### Render Text and Images with Painter (JavaScript) Source: https://context7.com/codepgq/context7_demo/llms.txt Demonstrates how to use the Painter package to render text and images. It initializes the Painter, paints content with specified properties, and then renders the final output. Assumes the 'context7-demo/painter' module is available. ```javascript import { Painter } from 'context7-demo/painter'; // Initialize the painter const painter = new Painter(); // Paint text content painter.paintText('Hello, World!', { x: 100, y: 50, fontSize: 24, color: '#333333' }); // Paint an image painter.paintImage('./assets/logo.png', { x: 0, y: 0, width: 200, height: 100 }); // Render the final output const output = painter.render(); console.log('Rendered output:', output); ``` -------------------------------- ### Play Audio Files with MusicPlayer (JavaScript) Source: https://context7.com/codepgq/context7_demo/llms.txt Shows how to use the MusicPlayer package to load and play audio files in formats like MP3 and MOV. It covers initialization, loading, playback control (play, pause, resume), volume adjustment, and event handling for playback completion. Assumes the 'context7-demo/music' module is available. ```javascript import { MusicPlayer } from 'context7-demo/music'; // Initialize the music player const player = new MusicPlayer(); // Load and play an MP3 file player.load('./audio/track.mp3'); player.play(); // Control playback player.pause(); player.setVolume(0.8); player.resume(); // Play a MOV audio file player.load('./audio/video-audio.mov'); player.play(); // Event handling player.on('ended', () => { console.log('Playback finished'); }); ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.