### Handling Commands with State-Stored Aggregate in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This example illustrates using a `StateStoredAggregate` with an `InMemoryOrderStateRepository` and the `decider` function. It demonstrates handling a `CreateOrderCommand`, asserting that the operation is successful and that the aggregate's state is correctly updated to the `OrderState` reflecting the creation. ```Rust let repository = InMemoryOrderStateRepository::new(); let aggregate = StateStoredAggregate::new(repository, decider()); let command = OrderCommand::Create(CreateOrderCommand { order_id: 1, customer_name: "John Doe".to_string(), items: vec!["Item 1".to_string(), "Item 2".to_string()], }); let result = aggregate.handle(&command).await; assert!(result.is_ok()); assert_eq!( result.unwrap(), ( OrderState { order_id: 1, customer_name: "John Doe".to_string(), items: vec!["Item 1".to_string(), "Item 2".to_string()], is_cancelled: false, }, 0 ) ); ``` -------------------------------- ### Handling Commands with Event-Sourced Aggregate in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This example demonstrates how to use an `EventSourcedAggregate` with an `InMemoryOrderEventRepository` and the `decider` function. It shows handling a `CreateOrderCommand`, asserting that the operation is successful and that the correct `OrderEvent::Created` is produced. ```Rust let repository = InMemoryOrderEventRepository::new(); let aggregate = EventSourcedAggregate::new(repository, decider()); let command = OrderCommand::Create(CreateOrderCommand { order_id: 1, customer_name: "John Doe".to_string(), items: vec!["Item 1".to_string(), "Item 2".to_string()], }); let result = aggregate.handle(&command).await; assert!(result.is_ok()); assert_eq!( result.unwrap(), [( OrderEvent::Created(OrderCreatedEvent { order_id: 1, customer_name: "John Doe".to_string(), items: vec!["Item 1".to_string(), "Item 2".to_string()], }), 0 )] ); ``` -------------------------------- ### Defining the View Struct in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This Rust struct `View` represents the event handling algorithm for translating events into a denormalized state, suitable for querying in a CQRS pattern. It contains an `evolve` function to update the state based on events and an `initial_state` function to provide the starting state for the view. It is generic over State (S) and Event (E) types. ```Rust pub struct View<'a, S: 'a, E: 'a> { pub evolve: EvolveFunction<'a, S, E>, pub initial_state: InitialStateFunction<'a, S>, } ``` -------------------------------- ### Defining the Decider Struct in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This Rust struct `Decider` encapsulates the core decision-making logic in a functional domain model. It combines a `decide` function (to handle commands and produce events), an `evolve` function (to update state based on events), and an `initial_state` function (to provide the starting state). It is generic over Command (C), State (S), and Event (E) types. ```Rust pub struct Decider<'a, C: 'a, S: 'a, E: 'a> { pub decide: DecideFunction<'a, C, S, E>, pub evolve: EvolveFunction<'a, S, E>, pub initial_state: InitialStateFunction<'a, S>, } ``` -------------------------------- ### Adding fmodel-rust Crate via Cargo Command Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This shell command uses Cargo, Rust's package manager, to add the `fmodel-rust` library as a dependency to your current project. Running this command automatically updates your `Cargo.toml` file with the latest compatible version of the crate. ```Shell cargo add fmodel-rust ``` -------------------------------- ### Implementing a View for Order Events in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This snippet defines the `OrderViewState` struct and the `view` function, which implements the `View` component. The `View` is responsible for evolving a denormalized state (suitable for querying) based on domain events. It includes `evolve` logic to update the view state for `Created`, `Updated`, and `Cancelled` events, and an `initial_state`. ```Rust // The state of the view component struct OrderViewState { order_id: u32, customer_name: String, items: Vec, is_cancelled: bool, } fn view<'a>() -> View<'a, OrderViewState, OrderEvent> { View { // Evolve the state of the `view` based on the event(s) evolve: Box::new(|state, event| { let mut new_state = state.clone(); // Exhaustive pattern matching on the event match event { OrderEvent::Created(created_event) => { new_state.order_id = created_event.order_id; new_state.customer_name = created_event.customer_name.to_owned(); new_state.items = created_event.items.to_owned(); } OrderEvent::Updated(updated_event) => { new_state.items = updated_event.updated_items.to_owned(); } OrderEvent::Cancelled(_) => { new_state.is_cancelled = true; } } new_state }), // Initial state initial_state: Box::new(|| OrderViewState { order_id: 0, customer_name: "".to_string(), items: Vec::new(), is_cancelled: false, }), } } ``` -------------------------------- ### Manually Adding fmodel-rust to Cargo.toml Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This TOML snippet shows how to manually declare `fmodel-rust` as a dependency in your project's `Cargo.toml` file. Placing this line under the `[dependencies]` section specifies the crate name and its desired version, allowing Cargo to fetch and link the library during compilation. ```TOML fmodel-rust = "0.8.0" ``` -------------------------------- ### Implementing a Decider for Order Commands in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This function implements the `Decider` component, which is responsible for making decisions based on incoming commands and the current state, producing a list of events. It defines the `decide` logic to handle `Create`, `Update`, and `Cancel` commands, the `evolve` logic to transition state based on events, and an `initial_state` for new aggregates. ```Rust fn decider<'a>() -> Decider<'a, OrderCommand, OrderState, OrderEvent> { Decider { decide: Box::new(|command, state| match command { OrderCommand::Create(cmd) => Ok(vec![OrderEvent::Created(OrderCreatedEvent { order_id: cmd.order_id, customer_name: cmd.customer_name.to_owned(), items: cmd.items.to_owned(), })]), OrderCommand::Update(cmd) => { if state.order_id == cmd.order_id { Ok(vec![OrderEvent::Updated(OrderUpdatedEvent { order_id: cmd.order_id, updated_items: cmd.new_items.to_owned(), })]) } else { Ok(vec![]) } } OrderCommand::Cancel(cmd) => { if state.order_id == cmd.order_id { Ok(vec![OrderEvent::Cancelled(OrderCancelledEvent { order_id: cmd.order_id, })]) } else { Ok(vec![]) } } }), evolve: Box::new(|state, event| { let mut new_state = state.clone(); match event { OrderEvent::Created(evt) => { new_state.order_id = evt.order_id; new_state.customer_name = evt.customer_name.to_owned(); new_state.items = evt.items.to_owned(); } OrderEvent::Updated(evt) => { new_state.items = evt.updated_items.to_owned(); } OrderEvent::Cancelled(_) => { new_state.is_cancelled = true; } } new_state }), initial_state: Box::new(|| OrderState { order_id: 0, customer_name: "".to_string(), items: Vec::new(), is_cancelled: false, }), } } ``` -------------------------------- ### Modeling Order Commands with Rust ADTs Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This Rust code demonstrates the use of Algebraic Data Types (ADTs) to model various order commands. `OrderCommand` is an `enum` (sum type) representing different command variants (Create, Update, Cancel), while `CreateOrderCommand`, `UpdateOrderCommand`, and `CancelOrderCommand` are `struct`s (product types) defining the specific fields for each command. This structure accurately represents the business domain and enforces type safety. ```Rust // models Sum/Or type / multiple possible variants pub enum OrderCommand { Create(CreateOrderCommand), Update(UpdateOrderCommand), Cancel(CancelOrderCommand), } // models Product/And type / a concrete variant, consisting of named fields pub struct CreateOrderCommand { pub order_id: u32, pub customer_name: String, pub items: Vec, } // models Product/And type / a concrete variant, consisting of named fields pub struct UpdateOrderCommand { pub order_id: u32, pub new_items: Vec, } // models Product/And type / a concrete variant, consisting of named fields #[derive(Debug)] pub struct CancelOrderCommand { pub order_id: u32, } ``` -------------------------------- ### Executing Concurrent Aggregate Operations in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This Rust asynchronous function demonstrates how to safely perform concurrent operations on an event-sourced aggregate using `Arc` for shared ownership and `thread::spawn` for parallel execution. Each spawned thread handles a sequence of commands (Create, Update, Cancel) for a distinct order, asserting the correct event outcomes and versions, showcasing Rust's thread safety guarantees. ```Rust async fn es_test() { let repository = InMemoryOrderEventRepository::new(); let aggregate = Arc::new(EventSourcedAggregate::new(repository, decider())); // Makes a clone of the Arc pointer. This creates another pointer to the same allocation, increasing the strong reference count. let aggregate2 = Arc::clone(&aggregate); // Lets spawn two threads to simulate two concurrent requests let handle1 = thread::spawn(|| async move { let command = OrderCommand::Create(CreateOrderCommand { order_id: 1, customer_name: "John Doe".to_string(), items: vec!["Item 1".to_string(), "Item 2".to_string()], }); let result = aggregate.handle(&command).await; assert!(result.is_ok()); assert_eq!( result.unwrap(), [( OrderEvent::Created(OrderCreatedEvent { order_id: 1, customer_name: "John Doe".to_string(), items: vec!["Item 1".to_string(), "Item 2".to_string()], }), 0 )] ); let command = OrderCommand::Update(UpdateOrderCommand { order_id: 1, new_items: vec!["Item 3".to_string(), "Item 4".to_string()], }); let result = aggregate.handle(&command).await; assert!(result.is_ok()); assert_eq!( result.unwrap(), [( OrderEvent::Updated(OrderUpdatedEvent { order_id: 1, updated_items: vec!["Item 3".to_string(), "Item 4".to_string()], }), 1 )] ); let command = OrderCommand::Cancel(CancelOrderCommand { order_id: 1 }); let result = aggregate.handle(&command).await; assert!(result.is_ok()); assert_eq!( result.unwrap(), [( OrderEvent::Cancelled(OrderCancelledEvent { order_id: 1 }), 2 )] ); }); let handle2 = thread::spawn(|| async move { let command = OrderCommand::Create(CreateOrderCommand { order_id: 2, customer_name: "John Doe".to_string(), items: vec!["Item 1".to_string(), "Item 2".to_string()], }); let result = aggregate2.handle(&command).await; assert!(result.is_ok()); assert_eq!( result.unwrap(), [( OrderEvent::Created(OrderCreatedEvent { order_id: 2, customer_name: "John Doe".to_string(), items: vec!["Item 1".to_string(), "Item 2".to_string()], }), 0 )] ); let command = OrderCommand::Update(UpdateOrderCommand { order_id: 2, new_items: vec!["Item 3".to_string(), "Item 4".to_string()], }); let result = aggregate2.handle(&command).await; assert!(result.is_ok()); assert_eq!( result.unwrap(), [( OrderEvent::Updated(OrderUpdatedEvent { order_id: 2, updated_items: vec!["Item 3".to_string(), "Item 4".to_string()], }), 1 )] ); let command = OrderCommand::Cancel(CancelOrderCommand { order_id: 2 }); let result = aggregate2.handle(&command).await; assert!(result.is_ok()); assert_eq!( result.unwrap(), [( OrderEvent::Cancelled(OrderCancelledEvent { order_id: 2 }), 2 )] ); }); handle1.join().unwrap().await; handle2.join().unwrap().await; } ``` -------------------------------- ### Defining Decider Functions and Struct in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md These type aliases define the functional interfaces for `DecideFunction`, `EvolveFunction`, and `InitialStateFunction`, which are then used within the `Decider` struct. `DecideFunction` maps commands and states to events, `EvolveFunction` updates state from events, and `InitialStateFunction` provides the initial state. The `Decider` struct bundles these functions, forming the core of the domain's decision-making logic. ```Rust pub type DecideFunction<'a, C, S, E, Error> = Box Result, Error> + 'a + Send + Sync>; pub type EvolveFunction<'a, S, E> = Box S + 'a + Send + Sync>; pub type InitialStateFunction<'a, S> = Box S + 'a + Send + Sync>; pub struct Decider<'a, C: 'a, S: 'a, E: 'a> { pub decide: DecideFunction<'a, C, S, E>, pub evolve: EvolveFunction<'a, S, E>, pub initial_state: InitialStateFunction<'a, S>, } ``` -------------------------------- ### Defining Aggregate State in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This snippet defines the `OrderState` struct, which represents the current state of an `Order` aggregate. It includes fields like `order_id`, `customer_name`, `items`, and `is_cancelled`, capturing the essential attributes of an order at any given time. ```Rust struct OrderState { order_id: u32, customer_name: String, items: Vec, is_cancelled: bool, } ``` -------------------------------- ### Defining Domain Events and Facts in Rust Source: https://github.com/fraktalio/fmodel-rust/blob/main/README.md This snippet defines the `OrderEvent` enum as a sum type representing various possible events (Created, Updated, Cancelled) and corresponding product structs (`OrderCreatedEvent`, `OrderUpdatedEvent`, `OrderCancelledEvent`) that hold the specific data for each event. These events model facts about changes in the system. ```Rust // models Sum/Or type / multiple possible variants pub enum OrderEvent { Created(OrderCreatedEvent), Updated(OrderUpdatedEvent), Cancelled(OrderCancelledEvent), } // models Product/And type / a concrete variant, consisting of named fields pub struct OrderCreatedEvent { pub order_id: u32, pub customer_name: String, pub items: Vec, } // models Product/And type / a concrete variant, consisting of named fields pub struct OrderUpdatedEvent { pub order_id: u32, pub updated_items: Vec, } // models Product/And type / a concrete variant, consisting of named fields pub struct OrderCancelledEvent { pub order_id: u32, } ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.