile droid-wrap APIs based on enabled features. This helps minimize binary size by including only necessary components like Android app, widgets, views, and core Java types. ```toml [dependencies] droid-wrap = { version = "0.4.0", features = [ "android_app", # Activity and application components "android_widget", # UI widgets (TextView, EditText, Button, etc.) "android_view", # View system and input handling "android_content", # Context, Intent, and content providers "android_os", # OS services (Vibrator, Bundle, etc.) "android_speech_tts", # Text-to-speech functionality "java_lang", # Core Java types (String, Integer, Runnable, etc.) "java_io", # File I/O operations ] } ``` -------------------------------- ### Perform Java Type Conversions in Rust Source: https://context7.com/mzdk100/droid-wrap/llms.txt This snippet illustrates seamless conversion between Rust and Java types using droid-wrap's CharSequence extension trait and Java wrapper types. It covers String to CharSequence conversion, Integer, Float, and Boolean wrappers, system utilities, and object hash code retrieval. Dependencies include droid_wrap and its Java lang module. ```rust use droid_wrap::{ Result, java::lang::{ CharSequenceExt, CharSequenceImpl, Integer, Float, Boolean, System, Object, ObjectExt, }, }; fn java_type_examples() -> Result<()> { // String to CharSequence conversion let char_seq = "Hello, Android!".to_char_sequence::()?; println!("CharSequence created"); // Integer wrapper let int_value = Integer::value_of(42)?; println!("Integer value: {}", int_value.to_string()); // Float wrapper let float_value = Float::value_of(3.14f32)?; println!("Float value: {}", float_value.to_string()); // Boolean wrapper let bool_value = Boolean::value_of(true)?; // System utilities let current_time = System::current_time_millis(); println!("Current timestamp: {}", current_time); System::gc(); // Trigger garbage collection // Object hash code let obj = Object::_new(&int_value.java_ref()?, Default::default())?; let hash = obj.hash_code(); println!("Object hash: {}", hash); // Type casting let casted: Integer = obj.cast()?; Ok(()) } ``` === COMPLETE CONTENT === This response contains all available snippets from this library. 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