### Clone and Run Examples Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Clone the QmlJuliaExamples repository and navigate to the 'basic' subdirectory to run examples. This includes setting up the project environment and instantiating dependencies. ```julia # Alternatively, execute the git command directly in the shell or download the zip file import LibGit2 isdir("QmlJuliaExamples") || LibGit2.clone("https://github.com/barche/QmlJuliaExamples.git", "QmlJuliaExamples") cd("QmlJuliaExamples/basic") # or images, opengl or plots instead of the basic subdirectory # As an alternative to next three lines, # 1) Start Julia with `julia --project` # 2) Run `instantiate` from the pkg shell. using Pkg Pkg.activate(".") Pkg.instantiate() readdir() # Print list of example files include("gui.jl") # Or any of the files in the directory ``` -------------------------------- ### Instantiate Project Environment Source: https://github.com/juliagraphics/qml.jl/blob/main/docs/src/developer.md Navigate to the QML.jl folder and start Julia with the project environment. Then, instantiate the project to download dependencies. ```julia using Pkg Pkg.instantiate() ``` -------------------------------- ### Install QML.jl Package Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Install the QML.jl package using the Julia package manager. ```julia add QML ``` -------------------------------- ### Using JuliaItemModel in QML ListView Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md A basic QML example demonstrating how to use a JuliaItemModel with a ListView. The delegate displays the 'myrole' property of each item in the model. ```qml ListView { width: 200 height: 125 model: array_model delegate: Text { text: myrole } } ``` -------------------------------- ### QML Integration with QTimer and Observable Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md This QML code demonstrates how to connect to a QTimer's onTimeout signal to trigger a Julia function and display the value of a Julia observable 'bg_counter'. It includes buttons to start and stop the timer. ```qml import QtQuick import QtQuick.Controls import QtQuick.Layouts import jlqml ApplicationWindow { title: "My Application" width: 480 height: 640 visible: true Connections { target: timer onTimeout: Julia.counter_slot() } ColumnLayout { spacing: 6 anchors.centerIn: parent Button { Layout.alignment: Qt.AlignCenter text: "Start counting" onClicked: timer.start() } Text { Layout.alignment: Qt.AlignCenter text: bg_counter.toString() } Button { Layout.alignment: Qt.AlignCenter text: "Stop counting" onClicked: timer.stop() } } } ``` -------------------------------- ### Build and Serve Documentation Source: https://github.com/juliagraphics/qml.jl/blob/main/docs/src/developer.md Build and serve the QML.jl documentation locally using LiveServer.jl. Access the documentation at http://localhost:8080. ```julia using LiveServer servedocs() ``` -------------------------------- ### Load QML with QQuickView Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Load a QML file using QQuickView, which creates a window. Use `init_qquickview` to initialize, `set_source` to load the QML file, and `QML.show` to display the window. `exec` runs the application. ```julia qview = init_qquickview() set_source(qview, "main.qml") QML.show(qview) exec() ``` -------------------------------- ### Load QML with Shorthand Keyword Arguments Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Use keyword arguments in loadqml as a shorthand to create and initialize context properties. ```julia loadqml(qml_file, a=1, b=2) ``` -------------------------------- ### Initializing and Exposing Fruit Data Model Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Initializes a list of 'Fruit' objects and exposes it as a JuliaItemModel named 'fruitModel' via a property map. This prepares the data for use in QML. ```julia # Our initial data fruitlist = [ Fruit("Apple", 2.45, JuliaItemModel([Attribute("Core"), Attribute("Deciduous")])), Fruit("Banana", 1.95, JuliaItemModel([Attribute("Tropical"), Attribute("Seedless")])), Fruit("Cumquat", 3.25, JuliaItemModel([Attribute("Citrus")])), Fruit("Durian", 9.95, JuliaItemModel([Attribute("Tropical"), Attribute("Smelly")]))] # Set a context property with our JuliaItemModel propmap["fruitModel"] = JuliaItemModel(fruitlist) ``` -------------------------------- ### Load QML with QQmlApplicationEngine Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Load a QML file using QQmlApplicationEngine. The `loadqml` function creates and returns the engine, and `exec` runs the application. The engine is managed by C++ and cleaned up on application quit. ```julia using QML loadqml("main.qml") exec() ``` -------------------------------- ### Loading QML with C++ Function Pointer Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md This Julia code snippet demonstrates how to load a QML file and register a Julia function as a C++ callback using CxxWrap.@safe_cfunction. ```julia loadqml(qmlfile, #... paint_cfunction = CxxWrap.@safe_cfunction(paint_circle, Cvoid, (Array{UInt32,1}, Int32, Int32)) ) ``` -------------------------------- ### Clone QML.jl Repository Source: https://github.com/juliagraphics/qml.jl/blob/main/docs/src/developer.md Clone the QML.jl repository from GitHub to your local machine. Replace USERNAME with your GitHub username. ```bash git clone https://github.com/USERNAME/QML.jl.git ``` -------------------------------- ### Basic QML Application Window Source: https://github.com/juliagraphics/qml.jl/blob/main/docs/src/index.md This QML code defines a simple `ApplicationWindow` with a red `Rectangle` and a `Text` element that displays a greeting combined from a QML property and a Julia function call. ```QML import QtQuick import QtQuick.Controls import jlqml ApplicationWindow { id: mainWin title: "My Application" width: 100 height: 100 visible: true Rectangle { anchors.fill: parent color: "red" Text { anchors.centerIn: parent text: props.hi + Julia.world() } } } ``` -------------------------------- ### Running QML Application with REPL Support Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Use `exec_async` to run a QML application while keeping the Julia REPL active. This method polls the QML interface periodically using a timer. ```julia include("repl-background.jl") plot([1,2],[3,4]) ``` -------------------------------- ### Activate Test Environment Source: https://github.com/juliagraphics/qml.jl/blob/main/docs/src/developer.md Activate the test environment for QML.jl. This environment is used for building and testing the documentation. ```julia using TestEnv TestEnv.activate() ``` -------------------------------- ### Load QML from String with QQmlComponent Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Load QML code from a Julia string using QQmlComponent. The QML data is wrapped in `QByteArray`. `init_qmlengine` initializes the QML engine, `QQmlComponent` creates the component, `set_data` loads the QML string, and `create` instantiates it. ```julia qml_data = QByteArray("\nimport ...\n\nApplicationWindow {\n ...\n}") qengine = init_qmlengine() qcomp = QQmlComponent(qengine) set_data(qcomp, qml_data, "") create(qcomp, qmlcontext()); # Run the application exec() ``` -------------------------------- ### Setting up QTimer for Background Execution Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Configures a QTimer and a Julia observable 'bg_counter' to simulate background processing. A Julia function 'counter_slot' is defined to increment the counter and is exposed to QML. ```julia const bg_counter = Observable(0) function counter_slot() global bg_counter bg_counter[] += 1 end @qmlfunction counter_slot loadqml(qml_file, timer=QTimer(), bg_counter=bg_counter) ``` -------------------------------- ### Load QML with Property Map Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Pass a QQmlPropertyMap to loadqml to set context properties for the QML file. ```julia loadqml(qml_file, propmap) ``` -------------------------------- ### Define Julia Functions for QML Source: https://github.com/juliagraphics/qml.jl/blob/main/docs/src/index.md This snippet demonstrates how to define Julia functions that can be called from QML using the `@qmlfunction` macro. It also shows how to create a `JuliaPropertyMap` and load a QML file with context properties. ```Julia module QmlModuleTest using QML # absolute path in case working dir is overridden const qml_file = joinpath(dirname(@__FILE__), "qml", "frommodule.qml") # Propertymap is a pointer, so it needs to be a function and not a const value props() = JuliaPropertyMap( "hi" => "Hi", ) world() = " world!" # Convenience function to call all relevant function macros function define_funcs() @qmlfunction world end function main() define_funcs() loadqml(qml_file; props=props()) exec() end end # module QmlModuleTest ``` -------------------------------- ### Setting QSG_RENDER_LOOP Environment Variable Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Set this environment variable to 'basic' at the top of your Julia file to prevent crashes or infinite loops when using JuliaCanvas. ```julia ENV["QSG_RENDER_LOOP"] = "basic" ``` -------------------------------- ### Exposing JuliaItemModel to QML Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Shows how to expose a JuliaItemModel as a context attribute in QML using the loadqml function. This makes the model accessible within the QML environment. ```julia loadqml(qml_file, array_model=array_model) ``` -------------------------------- ### Add TestEnv Package Source: https://github.com/juliagraphics/qml.jl/blob/main/docs/src/developer.md Add the TestEnv package to your global Julia environment. This is a prerequisite for building the documentation locally. ```julia using Pkg Pkg.add("TestEnv") ``` -------------------------------- ### Julia Callback for Canvas Painting Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md This Julia function prepares a buffer for drawing and then calls another function to perform the actual painting. It reshapes the buffer and reinterprets it for ARGB32 format. ```julia function paint_circle(buffer::Array{UInt32, 1}, width32::Int32, height32::Int32) width::Int = width32 height::Int = height32 buffer = reshape(buffer, width, height) buffer = reinterpret(ARGB32, buffer) paint_circle(buffer) end ``` -------------------------------- ### Emit Signal from Julia Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Emit a custom signal defined in QML from Julia code. The signal name and arguments must match the QML definition. ```julia @emit fizzBuzzFound(i) ``` -------------------------------- ### Define and Connect QML Signal Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Define a custom signal within a JuliaSignals block in QML and connect it to a QML handler. Ensure only one JuliaSignals block exists per QML file. ```qml JuliaSignals { signal fizzBuzzFound(int fizzbuzzvalue) onFizzBuzzFound: lastFizzBuzz.text = fizzbuzzvalue } ``` -------------------------------- ### Register Julia Functions for QML Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Register Julia functions to be callable from QML using `qmlfunction`. The first argument is the name used in QML, and the second is the Julia function. Alternatively, use the `@qmlfunction` macro for functions in scope. ```julia my_function() = "Hello from Julia" my_other_function(a, b) = "Hi from Julia" qmlfunction("my_function", my_function) qmlfunction("my_other_function", my_other_function) ``` ```julia @qmlfunction my_function my_other_function ``` -------------------------------- ### Adding a Custom Role to JuliaItemModel Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Demonstrates how to add a custom role named 'myrole' to a JuliaItemModel, specifying a function to access the role's value and an optional function to set it. This is useful when the default string conversion is insufficient. ```julia julia_array = ["A", 1, 2.2] myrole(x::AbstractString) = lowercase(x) myrole(x::Number) = Int(round(x)) array_model = JuliaItemModel(julia_array) addrole!(array_model, "myrole", myrole, setindex!) ``` -------------------------------- ### Set Context Property with QQmlPropertyMap Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Use QQmlPropertyMap to dynamically add properties from Julia to the QML context. Properties can be set using dictionary-like syntax. ```julia propmap = QML.QQmlPropertyMap() propmap["a"] = 1 ``` -------------------------------- ### Julia Function to Paint a Circle Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md This Julia function iterates through a buffer and sets each pixel to red. It takes a buffer as input and determines its dimensions. ```julia # callback to paint circle function paint_circle(buffer) width, height = size(buffer) for x in 1:width for y in 1:height # paint here..., e.g. buffer[x,y] = ARGB32(1, 0, 0, 1) #red end end end ``` -------------------------------- ### QML for Observable Properties Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md QML code to display and interact with observable properties. A slider updates the 'input' property, which is then used to compute the 'output' property. ```qml import QtQuick import QtQuick.Controls import QtQuick.Layouts ApplicationWindow { id: root title: "Observables" width: 512 height: 200 visible: true ColumnLayout { spacing: 6 anchors.fill: parent Slider { value: input Layout.alignment: Qt.AlignCenter Layout.fillWidth: true minimumValue: 0.0 maximumValue: 100.0 stepSize: 1.0 tickmarksEnabled: true onValueChanged: { input = value; output = 2*input; } } Text { Layout.alignment: Qt.AlignCenter text: output font.pixelSize: 0.1*root.height } } } ``` -------------------------------- ### JuliaDisplay QML Component Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Use JuliaDisplay in QML to render Julia multimedia content, specifically image/png. It fills available width and height and triggers a plot update on dimension changes. ```qml JuliaDisplay { id: jdisp Layout.fillWidth: true Layout.fillHeight: true onHeightChanged: root.do_plot() onWidthChanged: root.do_plot() } ``` -------------------------------- ### Query Context Property Value Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Retrieve the value of a context property from Julia using the indexing operator on the QQmlPropertyMap. ```julia @test propmap["a"] == 1 ``` -------------------------------- ### Bi-directional Observable Properties Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Enable bi-directional change notification by setting Observables.jl objects in a QQmlPropertyMap. Changes in Julia update QML, and changes in QML update Julia. ```julia using QML using Observables const qml_file = "observable.qml" const input = Observable(1.0) const output = Observable(0.0) on(output) do x println("Output changed to ", x) end loadqml(qml_file, input=input, output=output) exec_async() # run from REPL for async execution ``` -------------------------------- ### QML Function to Trigger Julia Plotting Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md This QML function calls a Julia plotting routine, passing the JuliaDisplay object along with its dimensions and other parameters. ```qml function do_plot() { if(jdisp === null) return; Julia.plotsin(jdisp, jdisp.width, jdisp.height, amplitude.value, frequency.value); } ``` -------------------------------- ### Defining a Composite Type for Fruit Data Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Defines a mutable struct 'Fruit' to encapsulate data for model items, including nested JuliaItemModels for attributes. This structure allows QML to automatically infer and expose roles. ```julia mutable struct Fruit name::String cost::Float64 attributes::JuliaItemModel end ``` -------------------------------- ### JuliaCanvas QML Component Source: https://github.com/juliagraphics/qml.jl/blob/main/README.md Use JuliaCanvas in QML to draw on a canvas via a Julia callback function. This component is designed to be flexible with layout constraints. ```qml JuliaCanvas { id: circle_canvas paintFunction: paint_cfunction Layout.fillWidth: true Layout.fillHeight: true Layout.minimumWidth: 100 Layout.minimumHeight: 100 } ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.