### Create and Manipulate FScript and FSPoint (Rust) Source: https://context7.com/jptomorrow/funscript-rs/llms.txt Illustrates the creation and manipulation of the `FScript` and `FSPoint` structures. It shows how to initialize a new script, set its properties, manually create action points, and iterate through them to access their timestamp and position data. ```rust use funscript::{FScript, FSPoint}; fn main() { // Create a new script with default values let mut script = FScript::default(); // Set basic properties script.version = "1.0".to_string(); script.inverted = false; script.range = 100; // Create action points manually // pos: position (0-100), at: timestamp in milliseconds let actions = vec![ FSPoint { at: 0, pos: 0 }, FSPoint { at: 500, pos: 100 }, FSPoint { at: 1000, pos: 0 }, FSPoint { at: 1500, pos: 50 }, FSPoint { at: 2000, pos: 100 }, ]; script.actions = actions; // Access action fields for (i, action) in script.actions.iter().enumerate() { println!("Action {}: {}ms -> {}%", i, action.at, action.pos); } } ``` -------------------------------- ### Print Funscript Contents to JSON (Rust) Source: https://context7.com/jptomorrow/funscript-rs/llms.txt Demonstrates how to load a Funscript file and print its entire structure as formatted JSON to standard output using the `print_script` function. This is useful for debugging and inspecting script data. ```rust use funscript::{load_funscript, print_script, FunscriptError}; fn main() -> Result<(), FunscriptError> { let script = load_funscript("./my_video.funscript")?; // Print the entire script as pretty-printed JSON print_script(&script); Ok(()) } ``` -------------------------------- ### Load Funscript File Source: https://context7.com/jptomorrow/funscript-rs/llms.txt Reads a .funscript file from disk and deserializes it into an FScript struct. This allows access to script versioning, metadata, and individual action points. ```rust use funscript::{load_funscript, FScript, FunscriptError}; fn main() -> Result<(), FunscriptError> { let script: FScript = load_funscript("./my_video.funscript")?; println!("Version: {}", script.version); println!("Number of action points: {}", script.actions.len()); Ok(()) } ``` -------------------------------- ### Save Funscript File Source: https://context7.com/jptomorrow/funscript-rs/llms.txt Serializes an FScript struct and writes it to a file. It requires the target path to have a .funscript extension and produces pretty-printed JSON. ```rust use funscript::{load_funscript, save_funscript, FScript, FSPoint, FunscriptError}; fn main() -> Result<(), FunscriptError> { let mut script = load_funscript("./input.funscript")?; script.actions.push(FSPoint { at: 1000, pos: 0 }); save_funscript("./output.funscript", &script)?; Ok(()) } ``` -------------------------------- ### Handle Funscript Errors (Rust) Source: https://context7.com/jptomorrow/funscript-rs/llms.txt Demonstrates robust error handling for common operations using the `FunscriptError` enum. It covers handling file read errors, JSON parsing errors, and invalid file extensions during script loading and saving. ```rust use funscript::{load_funscript, save_funscript, get_pt, FunscriptError}; fn main() { // Handle file read errors match load_funscript("./nonexistent.funscript") { Ok(script) => println!("Loaded {} actions", script.actions.len()), Err(FunscriptError::FileReadError(e)) => { println!("File error: {}", e); } Err(FunscriptError::JsonError(e)) => { println!("JSON parsing error: {}", e); } Err(e) => println!("Other error: {}", e), } // Handle invalid file extension let script = FScript::default(); match save_funscript("./output.txt", &script) { Ok(_) => println!("Saved"), Err(FunscriptError::FileReadError(e)) => { println!("Invalid extension: {}", e); } Err(e) => println!("Error: {}", e), } } ``` -------------------------------- ### Apply Ramer-Douglas-Peucker Reduction Source: https://context7.com/jptomorrow/funscript-rs/llms.txt Reduces the number of action points in a script while preserving its shape. Higher epsilon values lead to more aggressive point reduction. ```rust use funscript::{load_funscript, apply_rdp, save_funscript, FunscriptError}; fn main() -> Result<(), FunscriptError> { let mut script = load_funscript("./detailed_script.funscript")?; apply_rdp(&mut script, 5.0); save_funscript("./simplified_script.funscript", &script)?; Ok(()) } ``` -------------------------------- ### Modify Action Points Source: https://context7.com/jptomorrow/funscript-rs/llms.txt Accesses and modifies specific action points within a script using the get_pt function. It provides mutable access to position and timing values while handling potential index errors. ```rust use funscript::{load_funscript, get_pt, FunscriptError}; fn main() -> Result<(), FunscriptError> { let mut script = load_funscript("./my_video.funscript")?; let point = get_pt(&mut script, 0)?; point.at = 5000; point.pos = 75; Ok(()) } ``` === COMPLETE CONTENT === This response contains all available snippets from this library. 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