### Build M Terrain Plugin from Source (Bash) Source: https://context7.com/mohsenph69/mterrain_release/llms.txt Steps to clone the M Terrain Plugin repository, initialize its submodules, and build the GDExtension component using scons. This method is for developers who need to compile the plugin themselves. ```bash # Clone the repository git clone https://github.com/mohsenph69/Godot-MTerrain-plugin.git # Initialize and fetch the godot-cpp submodule git submodule update --init --recursive # Navigate to the GDExtension folder and build with scons cd GDExtension scons ``` -------------------------------- ### Update Git Submodules Source: https://github.com/mohsenph69/mterrain_release/blob/main/README.md This command is used to initialize and update git submodules, specifically pulling the godot-cpp submodule into the GDExtension folder. This is a necessary step before building the project from source. ```bash git submodule update --init --recursive ``` -------------------------------- ### Download Latest Release (Bash) Source: https://context7.com/mohsenph69/mterrain_release/llms.txt Instructions to download the latest release of the M Terrain Plugin directly from GitHub releases. This is the simplest method for users who do not need to build from source. ```bash # Download the latest release from GitHub # Visit: https://github.com/mohsenph69/Godot-MTerrain-plugin/releases ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.