### Additions to Translations Source: https://github.com/cannoneers-of-create/createbigcannons/blob/create-v6-1.21.1/Translators-Changes.md New translation strings added between versions 5.8.1 and 5.11.0. ```json "block.createbigcannons.bronze_block": "Block of Bronze" "block.createbigcannons.steel_block": "Block of Steel" "item.createbigcannons.delayed_impact_fuze.tooltip.shell_info": "Time to Detonate: _%ss %s ticks_" "item.createbigcannons.delayed_impact_fuze.tooltip.shell_info.item": "Time to Detonate: %ss %s ticks" "item.createbigcannons.delayed_inertia_fuze": "Delayed Inertia Fuze" "item.createbigcannons.delayed_inertia_fuze.tooltip": "DELAYED INERTIA FUZE" "item.createbigcannons.delayed_inertia_fuze.tooltip.behaviour1": "Opens the _Set Delayed Inertia Fuze_ menu, where the fuze duration can be set." "item.createbigcannons.delayed_inertia_fuze.tooltip.behaviour2": "The fuze detonates after the set time from when the projectile impacts." "item.createbigcannons.delayed_inertia_fuze.tooltip.chance": "Impact Chance" "item.createbigcannons.delayed_inertia_fuze.tooltip.chance.value": "Upon impact this fuze has a _%s%%_ chance to start ticking." "item.createbigcannons.delayed_inertia_fuze.tooltip.condition1": "When R-Clicked" "item.createbigcannons.delayed_inertia_fuze.tooltip.condition2": "Detonation" "item.createbigcannons.delayed_inertia_fuze.tooltip.durability": "Durability" "item.createbigcannons.delayed_inertia_fuze.tooltip.durability.value": "This fuze can break through _%s_ blocks before breaking." "item.createbigcannons.delayed_inertia_fuze.tooltip.shell_info": "Time to Detonate: _%ss %s ticks_" "item.createbigcannons.delayed_inertia_fuze.tooltip.shell_info.chance": "Impact Chance: _%s%%_" "item.createbigcannons.delayed_inertia_fuze.tooltip.shell_info.item": "Time to Detonate: %ss %s ticks" "item.createbigcannons.delayed_inertia_fuze.tooltip.summary": "Detonates a _short time_ after _hitting_ something. This fuze is _more sophisticated_ than the Delayed Impact Fuze and detonates more reliably. It will also work as a _base fuze._" "item.createbigcannons.bronze_ingot": "Bronze Ingot" "item.createbigcannons.inertia_fuze": "Inertia Fuze" "item.createbigcannons.inertia_fuze.tooltip": "INERTIA FUZE" "item.createbigcannons.inertia_fuze.tooltip.behaviour1": "The fuze _may_ detonate on _projectile impact_." "item.createbigcannons.inertia_fuze.tooltip.chance": "Impact Chance" "item.createbigcannons.inertia_fuze.tooltip.chance.value": "Upon impact this fuze has a _%s%%_ chance to detonate." "item.createbigcannons.inertia_fuze.tooltip.condition1": "Detonation" "item.createbigcannons.inertia_fuze.tooltip.durability": "Durability" "item.createbigcannons.inertia_fuze.tooltip.durability.value": "This fuze can break through _%s_ blocks before breaking." "item.createbigcannons.inertia_fuze.tooltip.shell_info.chance": "Impact Chance: _%s%%_" "item.createbigcannons.inertia_fuze.tooltip.summary": "Detonates when the projectile _hits something_. This fuze is _more sophisticated_ than the Impact Fuze, and detonates more reliably. It will also work as a _base fuze._" "item.createbigcannons.steel_ingot": "Steel Ingot" "tag.c.ingots.bronze": "Bronze Ingots" "tag.c.ingots.cast_iron": "Cast Iron Ingots" "tag.c.ingots.nethersteel": "Nethersteel Ingots" "tag.c.nuggets.bronze": "Bronze Nuggets" "tag.c.nuggets.cast_iron": "Cast Iron Nuggets" "tag.c.nuggets.nethersteel": "Nethersteel Nuggets" "tag.c.storage_blocks.bronze": "Bronze Blocks" "tag.c.storage_blocks.cast_iron": "Cast Iron Blocks" "tag.c.storage_blocks.nethersteel": "Nethersteel Blocks" ``` -------------------------------- ### Translation Key Additions (5.11.0 -> 5.11.2) Source: https://github.com/cannoneers-of-create/createbigcannons/blob/create-v6-1.21.1/Translators-Changes.md New translation keys and their values added between versions 5.11.0 and 5.11.2. ```plaintext + "item.createbigcannons.block_armor_inspection_tool.tooltip": "BLOCK ARMOR INSPECTION TOOL" + "item.createbigcannons.block_armor_inspection_tool.tooltip.action1": "Shows _block armor properties._" + "item.createbigcannons.block_armor_inspection_tool.tooltip.control1": "Hover over Block" + "item.createbigcannons.block_armor_inspection_tool.tooltip.summary": "Displays information about the _material properties_ of a block against _projectile impacts._ Shows the block's _Toughness_ (penetration stopping) and _Hardness_ (surface stopping)." ``` -------------------------------- ### Content Changes to Translations Source: https://github.com/cannoneers-of-create/createbigcannons/blob/create-v6-1.21.1/Translators-Changes.md Modified translation strings between versions 5.8.1 and 5.11.0. ```json "item.createbigcannons.impact_fuze.tooltip.summary": "Detonates when the projectile _hits something_. Due to its _simplicity_, it does not always detonate on impact. This must be mounted on the _front_ of a shell; it will not work as a _base fuze._" → "Detonates when the projectile _hits something_. Due to its _simplicity_, it does not always detonate on impact, and does not detonate on _bounces and grazes_. This must be mounted on the _front_ of a shell; it will not work as a _base fuze._" ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.