### GDScript String Concatenation Example Source: https://github.com/godotmodding/godot-mod-loader/blob/4.x-dev/CONTRIBUTING.md Demonstrates how to format long strings using concatenation in GDScript, following the project's style guide. This method is preferred over string concatenation with '+' for readability when dealing with multiple concatenated strings. ```GDScript ModLoaderLog.info( "pretend that this" + "is a really long" + "message" ) ``` -------------------------------- ### GDScript Mod Loader Features Source: https://github.com/godotmodding/godot-mod-loader/blob/4.x-dev/README.md Details the core functionalities of the GDScript Mod Loader, including ZIP mod loading, mod metadata management, configuration options, profile support, unified logging, and integration with mod sources like Steam Workshop and Thunderstore. ```GDScript ## Features - Loading ZIPs as mods into the running game - Makes every script and resource moddable - Vanilla game files are not shared in mods - Disabled mods leave no trace - since Godot 4: workaround to mod scripts using `class_name` - Mod metadata - Compatibility checks between game and mod version - Load order/dependencies between mods - General info like author and version - Mod Configs - Settings for each individual mod - Mod Profiles - Lists of mods and configurations that can easily be enabled and disabled - Unified logging system for mods - Mod Loader Options - allowing different Mod Loader settings per-feature - Built in Mod Sources: - Steam Workshop - Thunderstore - Local /mods folder - Self Setup for mods that don't have the Mod Loader preinstalled ``` -------------------------------- ### Supported Platforms for GDScript Mod Loader Source: https://github.com/godotmodding/godot-mod-loader/blob/4.x-dev/README.md Lists the platforms that are supported by the GDScript Mod Loader, ensuring compatibility across various operating systems and devices. ```English ## Compatibility The Mod Loader supports the following platforms: - Windows - macOS - Linux - Android - iOS ``` -------------------------------- ### Godot Version Compatibility and Development Source: https://github.com/godotmodding/godot-mod-loader/blob/4.x-dev/README.md Provides information on the Godot version compatibility for the Mod Loader, highlighting the current development for Godot 3 and the upcoming release for Godot 4. It also points to development branches and community resources. ```English ## Godot Version The current version of the Mod Loader is developed for Godot 3. The Godot 4 version is nearing release on the [4.x branch](https://github.com/GodotModding/godot-mod-loader/tree/4.x). For more details and updates on the Godot 4 version, please follow this [issue](https://github.com/GodotModding/godot-mod-loader/issues/315) or join us on [our Discord](https://discord.godotmodding.com). ## Development The latest work-in-progress build can be found on the [development branch](https://github.com/GodotModding/godot-mod-loader/tree/development). ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.