### iNES Header Structure and Validation Source: https://context7.com/cjoudrey/go-nes-tools/llms.txt Defines the iNES header structure in Go, including magic bytes, PRG/CHR ROM sizes, and flags. Includes an example of validating the iNES magic bytes. ```go // iNES Header Format (16 bytes) type iNESHeader struct { Constant [4]byte // "NES\x1A" (0x4E, 0x45, 0x53, 0x1A) AmountPRG uint8 // PRG ROM size in 16KB units AmountCHR uint8 // CHR ROM size in 8KB units Flags6 byte // Mapper, mirroring, battery, trainer flags _ [9]byte // Remaining header bytes (Flags7-10, padding) } // Flags6 bit 2 indicates presence of 512-byte trainer data // CHR ROM offset = 16 (header) + 512 (if trainer) + (AmountPRG * 16384) // Example: Validate iNES magic bytes if header.Constant != [4]byte{0x4E, 0x45, 0x53, 0x1A} { fmt.Println("Not a valid iNES file.") os.Exit(1) } ``` -------------------------------- ### Compile chr2png Tool Source: https://github.com/cjoudrey/go-nes-tools/blob/master/chr2png/README.md Compile the Go source file to create the executable binary for the chr2png tool. ```bash go build -o nes-chr2png chr2png.go ``` -------------------------------- ### Build and Use chr2png Tool Source: https://context7.com/cjoudrey/go-nes-tools/llms.txt Build the chr2png tool and use it to convert CHR ROM data to a PNG image. It can auto-generate the output filename or accept an explicit one. This is useful for visualizing and editing graphics. ```bash cd chr2png go build -o nes-chr2png chr2png.go ``` ```bash ./nes-chr2png game.chr ``` ```bash ./nes-chr2png game.chr sprites.png ``` ```bash ../extractchr/nes-extractchr game.nes > game.chr && ./nes-chr2png game.chr tileset.png ``` -------------------------------- ### Compile png2chr Tool Source: https://github.com/cjoudrey/go-nes-tools/blob/master/png2chr/README.md Use this command to compile the png2chr Go program into an executable binary. ```bash go build -o nes-png2chr png2chr.go ``` -------------------------------- ### Build and Use png2chr Tool Source: https://context7.com/cjoudrey/go-nes-tools/llms.txt Build the png2chr tool and use it to convert a PNG image back into CHR ROM format. The input PNG must be paletted, have dimensions divisible by 8, and use a maximum of 4 colors. ```bash cd png2chr go build -o nes-png2chr png2chr.go ``` ```bash ./nes-png2chr sprites.png ``` ```bash ./nes-png2chr sprites.png game.chr ``` ```bash ../extractchr/nes-extractchr original.nes > original.chr ../chr2png/nes-chr2png original.chr tileset.png ./nes-png2chr tileset_edited.png modified.chr ``` -------------------------------- ### Compile extractchr Utility Source: https://github.com/cjoudrey/go-nes-tools/blob/master/extractchr/README.md Compile the extractchr Go program using the go build command. The output executable will be named 'nes-extractchr'. ```bash go build -o nes-extractchr extractchr2.go ``` -------------------------------- ### Build and Use extractchr Tool Source: https://context7.com/cjoudrey/go-nes-tools/llms.txt Build the extractchr tool and use it to extract CHR ROM data from an iNES file. It can output to a file or pipe directly to other tools. ```bash cd extractchr go build -o nes-extractchr extractchr.go ``` ```bash ./nes-extractchr game.nes > game.chr ``` ```bash ./nes-extractchr game.nes | ../chr2png/nes-chr2png /dev/stdin sprites.png ``` ```bash ./nes-extractchr game.nes > game.chr && ls -la game.chr ``` -------------------------------- ### Convert CHR ROM to PNG Source: https://github.com/cjoudrey/go-nes-tools/blob/master/chr2png/README.md Use the compiled chr2png tool to convert a CHR ROM file into a PNG image. ```bash nes-chr2png pong.chr pong.png ``` -------------------------------- ### Convert PNG to CHR ROM Source: https://github.com/cjoudrey/go-nes-tools/blob/master/png2chr/README.md Execute the compiled png2chr tool to convert a PNG image file to a CHR ROM data file. ```bash nes-png2chr pong.png pong.chr ``` -------------------------------- ### Extract CHR ROM Data Source: https://github.com/cjoudrey/go-nes-tools/blob/master/extractchr/README.md Use the compiled 'nes-extractchr' tool to extract CHR ROM data from an iNES ROM file. Redirect the output to a .chr file. ```bash nes-extractchr pong.nes > pong.chr ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.