### Install VizVid via Command Line
Source: https://github.com/jlchntoz/vvmw/blob/develop/README.md
Use the vrc-get tool to add the VizVid repository and install the package. Ensure you are in your VRChat world project folder.
```powershell
cd path/to/your/world/project/folder
vrc-get repo add https://xtlcdn.github.io/vpm/index.json
vrc-get install idv.jlchntoz.vvmw
```
--------------------------------
### Locked Property Example
Source: https://github.com/jlchntoz/vvmw/blob/develop/docs/docs/index.md
This snippet demonstrates how to interact with the 'Locked' property of the Frontend Handler. It shows how to set the locked state programmatically.
```csharp
using JLChnToZ.VRC.VVMW;
// ... other code ...
public class ExampleScript : MonoBehaviour
{
public VVMW.FrontendHandler frontendHandler;
void Start()
{
// Lock the player
frontendHandler.Locked = true;
// Unlock the player
// frontendHandler.Locked = false;
}
}
```
--------------------------------
### UdonSharp Utility Template Class
Source: https://github.com/jlchntoz/vvmw/blob/develop/Assets/UdonSharp/UtilityScripts/ExampleUtilityTemplate.txt
This is a basic template for an UdonSharpBehaviour script. It includes common namespaces used in VRChat Udon development.
```csharp
using UnityEngine;
using VRC.SDK3.Components;
using VRC.SDKBase;
using VRC.Udon;
namespace UdonSharp.Examples.Utilities
{
///
///
///
public class : UdonSharpBehaviour
{
}
}
```
--------------------------------
### URL Input Filter Base Class
Source: https://github.com/jlchntoz/vvmw/blob/develop/docs/docs/index.md
This snippet provides a reference to the base class for URL input filtering. You can extend this class to implement custom filtering logic.
```csharp
using UdonSharp;
using UnityEngine;
namespace JLChnToZ.VVMW
{
public abstract class InputFilterBase : UdonSharpBehaviour
{
public abstract bool IsAllowed(string url);
}
}
```
=== COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.