### Install VizVid via Command Line Source: https://github.com/jlchntoz/vvmw/blob/develop/README.md Use the vrc-get tool to add the VizVid repository and install the package. Ensure you are in your VRChat world project folder. ```powershell cd path/to/your/world/project/folder vrc-get repo add https://xtlcdn.github.io/vpm/index.json vrc-get install idv.jlchntoz.vvmw ``` -------------------------------- ### Locked Property Example Source: https://github.com/jlchntoz/vvmw/blob/develop/docs/docs/index.md This snippet demonstrates how to interact with the 'Locked' property of the Frontend Handler. It shows how to set the locked state programmatically. ```csharp using JLChnToZ.VRC.VVMW; // ... other code ... public class ExampleScript : MonoBehaviour { public VVMW.FrontendHandler frontendHandler; void Start() { // Lock the player frontendHandler.Locked = true; // Unlock the player // frontendHandler.Locked = false; } } ``` -------------------------------- ### UdonSharp Utility Template Class Source: https://github.com/jlchntoz/vvmw/blob/develop/Assets/UdonSharp/UtilityScripts/ExampleUtilityTemplate.txt This is a basic template for an UdonSharpBehaviour script. It includes common namespaces used in VRChat Udon development. ```csharp using UnityEngine; using VRC.SDK3.Components; using VRC.SDKBase; using VRC.Udon; namespace UdonSharp.Examples.Utilities { /// /// /// public class : UdonSharpBehaviour { } } ``` -------------------------------- ### URL Input Filter Base Class Source: https://github.com/jlchntoz/vvmw/blob/develop/docs/docs/index.md This snippet provides a reference to the base class for URL input filtering. You can extend this class to implement custom filtering logic. ```csharp using UdonSharp; using UnityEngine; namespace JLChnToZ.VVMW { public abstract class InputFilterBase : UdonSharpBehaviour { public abstract bool IsAllowed(string url); } } ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.