### Example Language Element JSON Structure Source: https://github.com/brennanstein/procelio-translation/blob/master/README.md Provides a complete example of a single language element object as found within the `language.json` file, showing all possible fields for defining translated text and its formatting. ```JSON { "name": "SOME_TEXT_FIELD", "value": "Some Text Value In Game", "size": 0, "bold": false, "italic": false, "underline": false, "strikethrough": false, "alignment": 0, "color": [ 255, 255, 255 ] } ``` -------------------------------- ### Cloning Repository and Running Tool Source: https://github.com/brennanstein/procelio-translation/blob/master/README.md Demonstrates the command-line steps to acquire the translation tool repository and execute the `proceliotool.exe` command to generate or compile language files. ```Shell # Acquire files and open CMD in the directory. Via CLI, or download/extract the repo from github # If tech-savvy, you can do a fork and submit a PR back up when you're done git clone https://github.com/BrennanStein/procelio-translation.git cd procelio-translation # Actually run the tool .\proceliotool.exe lang .\files\MyNewLanguage # Will generate image+data files. Go edit them .\proceliotool.exe lang .\files\MyNewLanguage # Will generate '.lang' file ``` === COMPLETE CONTENT === This response contains all available snippets from this library. No additional content exists. Do not make further requests.