### Start SvelteKit Development Server Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/hello-world/sveltekit/README.md Run this command after installing dependencies to start the development server. The `-- --open` flag will automatically open the application in your browser. ```bash npm run dev # or start the server and open the app in a new browser tab npm run dev -- --open ``` -------------------------------- ### Install Dependencies Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/chatbot/nextjs/README.md Run this command in your terminal to install all necessary project dependencies. ```javascript npm i ``` -------------------------------- ### Install Project Dependencies Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/chatbot/vue2/README.md Run this command in your project's root directory to install all necessary npm packages. ```sh npm install ``` -------------------------------- ### Build and Run Application Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/chatbot/nextjs/README.md Use this command to build and start the development server for the NextJS application. ```javascript npm run dev ``` -------------------------------- ### Initialize Flowchart Component Setup in React Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/flowchart-builder/react/README.md Sets up the ShapeLibrary, declares refs for UI elements, defines a data generator for palette-dragged nodes, and initializes the jsPlumb Toolkit instance and orthogonal connector editors. ```javascript const shapeLibrary = new ShapeLibraryImpl(FLOWCHART_SHAPES) const pathEditor = useRef(null) const surfaceComponent = useRef(null) const miniviewContainer = useRef(null) const controlsContainer = useRef(null) const paletteContainer = useRef(null) const inspectorContainer = useRef(null) /** * Generator for data for nodes dragged from palette. * @param el */ const dataGenerator = (el) => { return { fill:DEFAULT_FILL, outline:DEFAULT_STROKE, textColor:DEFAULT_TEXT_COLOR } } const toolkit = newInstance() initializeOrthogonalConnectorEditors() ``` -------------------------------- ### Create a New SvelteKit Project Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/hello-world/sveltekit/README.md Use this command to initialize a new SvelteKit project. You can specify a project name or create it in the current directory. ```bash npm create svelte@latest # create a new project in my-app npm create svelte@latest my-app ``` -------------------------------- ### Build for Production Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/chatbot/vue2/README.md Execute this command to compile and minify your Vue 2 application for deployment. ```sh npm run build ``` -------------------------------- ### Hierarchical Layout Configuration Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/feature-demos/layouts/ts/index.html Configure the Hierarchical layout with specific orientation and padding. Use this for tree-like structures. ```javascript { type: "Hierarchical", orientation: "horizontal", padding: [100, 60] } ``` -------------------------------- ### Configure React Node and Edge Views Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/flowchart-builder/react/README.md Defines the visual representation and event handling for nodes and edges. Use this to map data types to visual components and specify interactions like selection and deletion. ```javascript const view = { nodes: { [DEFAULT]: { jsx: (ctx) => { return }, events: { [EVENT_TAP]: (params) => { pathEditor.current.stopEditing() // if zero nodes currently selected, or the shift key wasnt pressed, make this node the only one in the selection. if (toolkit.getSelection()._nodes.length < 1 || params.e.shiftKey !== true) { toolkit.setSelection(params.obj) } else { // if multiple nodes already selected, or shift was pressed, add this node to the current selection. toolkit.addToSelection(params.obj) } } } } }, // There are two edge types defined - 'yes' and 'no', sharing a common // parent. edges: { [DEFAULT]: { endpoint: BlankEndpoint.type, connector: { type: OrthogonalConnector.type, options: { cornerRadius: 5 } }, cssClass:CLASS_FLOWCHART_EDGE, labelClass:CLASS_EDGE_LABEL, label:"{{label}}", outlineWidth:10, events: { [EVENT_DBL_CLICK]: (params) => { toolkit.removeEdge(params.edge) }, [EVENT_CLICK]: (params) => { toolkit.setSelection(params.edge) pathEditor.current.startEditing(params.edge, { deleteButton:true, anchorPositions }) } } } }, ports: { target: { anchorPositions, maxConnections: -1, isTarget: true } } } ``` -------------------------------- ### HTML Structure for Connectivity Nodes Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/feature-demos/active-filtering/es5/index.html Defines the structure for nodes that display entries and ports for connections. Each entry can have multiple animal names. ```html

{{#id}}

{{#entryNames}}
``` -------------------------------- ### Enable Smoothing for Segmented Connectors Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/feature-demos/segmented-connectors/es6/index.html Set the 'smooth' option to true within the connector's options to enable Bezier curve smoothing for segmented connectors. Note that this action will reset existing paths and node positions. ```javascript connector:{ type:SegmentedConnector.type, options:{ smooth:true } } ``` -------------------------------- ### Active Filtering Configuration Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/feature-demos/active-filtering/es6/index.html Configures the jsPlumb Surface with an active filtering plugin and a `beforeConnect` function. The `beforeConnect` function determines if a connection can be made based on animal types in source and target entries. ```javascript const toolkit = new jsPlumbToolkit({ // ... other toolkit options beforeConnect: function(source, target, sourceEndpoint, targetEndpoint) { // Check if any animal from the source entry matches any animal in the target entry return source.get"entryNames"().some(sourceAnimal => target.get"entryNames"().some(targetAnimal => sourceAnimal === targetAnimal) ); } }); const surface = jsPlumb.Surface({ container: "canvas", // ... other surface options plugins: [ { name: "activeFiltering", // Options for active filtering can be set here if needed } ] }); ``` -------------------------------- ### Node Template with Ports Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/feature-demos/active-filtering/es6/index.html This is a template for a node in the jsPlumb Toolkit application. It defines a node with a title and a set of ports, each associated with entry names. ```html

{{#id}}

{{#entryNames}}
``` -------------------------------- ### Define Anchor Positions for Flowchart Elements Source: https://github.com/jsplumb/jsplumbtoolkit-applications/blob/main/apps/flowchart-builder/react/README.md This array defines the possible anchor positions for edges on flowchart nodes. It's used for determining the closest anchor on edge drops and for editing edge paths. ```javascript export const anchorPositions = [ {x:0, y:0.5, ox:-1, oy:0, id:"left" }, {x:1, y:0.5, ox:1, oy:0, id:"right" }, {x:0.5, y:0, ox:0, oy:-1, id:"top" }, {x:0.5, y:1, ox:0, oy:1, id:"bottom" } ] ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.